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Captin, we're safe! .. Are we?


Safezone...  

137 members have voted

  1. 1. Should there be a 100% safe, high security, zone?

    • Yes
      98
    • No
      39
  2. 2. How many zones per nation should there be?

    • I voted No above
      23
    • one
      100
    • two
      6
    • more than two
      8
  3. 3. Should the zone(s) be bigger, smaller or the same size as the current ones?

    • I voted for no safe zones
      24
    • Bigger
      23
    • Smaller
      41
    • Same size as current ones
      49
  4. 4. Do you like the idea of several Security zones (High sec = no attacking possible, little reward, Low sec = attacking possible, more reward, battle is open longer)

    • I voted for no safe zones
      22
    • Yes
      69
    • No
      46


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5 hours ago, Hethwill the Harmless said:

I fail a bit at reasoning the complaints about being dragged into pvp in a pvp server.

I totally get the "safety" thing and Safe Zones..., don't misunderstand me, but in essence the excuses presented by the players, when targeted, is the same, be it in zone or zone - oh why don't you let me play my game in peace.

Not trying to make a statement. Just pointing a harsh obvious "masked" issue.

And see this is where you are wrong...We do not have a PVP ONLY SERVER, never had, I think the closes we had was the NA:L but even they coudln't fill that with just PvPer's so they had to throw AI in it and it failed.   We have two servers and only two at this time.

PvE Only server where there is no PvP and we have the Caribbean server which is a PvE/PvE server.   Show me exactly where this PvP only server is again?

254820BD016CDCFC3B6A819878122996CBE4BA0F

Why should casual players be forced into PvP they don't want to play at the moment?   If you want numbers to stay in this game you have to give them places to do there missions and feel safe if they don't want to be ganked ever two secounds.  I asked a while back give me a name of a pure PvP game that is like this and ya'll couldn't. Yah you listed off a bunch of arena games that you just go back to start and jump in to a new vehical/char and jump back into the fight, but not one sandbox.  Anything close to this (like Eve and other games) has safe zones and none safe zones.   Low risk low rewards, high risk high rewards. Keep the good mods out of the safe area and keep it to basic mods.  If folks want the good mods thy have to do missions out side of the safe zones or do PvP (they should be bought in shop for folks that don't want to grind PvE).   

You will never get folks to play a game by forcing them to play how the minority wants them to play.  Yall want to know why so many of the US players are so bad at this game?  It's cause they are casual players that only pop on for a few hours to do some econ, do some missions and maybe a little PvP on there terms when they want.  That is what they like to do for the game.  You might be a hard core small ship PvPer, but other guys love trade, love crafting.  Hell I know folks that even love killing AI as dumb as most of ya'll think they are, for some casuals they are hard core for them and they struggle. I took folks out doing missions and watch guys pretty much almost get sunk by AI....so you know they would get slaughter and still do by a good player.   They don't play ever day and with the same folks over and over so they aren't as skilled as most of the ganker/PvPers that are active in this game.

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The reality of the situation is that the 'Carribbean Server' is currently a PVE server with PvP enabled, regardless of past server names... So how about we show some love towards the people that keeps this game afloat? The new players and the PVE'ers.

Don't forget who's paying the bills - it's NOT 30-40 hard-core PvP'ers of which only half buys the DLCs. Get a grip on reality guys.

With a rising server population; I'm certain PvP will reach new heights - I do not understand the problem in caring for the PVE'ers and new players for a change. I imagine that Admin and the lads at Game-Labs wouldn't mind a few extra doubloons in their pockets from increased sales and postive reviews either.

Edited by Percival Merewether
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4 hours ago, Powderhorn said:

(But not so many protected ports, please :P)

We have what 11 nations now?  We have nations listed as easy, hard, hard core (impossible).   The safe zones should only be for the core easy mode nations.  This would be Spain, US, Brits, French.  Nations that have two zones basically.  For each one I would do something like this.  Spain, Brits and French the capital island/zones is there Safe PvE zones for casual and new players to play in safe.  They can simply have the capital zone ROE we have now in that area.  The other areas would have the normal Reinforcement zones we have.  They are kinda safe but not really.   Now US isn't really split like the others so what I would suggest is any thing from Charleston and north would be the capital safe zone and every thing from Beufort to Brunswick would be the Reinforcement zones.    The other nations would have just the zones they have now or none for the Impossible Nations (which honestly they need to drop those three and just give that to pirates).

Does any one have a map of the current zones right now?  

3 hours ago, qw569 said:

I see @Captain Reverse streams sometimes.

According to what I see in his stream, there are a lot of enemies.in the reinforcement zone of Great Britain

So if you cant find PVP then change nation to Great Britain and attack enemy players in your reinforcement zone.

Yah I never get this, they complain about lack of PvP and quality of PvP and they all leave there nation to join the PvP heavy nations.  Than they buddy up and become friends and never fight each other just newbs and casuals.  If they truely want PvP they would be fighting the other hard core PvPers in other nations that have strong base of PvPers and RvR's.   When was the last time any one seen French and Prussia fight each other? When folks do come over to a nation to try to help they give it a few weeks, give up and leave, half the time to a nation that is all ready over saturated with PvPers.

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a. We want PVP, We want PVP !

b. What is pvp?

a. Ehhm we go attack noobs, gank them in green and run away when big guys arrive.

b. So you need lots of skill ?

a. Yes you need red sail skill (you need to buy from shop, DLC) , some elite refits and lots of boarding and ship books knowledge. So you can rage board, sink, runaway into wind. Big skill !

b. How is the pvp in NA?

a. Not so good. Not enough players. Like yesterday we were 2 red sail, there were 4 other red sails form other nations so were 3 nations hunting. But you know we are crowded so when we sink enemy ship, attacking 6 vs 1 in reinforcement zone, rewards are too little.

b. Can't you do pvp in other ships, other than Le Req. ?

a. Of course we do, like yesterday. 18 Russian (1st 2nd 3rd rates) + 12 Pirates + 10 Prussians + lots of Le Requins, we were just in front of KPR in safezone :) do not laugh, it is a bit safezone :) .

b. So you had a great PVP ?

a. Ehm Russians had some PVP, they sank many GB captains.

b. Other guys, you said lots of nations in many ships?

a. No more GB captains showed up, cowards. So we had to sail back to our bases together with other very friendly nations.

b. You want pvp, you tell me 30-40 pvp players in KPR reinforcement zone, why the hell didn't you fight each other ???

a. You haterrrrr, you cowards, are you a British Noob ? We come and gank you , we will meet .... !

------------> It is not fictional, it happened few days ago, all these Pro Hardcore PVP guys were in KPR, sitting and waiting next to each other, while 6+ requins were farming lonely brits. 

My only credit to @Captain Reverse and his fleet, they lost few days ago, this time they came again with proper ships, did the proper PVP, the pvp which we like in naval action. Wish we could arrange these battles, it is difficult in GB nation to find able sailors at the exact time needed, yet players who are on TS.

 

 

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I will show you a safezone picture @admin , your abomination is working hard. You can see KPR in the backround, it is just next to capital waters. A consti turned into wind and boarded, another captain who does not know a thing joined the battle, he will be dead in minutes. 5-6 Le Requin just in front of KPR, how realistic is it Historical wise ! How safe the waters are... 

I was gonna help the consti and they just positinal joined in front of me like 10 meters, pushing me together and blocking into wind, chain boarding to finish, after me, consti is done. I joined this battle knowing exactly what would happen, but did not expect to get blocked by an enemy spawning in front of me. Why can the enemy join positional in Reinforcement zone ??? Make gank easer ?

Second picture shows what is happening the late joiner :) 

Last picture shows the Red Sails raiding to their home :) Good job Le Req captains, and thank you @admin for the unique Carrebean setting with red sails.

*** Good skills from the Le Req captains, now tell me, in which 6th rate or even 5th rate can you replay this battle with same results ?

 

gankKPR.jpg

gankKPR2.jpg

gankKPR3.jpg

gankKPR4.jpg

Edited by AeRoTR
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14 hours ago, admin said:

First step would be changing the composition of reinforcement fleets slightly to give a real protection and/or escape chance (not a joke chance in case of sending a brig against a LRQ attack). 

Yup.  And this is definitely a new player issue. 

This is an unusual game.  It is apt to attract actual new players (like me) because of the age of sail theme minus lasers, demons, magic, and first person role play that seems to dominate most of what I see pushed at me in Steam.  This is my first MMO.  First sandbox.  As in "what's a clan" and and I have no idea (as of six months ago) what TS and Discord are.

And we really have zero idea what we are actually interested in doing in the game.

 

Quote


New mission system will encourage a lot of captains to get out of the safe zones. This will be the last attempt (maybe it is not possible and some players prefer to safely pve on a pvp server - and it is better to keep them instead of forcing them out of the game). 

Missions are likely helpful to new players.  I did a few combat missions fairly early on.  Needed to do that just to learn how to operated the canons.

But some of us find we are actually interested in different things.  What hooked me was the player economy.  Never played anything like that before.  I actually like doing that stuff.  And it is what gets me out of the safe zones.  Which are more of a nuisance to me than anything because the structural bottlenecks in the economy create choke points I have to figure out how to get through. 

Not the missions.  Not the port battles.  Not the stupid clan and national political drama.  The economy is what gets me out of the safe zones.  And I've run into some others.  We are looking forward to actual fixes in the upcoming re-balance.

I am NOT looking for risk-free econ or "safe pve."  I expect to be chased around now and again.  And occasionally caught.  But serving as a PvP clay pigeon is frankly not very interesting.  It's just not fun.  Judging from what I have been reading the mindset among some of the veterans appears to be to bludgeon players into doing PvP.

You'll learn to love PvP.  The beatings will continue until morale improves.

Actually no.  We will just leave.

Edited by John Jacob Astor
typos
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38 minutes ago, John Jacob Astor said:

........

I am NOT looking for risk-free econ or "safe pve."  I expect to be chased around now and again.  And occasionally caught.  But serving as a PvP clay pigeon is frankly not very interesting.  It's just not fun.  Judging from what I have been reading the mindset among some of the veterans appears to be to bludgeon players into doing PvP.

You'll learn to love PvP.  The beatings will continue until morale improves.

Actually no.  We will just leave.

Thanks for your comments. I been trying to get more of the casual and new players in US on to post and let folks know their view of the game.  The sad thing is we see this view from the ganker/pvp guys in global chat, "US WILL SUBMIT AND LEARN TO PVP AND GET OUT OF THE SAFE ZONES OR WE WILL DESTROY THEM ALL."  All they while avoiding fighting other PvPers and complaining abut lack of RvR/PvP while they help each other gank new players and casual players.  As you stated the players will not get better and come out, they will get tired of it and stop playing.

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38 minutes ago, John Jacob Astor said:

Yup.  And this is definitely a new player issue. 

This is an unusual game.  It is apt to attract actual new players (like me) because of the age of sail theme minus lasers, demons, magic, and first person role play that seems to dominate most of what I see pushed at me in Steam.  This is my first MMO.  First sandbox.  As in "what's a clan" and and I have no idea (as of six months ago) what TS and Discord are.

And we really have zero idea what we are actually interested in doing in the game.

 

Missions are likely helpful to new players.  I did a few combat missions fairly early on.  Needed to do that just to learn how to operated the canons.

But some of us find we are actually interested in different things.  What hooked me was the player economy.  Never played anything like that before.  I actually like doing that stuff.  And it is what gets me out of the safe zones.  Which are more of a nuisance to me than anything because the structural bottlenecks in the economy create choke points I have to figure out how to get through. 

Not the missions.  Not the port battles.  Not the stupid clan and national political drama.  The economy is what gets me out of the safe zones.  And I've run into some others.  We are looking forward to actual fixes in the upcoming re-balance.

I am NOT looking for risk-free econ or "safe pve."  I expect to be chased around now and again.  And occasionally caught.  But serving as a PvP clay pigeon is frankly not very interesting.  It's just not fun.  Judging from what I have been reading the mindset among some of the veterans appears to be to bludgeon players into doing PvP.

You'll learn to love PvP.  The beatings will continue until morale improves.

Actually no.  We will just leave.

I do agree with the current safe zones being abit ridiculous in terms of how they deal with requins, however on the OW of the Caribbean server there is a chance of PvP(and there will be those players who dedicated themselves to that aspect), if that is not your strong suit you could always try to hire other players to escort you and your load for a share of the profits, which would help deal with the problem of being "clay pigeons" because from my experience most PvPers(especially those who hang around capital zones) are like thieves, if something looks risky they will miss it and wait for an easier target.

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2 hours ago, Knight Stalin said:

I do agree with the current safe zones being abit ridiculous in terms of how they deal with requins, however on the OW of the Caribbean server there is a chance of PvP(and there will be those players who dedicated themselves to that aspect), if that is not your strong suit you could always try to hire other players to escort you and your load for a share of the profits, which would help deal with the problem of being "clay pigeons" because from my experience most PvPers(especially those who hang around capital zones) are like thieves, if something looks risky they will miss it and wait for an easier target.

Seriously.  I have heard this before.  And have yet to see it actually work in practice.

What exactly would you charge to escort my single t-brig from the Bahamas to Charleston?  What would you consider a reasonable payout for that?

If the raiders were actual thieves this would make sense to me.  But you all get to pocket your magic PvP rewards, slap on repairs, and move on to the next target.  How about a bit of realism and deliver an actual prize to collect?

Edited by John Jacob Astor
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4 hours ago, Knight Stalin said:

........... my experience most PvPers(especially those who hang around capital zones) are like thieves, if something looks risky they will miss it and wait for an easier target.

Aren’t you in UWS?  One of the biggest gankers of the us cost line and exact ones that are toxic lily saying will destroy US until they come out of safe zones?  I mean clan. Mates of yours as I never heard you act up in global but some of the other guys.   

Trying to get some one to escort you doesn’t work when your still out classed an out number by the gankers or sharkers circleing the chun pool.

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AeRoTR, thanks for those pictures. The leReq. simply has to much crew. She is a 6th rate, so she can use „light ship hammocks“ on top. I do not give a xxxxx if this is „historical correct“ or not. 

Percival Merewether opened a good thread to change the reinforcementzones and make them totaly save but less attractive. 

 

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1 hour ago, William Wade said:

No PVP rewards within safe zone would be a great advancement towards eliminating seal clubbers around capitals just to see their name in lights on the leaderboard. 

i agree, but in other hand removing rewards for Doing PvE should be removed if your rank is higher than M&C.

But this will not increase PvP but just reduce it

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31 minutes ago, Lovec1990 said:

i agree, but in other hand removing rewards for Doing PvE should be removed if your rank is higher than M&C.

But this will not increase PvP but just reduce it

Why?  If a RA wants to PVE than he should.  Stop trying to make others play the game your way.  We need to keep players not run them off.  Low risk low rewards for all.  That same RA will on his own come out and PvP on his own if he wish.  

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4 minutes ago, Sir Texas Sir said:

Why?  If a RA wants to PVE than he should.  Stop trying to make others play the game your way.  We need to keep players not run them off.  Low risk low rewards for all.  That same RA will on his own come out and PvP on his own if he wish.  

If PvP is removed from safe zone PvE should also be decreased if not most people will do PvE while PvP players will cry here on forums noone wants too PvP

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52 minutes ago, Lovec1990 said:

i agree, but in other hand removing rewards for Doing PvE should be removed if your rank is higher than M&C.

But this will not increase PvP but just reduce it

You are correct, it will decrease the bad PvP that we have today.

It will also help new players on their way. It will increase player numbers and PvP numbers will rise again.. Also remember that closing the reinforcement zone for PvP will not affect the current OW PvP, neither will it affect the PvP-Zones or RvR.

     The only ones that a closed safe zone will affect negatively are the capital campers.

Perhaps some of us OW hunters will finally get to meet the Requin Heroes and learn their names apart from "Clerk:"X boarded british player near Carlisle".

As previously stated, there are so many ways to make OW more attractive; could be with increased income, special books, notes, trades... But first and foremost we need to stop players from leaving the game. If I can keep 100 PVE'ers in-game by losing 20 capital gankers, then that is my preferred choice.

The real PvP'ers and hunters will always go to where the most PvP is, they will adapt.

Edited by Percival Merewether
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2 minutes ago, Percival Merewether said:

You are correct, it will decrease the bad PvP that we have today.

It will also help new players on their way. It will increase player numbers and PvP numbers will rise again.. Also remember that closing the reinforcement zone for PvP will not affect the current OW PvP, neither will it affect the PvP-Zones or RvR.

     The only ones that a closed safe zone will affect negatively are the capital campers.

Perhaps some of us OW hunters will finally get to meet the Requin Heroes and learn their names apart from "Clerk:"X boarded british player near Carlisle".

As previously stated, there are so many ways to make OW more attractive; could be with increased income, special books, notes, trades... But first and foremost we need to stop players from leaving the game. If I can keep 100 PVE'ers in-game by losing 20 capital gankers, then that is my preferred choice.

The real PvP'ers and hunters will always go to where the most PvP is, they will adapt.

Yeah but current proper PvP is good too try it, but is unsustainable players are/will be discuraged from duing it again if they lost

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45 minutes ago, Lovec1990 said:

If PvP is removed from safe zone PvE should also be decreased if not most people will do PvE while PvP players will cry here on forums noone wants too PvP

It's nonsense 3% try to dictate how to play another 97% :D

How do you think is it possible to restore Trafalgar? ;)

Edited by qw569
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9 hours ago, AeRoTR said:

I will show you a safezone picture @admin , your abomination is working hard. You can see KPR in the backround, it is just next to capital waters. A consti turned into wind and boarded, another captain who does not know a thing joined the battle, he will be dead in minutes. 5-6 Le Requin just in front of KPR, how realistic is it Historical wise ! How safe the waters are... 

I was gonna help the consti and they just positinal joined in front of me like 10 meters, pushing me together and blocking into wind, chain boarding to finish, after me, consti is done. I joined this battle knowing exactly what would happen, but did not expect to get blocked by an enemy spawning in front of me. Why can the enemy join positional in Reinforcement zone ??? Make gank easer ?

Second picture shows what is happening the late joiner :) 

Last picture shows the Red Sails raiding to their home :) Good job Le Req captains, and thank you @admin for the unique Carrebean setting with red sails.

*** Good skills from the Le Req captains, now tell me, in which 6th rate or even 5th rate can you replay this battle with same results ?

 

gankKPR.jpg

gankKPR2.jpg

gankKPR3.jpg

gankKPR4.jpg

thanks Aerotr. you will be our official photographer!

9 hours ago, AeRoTR said:

I was gonna help the consti and they just positinal joined in front of me like 10 meters, pushing me together and blocking into wind, chain boarding to finish, after me, consti is done. I joined this battle knowing exactly what would happen, but did not expect to get blocked by an enemy spawning in front of me. Why can the enemy join positional in Reinforcement zone ??? Make gank easer ?

exactly what happens to us when YOU join to help your mates...you spawn in 1st,2nd rates at few meters on our sides or just in front of us...btw we managed to survive, most of times.

 

now the explanation. i remember to all that there is a war between Spain and Britain. our actions are intended to support that war in that area, and we already achieved some results.

for example , some brits told us that we changed the economy of stone due to our raiding between KPR and port morant...it's clearly not enought to change the war but it's already a small results. less stone, less ballasts, less ships...killing other warships in the meantime. before kpr we were in Belize were your top Rear Admiral players just sit in their 1st rates out of port or under forts doing PVE all the time (they are the same raiders of La Habana...before you start telling me ''but they aren't pvp 'ers '')...and we killed some, anyway. some brits left GB also, due to our action, so less ships, less stone, less player...and this is the result of the actions of a small spain clan squad of not more than 6 VIXIT at same time (usually we are 2-4), recently supported by some other raiders in same area (russians,prussians,rats). war is war, and we act in this direction until we receive a peace offer from our enemy

also brits are raiding our capital La Habana but they got killed more than us at KPR, and they are the same player whining for requin is OP but they use hercules (the real OP ships cause it can sink a 2nd rates due to its carro fitting and its thickness...requin cannot deal same damages, it can only board). they are the same sitting at Belize fort, they are the same joining in kpr battle at 10 mt on our sides or front with their 1st rates...same players

 

so the problem isn't reinforcement zone...is your attitude to that game. increasing ''safe zone'' like OT example picture means kill the pvp action of the last 2 monts, spreaded up after spain started ''stirring the waters'' of RvR also on the west side of the game map. if you make Jamaica (or other capital waters) a total ''safe zone'' , why a brit should go out of safe zone if he can buy and produce all he needs inside the safe zone of jamaica ports? only RvR? boring, imho...and useless, cause if there is a national war you have to interfere also on enemy economy.

the devs already tested the OT solution and they removed due to players complaining for absence of OW PVP.   anyone remember time when Nationas can be one-ported? the game survived anyway...so don't be afraid for some raiders in your capital. fight!

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You have achieved nothing, and your "War efforts" are pointless.. All PvP'ers craft their ships away from KPR, you are blockading ports and taking materials away from PVE'ers that are essentially no threat to you. You are merely farming PvP-marks for your own benefit. 

You are attacking people that do not have a fighting chance. If you truly wish to help the war efforts; you need to find the other crafting hubs, blockade the ports and take them (I bet that is too dangerous for you).  This was clearly not fun for the players involved on the british side - This is abuse of game mechanics allowing you to capture ships using a flawed boarding mini-game.

gankKPR4.jpg.2e7d8c6f28892fe52485be5a1f8

The only thing you are achieving is ruining the experience for these people. You force people out of the game - all that these guys know is losing in PvP and therefore refuses to venture out. You're basically satisfying your need for PvP-marks by peeing your pants to keep warm - but trust me, it will get cold sooner than you think if you continue like this.

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6 minutes ago, Percival Merewether said:

You are attacking people that do not have a fighting chance

Connie, herc, Bucen, Ocean, Pavel, Frig,  another Connie, bellepoule, snow, privateer (most Rear Adm) VS 5 requins are a NO FIGHTING CHANCE??????????????????????????????? really???????????????????

aerotr, capt doyle, fin rot, napoleon, cut67 aren't only PVE'rs...they are active PVP'ers, or they try to fight sometimes...instead of sitting in the bay

 

9 minutes ago, Percival Merewether said:

This is abuse of game mechanics allowing you to capture ships using a flawed boarding mini-game. 

ABUSE??? am i the only one allowed to use boarding in this game????? really??? be carefull with accusation. which abuse?

or do you like only the exchange of broadsides so any other kind of action is an abuse for you?

 

13 minutes ago, Percival Merewether said:

You're basically satisfying your need for PvP-marks by peeing your pants to keep warm - but trust me, it will get cold sooner than you think if you continue like this

looks like an offensive manner to talk to another player and a veiled un-necessary threat

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