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  1. You should not make drastic decisions. The data in the table is provided for review and discussion. It might change (not significanly).
  2. Yes we identified the problem. This will be fixed tomorrow (not today because the supply is very limited, so won't affect the money supply so much). Trading woods will not be so profitable at long distances compared to other goods (like jewels).
  3. Timber update Changes in red. https://docs.google.com/spreadsheets/d/1mM1LEvwbt1tXOudiDUpTsT97wum_DvZDEs-S1YrkVBw/edit?pli=1#gid=1878153524 Goals Streamline the stats Fix the inconsistencies (like teak slower than white oak), Slight buffs to riga fir and new england fir. Several other changes (including to acceleration - there will be a minor overall acceleration and speed fix next together with this timber stat change) Changes will be deployed next week. Please report on the issues you found with the new data. You can sort any column by using the green buttons near the names of the column. You can also switch on or off the types of wood, or names for your personal analysis. for the Shipbuilding timber fans here are a couple of videos from a very entertaining channel on boat building Red oak vs White oak How to cut knees from white oak How to pick white oak
  4. именно так - это был вопрос вопрос очень сложный ответа пока не имеем. на текущей стадии не планировали - но не будем говорить однозначного нет.
  5. @Redman29 is a good guy and was not quoted out of context. Prices for some woods allow trading opportunities, i was wondering just about the malabar teak at 47000, there are no trading opportunities for malabar teak at such price. On the other woods the example is noted. It only appeared since last hotfix.
  6. that is correct i was talking about that redmans screenshot he said price growth to 47000 is happening on malabar and malabar is so high because its so profitable to trade it so you have not answered the question in reality how is it profitable to trade malabar at 47 and selling it at 30 btw.. you also owe us a tribunal report on exploits found in flags - there is a time stamp on this request. Dont forget please.
  7. How can you make money (even at current prices) with buying at 47 at bridge town and selling at 30 (current price at flatts for example)? Is it some kind of multilayered space math?
  8. Overall Game likes variety of strong woods because they give power for effort (or lots of money like 44k per log) Game likes AI port battles because they take ports away from the "captured 11 months ago" state and give options to small clans in the same nation or in another nation Wood re-balancing is ok especially taking into account forthcoming penetration rebalancing Tutorial rewards were removed because my previous design was bad. No more Karma will be done as it removes tribunals and blocks village idiots from doing dumb things Flags wont be purchasable as we want to slow down RVR. If people were only capturing ports because it was easy to prepare an assault fleet so be it. Taking flag from HDF shown that average players do not want rvr and those who want it will get the flag when they want it. No more free cookies in RVR. On the exploits with flags poll question. the special friendly message to those who confirmed that "they have already found exploits with flags" We have zero tolerance policy to exploits and captains who said there are exploits must report them. Knowing about exploit and not reporting it is against the rules. Their nicknames are recorded in poll answer - if you voted that there are exploits please report them asap. Please report the flag exploit in tribunal dear Sirs
  9. need to ban that thing for treaty evasion.
  10. Supposed? Who told you this thing It working as intended and has always worked this way. Once you lose one of the masts you lose balanced rig. Gunboat is a special boat and like this and does not have "walkers" attached. i like how rig works these days.
  11. а один в бою? или ктото еще стрелял?
  12. If have zero clue about what you are talking about I am here to help. When you lose one of the masts the center of gravity has only one lever (mast) affecting your ship rotation. And your will have excessive turning on the intact part of the lever. You should counter it with rudder, hold the button with one of the fingers of right or left hand, or ask a friend (we are not judging) replicating the sailor or several sailors holding the ship stuurwiel vigorously to counter the pressure of the wind without the counterbalancing force. Or remove wind pressure from the intact mast to reduce excessive rotation. For some ships this force (after losing mast will be stronger) because every ship mast placement is historical based on blueprints so the lever force is different for every ship.
  13. when you offer flags on the other hand some zeeland flags get into the game. (eventually). So perhaps you should offer things we also like like you did with flags. Its obvious not all player suggestions are good and even if they are good not all of them will get into the game. Its an axiom.
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