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Norfolk nChance

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About Norfolk nChance

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    Secretary. Royal Academy of Sciences
  • Birthday 06/25/1969

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    Hong Kong SAR
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    [ELITE] The Church of the Poison Mind

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  1. your split looks a lot more realistic... great work
  2. I’ll have a look for ‘An Appeal to Admiralty’. This seems the thing I’m looking for. Brilliant. The Battle of Cape St. Vincent I found out was GBP140,000 in prize money (GBP14m in today’s value). Sir John Jervis would have taken GBP17,500 home from the battle. Four ships captured two thirds and two firsts. So, a straight even split, with GBP70,000 going to HMS Captain. This leaves Nelson’s highest possible prize for HMS Captain would be GBP61,250. I’d assume this number is then split into eighths of GBP7,650. Nelson Himself on your numbers of two eighth takes GBP15,300 th
  3. That’s great @Lieste thank-you. 'Pay' was instead made by promissory note, which commonly would be sold or redeemed via money lenders, loan sharks et al... This opens up a whole new can of worms... lol The division split would leave little for the average man indeed. At the Battle of Cape St. Vincent with Nelson’s patent bridge boarding I’d loved to know what the payout was. In his 74-gun Captain he took the 84-gun San Nicolas and then the 114-gun San Josef. This before the HMS Britannia 94-gun closed in. His small ship and crew taking two much larger vessels. The San-Nic
  4. Hi All, One for the history buffs out there. Looking for Pay scales and grade for the Royal Navy during the Napoleonic Wars. Struggling on this with a lot of conflicting amounts. The prize money split also is extremely confusing... A RN Frigate from the Mid-Atlantic fleet chases down and captures another vessel in the Caribbean. The Prize value split starts with a portion going to the Jamaica or Leeward station as well as the Captain’s senior Admiral reporting line. Now him, and then the crew, this includes all crew like The Marines and The Chaplain. Is this correct? How is the
  5. Brilliant link thanks @Wagram So, it did work as a repeating gun. The metal rods at the barrels side held the cartridges for a particular barrel. Through turning and gravity it reloaded the barrel each full turn. The Puckle Gun 1718 amazing video also. The craftmanship for the age was phenomenal. Thinking and thought processes involved am amazed it took so long to develop cartridges with repeating rifles. Or reliable machine guns for that matter. N.
  6. @Fluffy Fishy Agreed looks a fascinating weapon. If built with sea use in mind I’d speculate some thoughts... What first springs to mind is it be a boarding weapon, either for defense or attack. The weapon is mounted on wheels so designed to be moved around quickly at short notice. I assume across a quarter deck only and not upstairs etc. Or on the Poop to target key enemy personnel. I assume the lit fuse would ignite a single barrel only. The barrels would then manually be rotated and a new loaded one would be ignited and so on. This may imply a single enemy that’s a target
  7. “Never Interrupt your enemy when he’s making a mistake…!” Napoleone di Buonaparte (1769-1821)
  8. @SirAlatriste Big thanks for the reply, much appreciated. You probably can guess my current area of study is realistic navigation with the Mutiny on the Bounty post as well. This book shows the extreme hardship a sailor faced at the time. Although nothing new, but the chance of reward was vastly higher than as a land surf or in the British army. The problem was the old and infirm that made up such a large portion of the working crew. This resulting in the high-end death rate. Why and how did the senior management allow for this...? The Bounty had no pressed sailors all volun
  9. Mutiny on the Bounty, a myth in view perhaps...? For over 200years, its been the most infamous case of Royal Navy rebellion at sea. What immediately comes to mind probably is one of a tyrannical unrelenting Captain, and a First Lieutenant forced reluctantly into a course of action for the crew and his survival...? I was looking at research for a second NA-OW short story and came across this one. My view going in was somewhat bias and not balanced at all, swayed by movies and general folk lore. However, just scratching the surface the basic story unravels quite quickly. I’m looki
  10. Idea: GeForce Experience with GL tie-ins... @admin https://www.geforce.com/geforce-experience/download From a marketing and professional push stand point, would a tie-in to the nVidia platform prove helpful? I asked this question a couple of years back during testing, and was dismissed by Dev and the Community alike. Now NA-OW as launched is the opinion the same? What if any advantage does GeForce offer the Game-Labs stable of products? If nothing, then what am I missing here, and why is it used? In my industry, finance we introduced FIX protocol controls t
  11. Starting to slowly wonder back to the game. Thought @Anolytic guides were truly excellent. Please add them to STEAM or a link at least. Just Finished the FINAL EXAM, which did take a few attempts and wasn’t pretty. @admin My overall view of the tutorials and exams and final was very good. A suggestion to help the Newbie after the sailing tutorial is extend the BATTLE Instance once completed when offered. Lock the wind and allow him to practice turning and moving etc. on his own till the timer runs down or he escapes. The FINAL exam is not for the Newbie obviously. Make sure
  12. Tidy Up this FORUM Version v0.2.7 rev 29653 BB1.1 v.1.6.38 [front plate entry screen ex-STEAM] @sterner Tidy Up this forum please. Had a small break coming back I was confused where to post and it’s starting to drift. I’m not sure now where to post actual feedback. With the Pre-order release do you want to lock “Testing grounds” now in favour of “Early access discussions” …? Discord Server. Do you want this to be the main feedback place and NOT GL Forum? Please give us CLEAR and DIRECT orders or protocols to follow. Choice is a two-edged sw
  13. Both @Angus MacDuff and @Macjimm make valid points that an ARENA style game version is not for them. For me, WoWs couldn’t hold me long enough either, but I did learn it was as much about the publisher’s continual drive at the client that makes ARENA games work as well as the combat model and great graphics... This is way too far ahead for NA-OW however... A BASIC Duel-Room DLC as I mentioned above. Say USD2.00 for six months access. Would you give this DLC ago for the price? The Stage steps are to allow the Dev’s to toy and play with this new style ARENA mechanic.
  14. @Snoopy https://en.wikipedia.org/wiki/Naval_artillery_in_the_Age_of_Sail 1860 HMS Warrior fitted with molten shells https://en.wikipedia.org/wiki/List_of_cannon_projectiles https://books.google.com.hk/books?id=3j8FAAAAMAAJ&pg=PA1&dq=New+Principles+in+Gunnery&as_brr=1&redir_esc=y#v=onepage&q=New%20Principles%20in%20Gunnery&f=false There is an Aussie site as well but can’t remember it. The Game, adding Rockets or other minor inventions for the age won’t play well in my opinion. Balance and accuracy. Carcass shot would be like Grap
  15. @Puchu Realistic STAGES for NA-L, Lobby, Contests or Duel Rooms… Stage1: Launch NA-OW and bed it in To achieve any form of ARENA gameplay it must be based around NA-OW and its model updates. Stage2: BASIC Duel-Room DLC Like the original Duel-Room trials. PvP/PvE and allow drop in Battle Instances from all even same Nation/Clan contests. Sling shot bug disabled. This packaged is offered as an extra DLC cost on top of the BASE NA-OW game with limited time. Outsiders cannot access it. Would you as an existing owner PURCHASE this DLC…? Stag
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