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Fluffy Fishy

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Fluffy Fishy last won the day on August 26 2018

Fluffy Fishy had the most liked content!

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About Fluffy Fishy

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    Commander
  • Birthday July 19

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  • Location
    : La Arsenale di Venezia
  • Interests
    Venetian History, Maritime History, Martial Arts, Watersports

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  1. HMS Leopard is 1790-1814, not 1775-1790, she was being built between 1775-1790 she obviously wasn't an active ship over this time. Interestingly she was constructed at two different dockyards.
  2. I found these pictures of the 18th century Venetian machine gun made by a German re-enactment group from an example they found in a museum. The weapon was built with sea use in mind although historically it mainly saw action around 80 years after its creation in the Italian wars of unification.
  3. She was a 4th rate, simple as. There's really no reason to classify her as anything else. She wasn't however a completely new style of ship, super frigates were born in 1724 and 24lb frigates were first conceived in 1782. You can talk to death about her as a vessel but whether you think she more resembles leopard style 50 gunners, which really she does, or if you are under the illusion she is some kind of groundbreaking frigate design, which as much as the fan-fair like to pretend her to be she really isn't. She is still either a 4th rate 50 gun ship or a 4th rate heavy frigate. She should be a 4th rate.
  4. I wrote this a long time ago, its still relevant; Its probably also worth pointing out that since as far as I understand it gamelabs don't have a systematic process to design ships they hand build each one from the ground up the actual modelling of the ships is such a small part of the work. Modelling is about 10-15% of the total work involved with making a ship into a playable thing, there's also a lot of texture work but the vast majority of the time and money goes into programming the ship and trying to balance it properly. Balance is an eternal problem that if I'm honest GL rarely get right. The game just needs to accept that certain ships should have certain limits, the current roster is also somewhat random and distorted with a vast need for filling out with a lot more variety. The need to create a use for more ships and the realistic balance of the 74 being the most viable compromise between economy, firepower and sailing qualities and should be the most useful battleship in the game, while other heavier/lighter ships should also have meaningful places and be a lot rarer on the waters.
  5. I still can't get over the weird world where the USS Constitution and United States are 3rd rates, They are solid 4th rates and should be balanced accordingly. There is far too much of a lobby trying to push them to be godly ships capable of far more than they were historically both in a combative and sailing sense and the move to make them 3rd rates seems the obvious result of that push to make them much better than they really are. The Idea they both have better health than Wasa and similar structure values to Bellona is just frankly disappointing. The 3 ships should be 4th rates no questions asked, with Endymion being the heaviest 5th.
  6. Thank you so much for sharing these, you'll have to tell me all about it on the discord sometime.
  7. Not sure what this screenshot really means but the ratings given on these ships kind of scares me a bit I'd assume the numbers next to their name are something like a ship rating, which I'm shocked to see how certain ships are so highly rated, especially essex, constitution and requin.
  8. I bought myself the middle option, I'm downloading it now and I'm looking forwards to giving it a go
  9. If you wanted to do a Venetian DLC you'd have to focus on the career of Angelo Emo, who spent most of his career as a pirate hunter but was the last great admiral of Venice fighting in the Venetian Berber war from 1784 until his death in 1792 after which peace was reestablished. The last Venetian admiral who was Emo's second in command was Tomasso Condulmer who retired from service following the treaty of Leoben, briefly acted as a commander in the resistance to French and Austrian rule but soon gave up as it caused too much misery for the people in the recently annexed lands. Emo isn't really as interesting as a history as Nelson or JPJ, especially as Emo is partly made as significant as he was due to his various reforms and his appointment to Capitano Straordinario delle Navi and then even as Procuratore de Ultra before the senate started to worry about the French Revolution and started to favour Tomasso Condulmer due to Emo's aggressive attitude towards piracy and his costly campaigns in Northern Africa. More realistically I'd prefer to see DLC focussed on the 7 years war or War of Spanish Succession, Especially the 7 years war and its world spanning actions.
  10. This doesn't really work with Constitution as an example, Constitution has far more mass under the water than Agamemnon and Rattvisan, Constitution is slightly thinner but has a much deeper draught. The illusion of Constitution being a much faster ship purely because she is a "frigate" doesn't really make sense. Constitution does have a better sailing ratio but this is only really due to her incredible length as a ship, Comparing hulls, Rattvisan and Agamemnon aren't too dissimilar shapes and aren't really blocky, if anything Constitution is a more square shape than the two ships you are comparing her to who both have some really quite nice hydraulic lines. Measurements: Length Constitution: 63m Agamemnon: 48.77m Rattvisan: 49.6m Width Constitution: 13.26m Agamemnon: 13.44m Rattvisan: 13.59m Draught: Constitution: 7m Agamemnon: 5.19 Rattvisan: 5.79m Tonnage (BM) Constitution: 1576 Agamemnon: 1,383.6 Rattvisan: (Around 1400-1425?) Plans:
  11. Can you please remind me when Spain was ever great in the first place?
  12. While I kind of agree that it would be pretty awesome to have more versatility the Dutch are long past their peak by the game's settings of what appears to be around the 1760s-1805. While its not really the direction the game will take it would be absolutely awesome to have a playable grand campaign where you can pick out from Britain, France, Spain etc. It would likely make for a much more complex project though so I'd much rather have a more focussed highly polished project that I'm anticipating this to be over a more open game that wildly flaps in the wind. Imagine a game playing as a European power projecting your naval supremacy across the world though
  13. How will they compare to the difficulty level from that patch in 2016(?) where the AI was ramped up to be a tougher fight than most humans? I'd love to see that level of difficulty return, especially as their AI model is refined to behave in a more natural way.
  14. I'm quite concerned about the 6 chase guns, it seems a bit much considering her size. Surely 4 is plenty and much more balanced with the rest of the line up. In terms of the rest of her she seems fairly nicely placed although I'm sure the ability to redeem a 4th rate a day is going to have a fairly dramatic effect on the game world, at least there will be more combat. One thing I do love though is her paint scheme, she's quite the sight to behold. Send some love to whoever designed her please. 😍
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