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LeBoiteux

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LeBoiteux last won the day on May 15 2016

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  1. Indeed. Interesting to know that the 'corvettes' of the Romaine-class was considered as Frigates in their time and thus are registered as such in the Catalogue des bâtiments à voiles of the Archives de la Marine.
  2. Now all that remains is doing the research on the availability of the plans and on the finally-used armament of the corvettes of the Revolutionary Programme, such as La Romaine (1794), L'Etna (1794), La Vulcaise (1794), La Serpente (1795) or La Fraternité (1793).
  3. Maybe you refer to the Revolutionary programme of 1793 led by engineer Forfait ? It planned to build heavy corvettes carrying up to 14 x 48-pdr guns, a furnace for heated shots and a 12-pdr mortar. Built in 1793-96, those corvettes actually carried 20 x 24-pdr, instead of the 48-pdr. Other smaller corvettes were also built with 16 x 18-pdr, 20 x 18-pdr or 24 x 12-pdr guns and still a 12-pdr mortar and a furnace for heated shots. Etc. However, this programme was a total failure. Corvettes are small ships made to be fast and carrying a light armament, not to be floating batteries. According to Boudriot (La Créole, p. 30), using a mortar and heated shots on corvettes were more dangerous for the French sailors than for their enemies. Thus, those innovations were abandoned without being ever used. And the armament of those corvettes were replaced with a more normal one. Even then, those ships were disliked, being considered as too heavy. Surrounded by threatening European royalist neighbors, the French Revolutionaries certainly thought that over-arming some of their corvettes was a good idea. But, it was an aberration (1). Another example of that kind of arms race by overarming Corvettes is the building still by Forfait (ca. 1794) of heavy corvettes with 24 x 8-pdr and 6 x 4-pdr, such as L'Unité, then captured by the British, renamed HMS Surprise and refitted as a light frigate with 38 guns, the very ship that is in game. But this time, Forfait's project was more viable. NB : discussion and Admin's comment here. ________________________ (1) btw, at the same time, French Revolutionaries also built more standard Corvettes, ie with 20 x 6-pdr guns or 20/22 x 8-pdr guns.
  4. LeBoiteux

    New Amunitions

    The Revolutionary programme of 1793, led by engineer Forfait, planned to build heavy corvettes carrying up to 14 x 48-pdr guns, a furnace for heated shots and a 12-pdr mortar. Built in 1793-96, those corvettes actually carried 20 x 24-pdr, instead of the 48-pdr. Other smaller corvettes were also built with 16 x 18-pdr, 20 x 18-pdr or 24 x 12-pdr guns and still a 12-pdr mortar and a furnace for heated shots. Etc. However, this programme was a total failure. Corvettes are small ships made to be fast and carrying a light armament, not to be floating batteries. According to Boudriot (La Créole, p. 30), using a mortar and heated shots on corvettes were more dangerous for the French sailors than for their enemies. Thus, those innovations were abandoned without being ever used. And the armament of those corvettes were replaced with a more normal one. Even then, those ships were disliked, being considered as too heavy. Surrounded by threatening European royalist neighbors, the French Revolutionaries certainly thought that over-arming some of their corvettes was a good idea. But, it was not knowing what corvettes were (1). Another example of that kind of arms race and overarming Corvettes is the building, still by Forfait ca. 1794, of heavy corvettes with 24 x 8-pdr and 6 x 4-pdr, such as L'Unité, then captured by the British and renamed HMS Surprise, the very ship that is in game. But this time, this project was more viable. ________________________ (1) : However, French Revolutionaries also built 'more standard' Corvettes, ie with 20 x 6-pdr guns or 20/22 x 8-pdr guns.
  5. Indeed : 3-pdr guns and barricades on the QD for the British, about forty years after La Panthère's building. (later on, those two QD guns were replaced with two 12-pounder carronades) Not a fan of those ugly (but, I guess, effective) barricades.
  6. And the circle is complete with British HMS Myrmidon (1781), a variant of La Panthère made after her capture, to add on each side a 3-pdr gun on the QD while keeping (2+1) swivel-guns (instead of 3+1 swivel-guns as on La Panthère) :
  7. While, on La Belle Poule, the 6-pdr guns take up the front part of the quarterdeck and the swivel-guns its rear part, the swivel-guns of La Panthère occupy her whole QD, right ?
  8. For the smallest Corvettes, part of the answer (in terms of broadside weight) is here and here with some explanations in each OP. For the biggest ones, see also here (especially, during the Restoration period, 1814-1830 : La Créole...) . However, about the gap between HMS Cerberus and HMS Surprise, French corvettes were light ships whose armament get heavier and heavier in the course of the XVIIIth century from, say, 6 x 4-pdr in 1700 to 24 x 9-pdr in 1794. The Cerberus is a frigate of 1758 ; the Surprise a French heavy-corvette of 1794 armed by the British as a light Frigate. In NA timeframe, better to look for light frigates (whatever their nationality) to fill in this gap. btw, French L'unité with 24 x 9-pd + 6 x 6-pd could be a nice addition : here. However, IMHO, if French Corvettes were to be added in the game, the following two ones of the mid-18th century and whose plans are very-well known would be the ones representative of the French Corvettes of the 18th-century : A Corvette of mid-XVIIIth century with 12 x 4-pdr (maybe replaced in-game with 12 x 6-pdr ?) : here, here or here. La Panthère (1747), later renamed HMS Amazon, actually a light frigate with 20 x 6-pdr : here. @Angus MacDuff I hope it also answers your question 🙂 PS : btw Admin calls French frigate La Renommée (1744) a corvette, as from a viewer of 1805, a 9-pdr three-masted ship with 30 guns, built in 1805 would have been called a corvette. However, she partly fills the gap between the Cerberus and the Surprise, doesn't she ?
  9. Thank you so much ! "Montants pour chandeliers" ? A nice expression ! 🙂 If I may ask another question : Was the installation (and the swivel-guns) on La Panthère similar to that one (on Le Machault, 175x) ? NB : I guess the answer is in Boudriot's Artillerie de mer (here), but I don't have access to that book.
  10. Questions to our Naval specialists who know how to read a plan In his long description of the plan of La Panthère/HMS Amazon (History of the French Frigates, p. 62), Boudriot mentions 3 stocks for swivel-guns on the quarterdeck and one on the forecastle : "There are three kevels inside the bulwarks on the upper deck, and two smaller range-cleats on the quarterdeck, where there are also three stocks for swivel-guns ; a further stock can be seen of the forecastle". I'd like to know where they are represented on the plan. Are they in the red boxes (the lower part of them being only drawn ?) ? Thx in advance. 🙂 PS : and to think that Boudriot nearly wrote a monograph about her...
  11. LeBoiteux

    Mutiny!

    Anybody must watch the Mutiny on the Bounty, 1935 with Charles Laughton as mean as always.
  12. LeBoiteux

    Mutiny!

    Often discussed Maybe a feature for a single-player game (Sid Meier's Pirates 2 😉 Admin's reply
  13. Will we see 7th-6th rate Ship DLC soon ? (not talking here about those (horrid) permit dlcs 🙂) Actually quite a lot of 7th-6th Rates in game, but all too modern-looking (except for the Yacht). Need more ones with good-looking and older decoration. Lots of suggestions in NA shipyard. (And now the trendy magic word : it would be some sort of 'cosmetics DLCs (older beautiful ships ≠ better)' 😀) Would it ruin NA economy ? Would it stimulate the Pavlovian conditioning : 'Ship DLC = OP, OP...' ?
  14. IMHO, casual players will apply for 5th Rate kill missions as they'll be able to get at the max, say, a Surprise. They won't have time/desire to 'find out the proper fit out by playing and experimenting' to have their Cerberus > a AI Trinco. Thus, splitting 5th Rate kill missions between the upper and lower ends of 5th Rate may be a good idea. Kill missions with player able to chose his and AI enemies' ships while NA calculates the reward and the distance from port would be even funnier.
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