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About CarlBaron

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  1. I for one like that NA stays true to history with mostly white sails. There are a lot of disney-pirate-fantasy games out there and not a lot of games for history buffs. Maybe more colour options for the hull, but as for the sails I like that they look historical. If they implement anything like custom emblems, and fantasy colours, I just wish for a button to turn it off. Or maybe not have it on the server side.
  2. Actually there’s no historical evidence of emblems on sails in the 17th, 18th centuries. In the late 19th century, some trading companies started having an emblem on the main sail. And 16th century ships often get depicted having some sort of pattern or emblem, but to my knowledge this is not often seen on contemporary paintings. I for one, like Naval Action as a game that don’t have the Disney Hollywood-pirate look. But each to his own I guess. Maybe a dlc to keep the sails historical accurate?
  3. Maybe privateer fleets shouldn't hunt traders? But I think for newbies, it's welcome to have some protection around the capital.
  4. I would like to see some personalized captains pennant or clan flag on one of the masts. I just hope that NA doesn't end up looking like PoTBS, with painted sails in weird colours. I like the historical immersion, but I can see how some people would want to make the ships more personalized. Maybe a good compromise would be to focus the customization on the hull and leave the sails more or less white, as all big ships in the relevant time period had white sails. There are a lot of games that let you play as a disney-pirate on a ghostly-looking "Queen Anne's Revenge", but fewer that scratches that historical itch.
  5. Yeah I get what you are saying, and I agree that something most be done about the alliance system. However what I get from a relocation is either a deserted capital far away from any neighbours or just moving gustavias problem to another nations capital.
  6. I fail to see a need to move of the swedish capital for a reason that sounds alot like the reason of the beginner zone. How is this different from a deep water Bahamas? I think we will risk loosing alot of quick pvp in reducing the importance of Gustavia aswell. I mean it's nice to have the interest of new players in mind, but no need to make it worse for the casual player that don't follow this months flavored free town action and mostly sits in the capital area and do missions. That was were I got my first taste for pvp anyhow, and there is a PVE server and a beginner zone in Bahamas.
  7. It's not a bad idea, and with a restriction to sail at least a 3rd rate to access your "ship bag" I could really see the benefits with this.
  8. I hope they don't add paint to any of the sails of the sqaure rigged ships. Staying true to how the ships looked historically is a big bonus for me as a history buff, and if I started to see alot of disney flavored black sails on every other ship a huge part of immersion would be lost for me. However having a bit more to choose from in regards to how the hull is painted is something I would like to see. But for me its a no to any coloured sails, with the exception to smaller gaffed-rigged ships which sometimes had barked coloured sails. For me is the possibility to customize the hull and not the sail a good compromise between the crowed that want customization and the ones that like the historical immersion and feel of being in an old maritme painting.
  9. I haven't come across any historical exampel of ship that size having that dark sails is all I am saying. I think your earlier picture gives a better picture of how tanned sails looked.
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