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Sir Texas Sir

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Sir Texas Sir last won the day on July 13

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About Sir Texas Sir

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  • Birthday December 23

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    Trying not to sink

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  1. Sir Texas Sir

    Please add a functionality to sort clanlists

    We have a clan leader board that shows top ten clans. This will need to have fresh active info. This info will be given to new players. We don’t need bloated info of dead clans and afk friends or alts to confuse them. Every thing should be wiped upon release. Clean slate start over no mater what you or I think. If they are active you can just add them back to the clan or one of your officers it’s not that hard. Yah we brought up clan tax of say 0-50% of earnings from kills and missions. Say I set my clan to 10% every mission you do we get 10% of the silver you earn. This would only be PVP and open worked fights/missions. I wouldn’t have it include the mission pay outs you have to go back into port to redeem. we also need a few more levels of officers. Jr Officers can get things out of clan warehouse but can not touch the bank. Treasury position can only touch bank. Recruiters can add new clan members but can pull from warehouse or bank.
  2. You do know the kill count ones are for OW ships only. I don’t thinks missions count towards it. Though I could be wrong or maybe it’s hostility missions. I know it doesn’t work for one.
  3. Sir Texas Sir

    Please add a functionality to sort clanlists

    I'm also kinda bias cause when we merged servers EU's got to keep there clan tags an GLOBAL players had to make new clans. It wasn't exactly fair. Also the wipe happen they didn't wipe clans. Many stayed on one server or the other cause a clan was still there instead of moving. If we are going to do a clean slate new beginning lets have one. As you said if they been idle for months than they aren't active and you need a new clean slate. Not to mention it will give true numbers of active players of that clan at the start of the game release. I know clans with 200+ players, but hardly 5 of them log in any more. Would that be a true number of clan size on day one when you have 5 active members (prob half them one guys alt) but listed as having 200+ members? No it won't be so it needs to be a clean slate.
  4. Sir Texas Sir

    Patch 27 - Trading feedback

    Bet that was a fun trip, we done it in the past but that was when things where more active. We even called out the global guys telling them we where bringing unescorted trade ships around.
  5. Sir Texas Sir

    Please add a functionality to sort clanlists

    While it was put in alpha order at one time, the merg though messed that up. It needs a sort button for. When the game goes live we also need to wipe all clans to get some of the dead ones off that list. If they want to. Just no need to tie up clan tags that aren't needed. To be honest the clan UI stuff needs a lot of updating, but I take it this will maybe get updated later on
  6. Sir Texas Sir

    Question (looting system sucks)

    Though I get the reason for the last chance with players, I don't think it's fair that AI has it specially when they are sinking. It seems Marines (which they always have 20% of) effects there crews and surval so they pretty much always have 100% minus damage to ship moral and can instant board you even with most decks under water. I just turn it off for AI to not to be able to when they are half sunk or sinking. Also why does AI get all the board mods and never gets punished
  7. Sir Texas Sir

    Question (looting system sucks)

    I brought up to Admin about not allowing AI to boar when it's taking in water or sinking. Players should be allowed to but if you got all your crew in survival an trying to keep from sinking you won't have board prep up, unlike AI that never seems to be hurting on crew management with marines and survival going on it shouldn't have the board ready to do so. You had 700 crew out of 1000 which means you took damage and had prob a below normal moral. That is why he beat you, but it had to be really low to instant kill you in once shot. Do you have hammocks on your ship?
  8. Sir Texas Sir

    Patch 27 - Trading feedback

    Could this been a result of the Convey that was spoken of in this post? I know in the past we done this with Marsh Harbour and the shallows but took chars with 3-4 trader brigs loaded them up and took them to Charleston after sale off any goods in Marsh. It's not unheard of a trader running 3-4 ships, but you can get a clan to run a dozen of so ships to do such easly. Specially with server pop being very low right now you can run such fleets and pretty much do it risk free. Even if one or two guys get caught you prob still make more than enough profits.
  9. The old fix was lost of XP for damage, but it only took XP away from lower level chars. I don't want to to return cause being -1756 xp when your low level was not fun. It's just silly what folks go through cause the returns got to have been low, but if there is a will there is always a way....some one will try to exploit what every they can.
  10. Than don’t put a loot table on player controlled Owned AI. They should only drop mods if a player put them on them.
  11. Sir Texas Sir

    PvE Invasion Fleets (New Epic Event)

    You mean pretty much the treasure fleets wrecks? Every time I gone out there is about a dozen hunters trying to catch a trade Ship. Hell I use to go out in a board fitted purple marine LGV pre wipe just to hunt the hunters and if I got a chest or trade ship bonus. It’s bad enough they jump into normal missions and hostility and you have to deal with players while killing AI or wounded. This would just be worse. @Rickard I remember I was so pissed frustrated after the second one I deleted the port I had in the gulf forgetting my totally decked out Reno was in that port from the first one. A lot of folks where very pissed over all that for 5 chest and no one really PvP
  12. This why I brought up the reinforcements should be two ships one tier higher than tha attacker’s. Requin would be two random 5th rates. That would give enough fire power most guys can fight back or try to escape. Green zones should never be easy hunting grounds.
  13. Sir Texas Sir

    Grape does not reset timer

    This was a problem back when they had the coward perk, thought it got fixed.
  14. I guess there way of redoing resources is have it drop all over the place and not at constracted places? What the point of owning a WO or Teak port than? As for this patch not sure about why the friendly fire AI thing, it's stupid cause folks will just shoot at anything now thinking if it's friendly AI it won't count. NO don't like this at all unless you are only putting it over on the PvE only server. NO FRIENDLY FIRE FOR ANY SHIPS on the main server. FOlks need to learn to hold there shots and target the right ships.
  15. Hell half the time I"m giving them away cause I'm going through trying to craft a certain build for myself I just give the other ships to clan mates or sale them dirt cheap on the market. I'm sure others are like that too.