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Everything posted by Hethwill

  1. I'm not wrong, they handle different in different conditions and sail settings. The rest, i like having both models. The more the merrier.
  2. Control is different. Both have different rigging individual areas, size of stays, etc.
  3. Gotcha. Then, in regards to OP subject, it will still be smaller gain of experience. I'm just focusing that specific issue and the truth is, XP is scaled with challenge. So no fast experience with easy or even more easier challenges.
  4. You take as granted that all players do want it easy while many actually do want challenge, but fair point. I ask again, what will happen when your 55 point region is taken by enemy ? Will you change again ?
  5. The 500xp ones instead of the 2000XP ones are slower and easier. Those are the examples posted by the OP, the second by Koltes. There's also even slower and easier for total newcomers with 7th rate missions from capitals. But OP suggests it is too slow if it is easy.
  6. You mean put all eggs in one basket ( so many points in one port ) ? What happens if said port is taken and all your eggs are smashed ? What is the difference to now ? Actually a region ( capital + satellite ports ) can have a lot of points, permitting to spread that region industry. But I'd like to read more of you reasoning, it seems you may be on to something, just not explaining it too well.
  7. ?? You are very very confused, but is typical when someone doesn't read and follow the thread. Upon changing name that character is gone *poooof* it has no past, no handle in clan history, it is like it never existed. It is a blank in the clan logs, if they ever existed from the OP suggestion. That is what Master Forger offers and why it is used.
  8. You will know who the person is, no matter the name. I totally disagree with the proposal. Master Forger promises a new identity without ties to the past. GL out there.
  9. Totally agree on the bad apples side of things, but the machine doesn't care about human concerns. How does it know if a player changes name because of being a scammer or simply because the player feels like a cool new sparrow name ? It doesn't.
  10. No. Master Forger services would be useless.
  11. Odd. Had a Snow engage a Prince and battle closed after the 2 minutes. 70BR vs 65BR. Technically the same as the Herc vs Pandora.
  12. Then capture them first. I suggested something regarding ports open to all without any concern for specific wants&needs. That's on the players if they want or need to attack something.
  13. FFA ports should lose Conquest timer and go default.
  14. That is indeed a sad story
  15. Why is the solo player so scared of the clan that could give him access to PvP and crafting gameplay ?
  16. Take warships with your traders. There will be a fight for sure, but that's what war is about. When traders insist on sailing without guns and on their own ... can't really blame anyone else but themselves. Is the enemy camping your port ? Holy hell, you guys don't even have to sail to find the enemy. It is right there ! Get'em ! I've seen russians, dutch, swedes, pirates and prussians sailing traders in convoy with warships. And not only once but fairly regularly when i pass their areas. Guess the clans that do that are either - wanting to properly protect their companions and also, if a battle starts, everyone will have fun.
  17. Drops quite frequently from PvP Hunt Chests. Hence why so many. Means a lot of PvP going on.
  18. You are right. I don't get it. In Peace server i sail and find AI. On War server i know i have to sail into hostile waters to find AI. That at least I get right. Glad I have a choice between War and Peace to fit my wants and needs of the moment. Enjoy.
  19. Every nation has a immediate neighbour. Those waters will have AI. For example French can sail to swedish or Dutch waters and find enemy AI there.
  20. I won't contest that. Actually both points are very fair. Actually I don't think anyone would oppose Port Battles based on BR -AND- Rank slots. Regarding they are 'easy to come by' and we reverse to more realism components then you have all the intrepid brave Bellona babies crying all over the place. Game designers going bald with so much and so many "this and that"
  21. You shall PvP and you shall like it. Many captains do NOT PvE at all. And all the AI they might get is from player's fleets. Do NOT consider everyone a MMO'er. Many just love the simulation, hunt other players, the chase, and resolve it in a good tag or run away to fight another day. Sail and you shall find, both players and AI.
  22. Hethwill

    Quote of the day

    Before leaving for war, pray once; Before leaving for the sea, pray twice. (( and before getting married, pray thrice. ))
  23. Fair point of view. You focus a lot on RvR, which means your enjoyment of the game derives from it, which is exactly the top layer of the cake - clan wars, national conquest - so get on with it, gather your friends ( is a multiplayer game by the way ) and battle your enemies. In truth those that want things, a port, a ship, a big victory to boast about, will group up with other of the same mindset and roll out and battle without any 'defeatism' mindset. Others that enjoy other type of age of sail mindset will accommodate and play their style. Say two buddies enacting a famous pirate with a consort. Only takes 2 ships, fast ones, hit and run. And that's their 'equal chance'. That's how they use the sandbox NA. But if you want to go onto Conquest, you better rise up to the challenge. The good RvR clans are very organized ones. In all aspects - Eco, Port offensives, diplomacy, and ultimately the big battles in big ships. And the game cannot do that organization for you. It is on you - the player - to make it happen along with your friends.
  24. Go to frontier waters, establish a outpost. Attack stronger AI ( higher BR ) as battle will be closed after the 2 minutes. Go with friends, attack AI fleets, hit higher BR fleets, battle will be closed after the 2 minutes. And IF you are in the War server, well, you accepted that is a PvP server and you shall PvP and you shall like it, when you want it and when others want it.
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