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Everything posted by Chijohnaok
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The US "homewaters" at the time that your post were made consisted of 40 ports (as of Jeheil's Letter to the Kind episode dated Jan 29: At that time the Spanish had 84 ports, the British 80 ports, Swedes 34, French 33, Pirates 31, Dutch 27 and Danes 18. As of Jeheil's most recent LTTK dated Feb 27 Port holdings were as follows: British and Spanish 84 ports, French 40, United States 33, Danes and Pirates 31, Dutch 23 and Swedes 21. The British and Spanish nations have had roughly 2 to 2 1/2 times more ports that the United States. As of the last LTTK episode the US ranked 4th in ports and is only 2 ports ahead of the Danes and Pirates. The United States nation in no way contains 'way more regions than (most of the) other nations even have'.
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^ is a good idea.
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The Spanish put up a determined fight at Puerto Plata. Thanks. I'm sure that we will see you again soon (Islamorada or Morgan's Bluff most likely).
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Question about clans
Chijohnaok replied to Reza's question in Feature proposals and Gameplay Help Q&A
Yes, you can leave a clan. Click on the clan tab on the chat window box. You will get a pop up. Near the upper right of the pop up there is a box marked "Leave". As for where there is a cost I don't think so but I have never left a clan so I cannot say that with certainty. -
Regardless of why 7up left the Dutch nation (as that is water under the bridge), they are gone and the Dutch nation will need to step up. Stilgar hit the nail right on the head. The Dutch nation needs to start rebuilding its fleet. It needs to start PvP'ing together. They need to start doing hostility and anti-hostility together missions . They need to gain experience. They need to start working together as a nation, as a fleet, not as individual clans or players. It may not be easy, but it is possible. Trust me, the United States nation had to work long and hard after being beaten back to its capital twice. I wish the Dutch nation good luck in trying to do this. Your allies are still here and will do what we can, when we can.
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Help with the Mission Screen...
Chijohnaok replied to Farrago's question in Feature proposals and Gameplay Help Q&A
IIRC the "Tournament" option was used for the 3vs3 player tournament that occurred last year. I think its use is limited just to that (possible future tournaments as well).- 3 replies
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I had no issues during the Morgan's Bluff PB, but I did disconnect twice during the Ays PB. I had not had a disconnect like this during a port battle for many months. I don't think that it was an issue with my ISP since my TeamSpeak stayed connected both times without interruption. I also had a disconnection last night while a group of about 10-15 of us were doing a Fleet Admiral War Combat order. Again, a d/c like that is pretty unusual for me.
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My bold emphasis above. What a bunch of tards (You Tube).
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@Anolytic on Morgan's Bluff: It was a fun port battle. The battle seesawed back and forth and by the end was both a battle of attrition and a battle against the clock. At the end there were many captains that were 1 to 2 broadsides away from sinking. Thanks to all that came out to Morgan's Bluff (both for the screening and the port battle). Would have been nice to see your video but unfortunately Naxos seems to take issue with it.
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Idea Clan HQ Car Park
Chijohnaok replied to Norfolk nChance's topic in Current Feature Improvement Suggestions
This is a good idea. Your idea is similar to the idea of a "clan shipyard" where ships built by clan members could be placed in "ready" (similar to this or this ). The clan shipyard idea has been suggested multiple times on the forums. I have no idea whether the idea is under consideration, on someone's "to do list" somewhere in the future, etc. -
New player some questions
Chijohnaok replied to lohi's question in Feature proposals and Gameplay Help Q&A
Lohi, Welcome to the game. The (http://www.navalactioncraft.com) website that Karpfanger cited also has a "shop prices" tab that lets you check out prices for trade goods. So with a little looking (in game and at naval action craft), you can identify resources/trade goods with a low price at the port that you are at, and then find a port that you can sell them at for a higher price. You can also do the same from the map (M) and use the Trader Tool. You can also ask for help either in your nation chat or in the Help chat. Players are more than willing to answer your questions. -
I would agree that the grind from commodore to rear admiral was not fun. That said, I would disagree with your assertion that you would not be able to sail with... A commodore can sail in almost every ship in the game. A commodore shouldn't sail a Santi or a L'Ocean as they would be severely undercrewong it, but a commodore could sail a Victory, provided that they use an exceptional extra hammocks mod. So even commodores can sail in 1st rate port battles.
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Welcome to the US Nation 7up! It's been fun sailing in battles with you while you were Dutch and will be even nicer seeing you fly the Stars and Stripes on your ships. PS. You might want to update those haircuts of yours.
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Crafting Overhaul
Chijohnaok replied to Christendom's topic in Current Feature Improvement Suggestions
OK. Thanks for that clarification. I would support that (with the caveat that those who would prefer sailing their goods around themselves still have that opportunity (because they don't trust the AI sailing skills over their own for example).- 10 replies
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Crafting Overhaul
Chijohnaok replied to Christendom's topic in Current Feature Improvement Suggestions
My bold emphasis above. If those AI traders are attackable by privateers, that is one thing. On the other hand, if they haven't (and you no longer need to transport your goods in a player sailed trader ship), then you will risk killing OW privateering.- 10 replies
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Crafting Overhaul
Chijohnaok replied to Christendom's topic in Current Feature Improvement Suggestions
I seem to recall that Northern Wolves posted a rather long and detailed piece on resources, not only regarding a more historically accurate map/distribution on Live Oak production but also with regards to other resources that could be involved with ship production. I can't seem to find a link to the post though atm.- 10 replies
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SINK - new French PvP Global clan
Chijohnaok replied to Elric's topic in Caribbean server guild recruitment
I'm sure that the folks on PvP2 would welcome a kloothommel with open arms. -
Crafting Overhaul
Chijohnaok replied to Christendom's topic in Current Feature Improvement Suggestions
My bold emphasis above. I'm not sure that we need a larger shallow water trader ship. If I am not mistaken, the cargo capacity of the traders brig is 2450. This is 79% the capacity of the deep water LGV and 45% the capacity of the Indiaman. I think the cargo capacities of the merchant ships is just about right. Also don't forget that you can add cargo capacity by using the Hold Optimization Officer perk.- 10 replies
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Spanish/French Kingston Harbour Battle,and the problem with forts
Chijohnaok replied to MajorGosnell's topic in National news
My bold emphasis above. Well, not every port or every capital. Wilmington is the regional capital for the North Carolina region. It has no fortifications at all, not one square fort, not even one Martello tower.- 14 replies
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[PVP1-EU] The US Nation Declares Victory over Danmark-Norge
Chijohnaok replied to Christendom's topic in National news
I was simply responding to what YOU wrote. I was taking you at your word. How am I to know what is in your mind?- 149 replies
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[PVP1-EU] The US Nation Declares Victory over Danmark-Norge
Chijohnaok replied to Christendom's topic in National news
Wait, 3 servers on each continent?? 3 servers in Europe, 3 servers in North America, 3 servers in Asia/Oceania......you will end up with port battles consisting of 5-10 players on each side. And don't even imagine you will ever see an enemy player in OW for PvP.- 149 replies
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