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Found 6 results

  1. I would like forts to not help an enemy if that enemy is the one that clicks attack. I get tagged too many times by trolls with no intent of fighting, that run straight to a fort. Most recent incidents include: British Rattvisan tagging my Christian when I sailed past the fort at Carlisle. (obviously no intent of fighting) Russian LGV I chased towards Cap Francais started to tag my Wasa when they got in range of the fort. (obviously no intent of fighting) Spanish Cerberus tagging my Wasa outside Remedios when I chased them too close to the forts. (obviously no intent of
  2. We don't see any activity from the land in this game. Presumably there would be military men stationed at each port, at every tower. Every time an unknown man o' war passed within sight it was likely marked down and sent as a letter to warn the admiralty. This is my suggestion. Ships within sight of a enemy port, forts, or towers, there's a % that they will be spotted within X time, percentage increasing with how many ships are spotted within that time. So say if 1 ship passes within sight of the people at the tower, there's something like an 11% chance that that nation will be warne
  3. Why do the forts not shoot in port battles to fully cover cap circles? In most port battles the circles are hardly covered, why is this the case? It does not make sense that the cap circles are outside of the forts' defensive zone of control. You build forts to defend important things. not the fish in the sea.
  4. Wanted to discuss the strength and damage rate or town forts after last nights embarassing debacle. On Tuesday The Spanish and French (25 ships ,1st-3rd rates)came to Kingston for a late night fight.Unfortunately England was only able to muster a small defence ,of mostly 4th-5th rate ships and 1 Black Painted Santisma. Forming a line at the harbour mouth.The Spanish/French waited till the wind was due north then tagged a passing ai force.England rapidly fell back towards Kingstons Forts.... However,the forts were sadly ineffectual,providing limited damage,and coordination a
  5. Hi there, Would it be possible to get Charleston's forts onto Sullivan's Island and the island I presume is meant to be where Fort Sumter is? Not sure about the placement of other forts (maybe Beaufort needs a rework) but Charleston is one place I know could use a fix. No use having them so far inland where nobody sails... Cheers--
  6. Last week I discussed the idea of that the forts would be leveled by players, on the Dutch TS, after having some good discusions about it I thought it was time to right it all down so here it is. As we all know there are bigger forts comming soon, there are rumours that they are going to depend of the type of port (Shallow/deepwater/regional capital). I had a diffrent idea: Let the forts be upped by players, every port starts with the standard 5 martello towers. After the players of the nation inserting X amount of rescources (Stone, wood, guns etc.) the harbour defense would go to l
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