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Found 6 results

  1. Bonjour Bonjour Messieurs, A part certains, vous ne me connaissez pas. Je ne suis pas le meilleur joueur, mais souhaite exprimer quelques idées. J espère ne pas provoquer de colères et,en ce cas, m excuse par avance. Bien. Que voulons nous ? Un bon game play, et des batailles à la fois réalistes et pleines d adrénaline. Je précise que, pour moi, ce jeu est magnifique et promis à un très grand avenir avec quelques aménagements. Par ailleurs, j approuvé les idées programmées pour 2019. GAME PLAY: 1) le CONTRÔLE des zones devrait plus être axé sur les clans plutôt que le
  2. First, the coordinate system needs to return. If forced to log off on the open sea, when you return you have no idea where you are. With coordinates you could get a good approximation and navigate. Navigation in the current system is a joke. In the real world you could have gotten a fix from the sun and determined your position from that. Either bring back coordinates or place a pip on the map to show where your ship is. I prefer the coordinates because it's more realistic. Mission markers (crossed swords) need to be larger and a differnt color that stands out. The white swords
  3. I'm hoping this thread can stay constructive. Please don't bother to use this as a place to whine about how much you hate the idea of a PVE zone in the Gulf coexisting on the same server as PVP. Unless the Devs change their minds, it's going to happen and unless there are things we don't know about its implementation, it is going to cause some pain points. Hopefully we as a community of PVP and PVEers can make some constructive suggestions about how to minimize these pain points. @admin if there is something we just don't understand about implementation, please clarify. BTW, I'm not sayin
  4. Would someone please give me a brief description on what each of these choices are. Do you have to have a specific rank or ship to participate? If you lose, do you lose a durability? After the event, battle, or duel, does your ship have the damage you suffered? TIA
  5. Hello... I am new to this game as I just started playing with some friends the other night. I have to admit that I have some mixed feelings about this game but am willing to hang with it since I understand how difficult it is to develop such games. I have seen a lot of suggestions and discussions regarding the actual features that many people would like to see in this game. I have no idea how a development group could accommodate so many requests (and hopes). In any event, I have been building software for 44 years and am already in the planning phases of a new product. I hav
  6. I know you can disable specific decks in order to dedicate more gunners to the active cannons, but is there a way to designate a specific side? It would be extremely useful sometimes to have all gunners dedicated to either port or starboard cannons.
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