Jump to content
Game-Labs Forum

Tiedemann

Members
  • Content Count

    678
  • Joined

  • Last visited

  • Days Won

    1

Tiedemann last won the day on November 17 2018

Tiedemann had the most liked content!

Community Reputation

992 Excellent

4 Followers

About Tiedemann

  • Rank
    Lieutenant
  • Birthday 08/02/1988

Profile Information

  • Gender
    Male
  • Location
    Norway

Recent Profile Visitors

1,810 profile views
  1. Hey! So a big carrot for me in the patrol was that I needed currency it rewarded by damage. And all I needed to do was some damage, so I could do that even if I lost the battle. But right now the combat medals rewarded for doing the patrol is extremely low imo. If you combine patrol with the PvP hunt missions, then yes maybe it you can get a decent pay out, but it is much easier to do PvE to get them right now.. And this is bad on a PvP server imo.. Any one else think we should turn up the combat medals rewards for damage in patrol?
  2. Most of it sounds very good. My concern: If AI is only aggressive in their own nation waters then I'm fine with aggressive AI. But for example if a french AI fleets outside La Tortue will attack me when I'm sailing into the port and when french have no ports in the area, I will find it annoying..
  3. If owning 1 port in the region would allow the enemy nation to jump to next region then yes! If enemy nation needs to take 3-4 ports, then the regional capital, just to pass a nation they are not interested in fighting it will be to slow to be fun imo..
  4. I disagree. Could exclude basic cutters maybe, but the PvE damage must count or patrol zones die for obvious reasons.
  5. Just make the scroll tick 1 up or down, then it is fine.
  6. All chest will show as "Dead mans chest" in OW, I belive. Bug reported this over a year ago.
  7. Tiedemann

    Wallet

    We have this, chat window. Logg is from you logged on last time.
  8. It is annoying to jump around and use doubloons in search of something, that you thought you had somewhere. So maybe a warehouse content view per port in the outpost window would be nice addition.
  9. Thanks! Super annoying taking a full broadside from an AI when I'm behind it ffs xD
  10. I use delivery/passenger missions a little bit to much, mostly for doubloons but also for reals. I fear they are killing the normal trading. IMO: Delivery missions must generate tax like all other trade in the port you take it and where you deliver it. We have to pay deposit on these missions or we need a limit on how many we can take per day. Now there is 0 risk when hauling delivery cargo or passenger missions. If I lose it, then I just lost a ship. I make a new one and take new missions. There where no large investment, no real risk.
  11. Hey! Main issue: I find it annoying to have to claim my rewards after doing a patrol. Now we do not have to take the mission before we sail, this is great! But this was just 1/2 of the issue. I seriously do not understand why it can not auto collect for us @maintenance. Why do we have to remember to claim our rewards? It is just not user friendly imo.. It auto claimed for us by the game when maintenance starts would make this 100% user friendly/idiot proof.. Then there is the weekly: light ships, frigates and line ships. Why can this not be auto activated for all players who log on? Why we have to click and accept all 3 to be able to participate?
  12. I'm against this. AI fleet have good loot, compared to hostility and mission AI at least. If you get enemy AI fleets sailing to you capital you will sit at the docks and attack them when they are inside the capital zone. This is fine for rookies learning the game and ranking up, but not for rear admirals. As mentioned earlier that is what the PvE server is intended for.
  13. Crafted should be capturable imo..
  14. This is a word around. A button for docking all ships you currently in and have in fleet would be a good addition to the game imo
×
×
  • Create New...