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Farrago last won the day on August 13 2019
Farrago had the most liked content!
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1,376 ExcellentAbout Farrago
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Commander
Profile Information
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Location
: I inexplicably have fallen into a life of crime as a Pirate.
Recent Profile Visitors
2,446 profile views
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I can probably get used to the new look, but it won't stay logged in and when I log back in, I get an error. (But the login was successful.)
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960 hours of virtual labor and 1 hour of virtual grind?
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Aw, relax. Everything will be okay once we have wind shadow in game.
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I’m not sure what you’re looking for. I am a long way from learning or using much math, but... The adjustments to labor are applied separately. First, the port’s reduction: 2000 x .6 = 1200 Then, your farm’s level reduction: 1200 x .8 = 960 I assume somewhere in there is a rounding up to 961. I really hope I don’t now have to copy and paste this on my Facebook page and tag my friends.
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Periodic Resets
Farrago replied to Prince of Wales's topic in Current Feature Improvement Suggestions
I understand the frustration, but we know from what happens to population every time we await a big announced change: population drops as people don't know where invest their time and effort. The game gets frozen by inaction. How soon before such a wipe do you think players will start not bothering to do stuff? A wipe is just not the answer. The answer is negative pressures on nation growth. It should more and more difficult to own an empire the bigger it becomes. -
I got a tad bored with the first book but need to give it another go. Sometimes one is just of a certain mindset that a book is wasted at the time. I have really enjoyed the Bolithio series.
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What influences crafted ship quality?
Farrago replied to Vitasalato's question in Feature proposals and Gameplay Help Q&A
I believe it’s still in game that your chances increase if you craft in a capturable port. -
New Feature Proposals - Combat
Farrago replied to admin's question in Feature proposals and Gameplay Help Q&A
Rather than a new player receiving one Hercules note upon completion of the final exam, they receive a Hercules DLC which can be redeemed every 24 hours as a regular DLC but only for a period of one week. Too often new players get the ship and are still not experienced enough to not lose it. Let them use it enough, really learn to sail it, and maybe even buy the DLC after their week is up. Obviously this should not be retroactive for captains who have already passed the exams. -
Tax the rich! (more)
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A Le Req with an Indiaman... when you want to be slow and stay slow.
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Monthly report of Inagua's Institute of Statistics
Farrago replied to qw569😳's topic in Caribbean News
With a Lynx or TLynx, I think the only upgrade you really need to keep from getting caught and staying caught is an alarm clock. I think the only time I’ve been caught on a run was while AFK. -
Barretts Privateers - The Naval Fighting Academy
Farrago replied to Puchu's topic in Guides - development forum
Sounds like a great idea and an opportunity for in-game fun for both the teachers and the pupils. It’s a fine example of captains creating content in a game that is far more fun when captains add their creativity to the mix. And it may result in some better sailors as well! I wish the Academy much success.