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James Cornelius

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James Cornelius last won the day on February 22 2017

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About James Cornelius

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    Junior Lieutenant
  • Birthday 08/02/1982

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  1. Hello all, I was wondering if there is a listing of the tracks used in the game. While I definitely like all the music, what got me thinking about it is that last night I was watching the first episode of "GRANT" on the History Channel and a couple times the background music in the reenactment scenes was definitely the title music in UA:D. So now I'm very curious as to what it actually is. Thanks!
  2. I concur on all points: this is great, and it's also damn near impossible! I got luck(?) as the Monitor, sinking the Virginia with flooding. However I can't sink the monitors as the Virginia (I got one down to 0.7% structure due to fire with the other at about 50% - closest I've come).
  3. Thanks for replying. It looks to be any Gettysburg battle/scenario where the historic II Corps OOB is used. So the "Historical" Battle of Gettysburg and the "Custom" battles of Devil's Den and Pickett's Charge when using "scenario" armies. Since the II Corps was not present then, it is not included in Gettysburg Day 1, or the "Custom" battle of Culp's Hill. Playing as the Confederates, it also seems to be present in the opposing Union troops at Gettysburg in the campaign. Thank you once again.
  4. Hi, I'm wondering if @Nick Thomadis is aware of this in the base game, or if this is something that @JonnyH13 or @pandakraut could correct in their rebalance mod. I'd like to bring a fairly minor (yet annoying) error in the Union order of battle to your attention. It exists in all historical scenarios regarding Gettysburg, including the smaller scenario battles of Devil's Den and Pickett's Charge. The problem is the brigade commanded by Brigadier General William Harrow in the 2nd Division, II Corps, is labelled as "BROOKE" in duplication of Colonel John Brooke's brigade in the 1st Division, II Corps. This has personal significance to me, as my great-great-grandfather was in the 15th Massachusetts Regiment, which was in that brigade. Would it be possible to have that corrected so the brigade is properly named "HARROW"? Thank you very much.
  5. I had a brainstorm today and I suspect this has already been suggested but I'm too lazy to search for it! Eventually it would be nice if there was a pre-built group of historical ship classes as well. Like most people, I want to be able to design my own but even if only from a reference standpoint it would be nice if you could, say, plug in "Pennsylvania Class" for the US and make adjustments from there or use historical classes as they were. Keep up the good work!
  6. Hi, A quick comment since my F11 error reporting in game seems not to send a ticket. With the exception of Horatio Nelson. the other two "base" admirals to choose from at start have their names reversed. It should be "John Jervis" not "Jervis John" and "George Brydges Rodney" instead of "Rodney Brydges".
  7. Perhaps. Could someone with specific knowledge from the staff weigh in on this please? Should I create a new thread specifically for it?
  8. Thanks for the information, but I don't think that's it. I have the game on my desktop and laptop - since the laptop travels, they have different firewall setups. I can launch and play the game without issue - but I've never had anything say "Admiral Edition", other than the receipt when I paid. I figured it would be done by email or something like that closer to release.
  9. Good day, I have a similar problem. I purchased the Admiral Edition, but there is no window saying "Admiral Edition" in the bottom corner of the main menu.
  10. Thank you, but you didn't understand what I meant or perhaps I was not clear. I purchased the Admiral's Edition quite some time ago - two months or more? I never saw such an option and I do not believe my copy even says Admiral Edition in the corner like that.
  11. Where is the option to even do this? I purchased the Admiral edition and don't recall this opportunity to enter my name.
  12. Maybe I represent a minority in this, but I really enjoyed the "Fleet Combat" missions that used to exist where you could take one of these missions and fight an AI NPC fleet with a number of friendly NPCs with you (I believe the player's side was always outnumbered, but for any decent player this was not a problem). I don't recall exactly when this was removed as I took a hiatus from the game for a while, but I suspect it was related to the looting mechanics of ships and I recognize there could be a belief that it would give a player a potentially unfair way to loot a bunch of ships at once. I thought those missions were incredibly fun, from cutters all the way to line ships. I would like to see these types of missions return. and if looting of the sinking ships is a problem would there be a way to remove loot from NPC ships in these battles? Unlike an OW NPC fleet, I would imagine these would be much more randomly generated. For solo players or small clans, it can be very difficult to have a battle with more than one or two ships and very hard to find an appropriate NPC fleet to attack in the OW, so it would be bringing back a feature to the playerbase that is now missing. For me personally, I rarely have the time to try to find people who would go OW hunting all over the map to find an appropriate NPC fleet. Please consider this when adding new mission content.
  13. Perhaps this has already been mentioned, but I would suggest the ability to manipulate the hull somewhat. For example, lengthening the hull was proven to have a positive impact on speed, and would functionally increase both the total tonnage of the ship as well as the available tonnage (some kind of sliding scale). This would allow players greater customization as they create their ships and open the door to more interesting trade offs between speed, armor, tonnage, etc.
  14. This has all the markings of once again the elite hardcore players with 5000 hours in the game complaining about something that affects a tiny fraction of the player base. I only hope that the developers don't once more fall for this and change something else to make it still harder for the solo players and small clans.
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