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Aceituna

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Aceituna last won the day on June 21

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About Aceituna

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  1. I would appreciate any details on campaing but if we will get any news on it's release date than I would rather see some ,,short-term'' announcements (like what we see when new update is released - this week, next week) simply because of the experiences we have as community. Last time we were promised campaing half a year in advance and well...that was a year ago.
  2. I suppose you mean this one? For those uninformed: This picture first appeared on the forum in OCTOBER 2019...
  3. Well, new hulls are indeed nice but I think that you guys already know that it is indeed now what we are awaiting... Anyway if I recall you said that the displacement is now adjusted by a single ton for ,,more precision''. Have you guys tried to make the number of ship's displacement precise with the slider? Probably not because if you would you would know that trying to do that is just pain. The value should be writable...
  4. Nice to hear some news. There is nothing new in the first two paragrafs but the latter two are rather interesting. The last/fourth one is very calming (as there was some concern about the purchase of Game-Labs affecting the ,,routing'' of the game's decelopment). I really hope that this particular promise will be held. But the most interesting is the third paragrapf. This part, specifically: The Mission generator and map travel is currently being coded. I really don't remember reading this specific comment regarding development. This is what we (at least I think most of us) want
  5. Rush anything? We've been waiting for campaing for over year and a half that doesn't seem like a rush to me... Full of hulls, yes that's the problem. We (and most importantly the game) don't need more hulls at this point. We need basic features done. Features that should have been here much earlier. Features that were promised much earlier. This is not an excellent update this is a substandard or standard update at best. Because it's just the same as with most of previous updates. Just more HULLS. ,,Hey Nick, may we finally get the option to adjust beam and draught of the ship,
  6. Oh, yes the big ,,cause Programmer'' it's of course pity that they had problems and these things happen but (this might sound a bit inhumanly) problems of Dev team are concern of company not custormers. Also it would have much bigger relevance if they would say it at least a bit concretaly but all they said was ,,had some troubles it will slow us down''. But ok, I would accept it and I indeed did. But that was last summer. So it would somewhat ,,understandable'' explanation for delays from last summer. Not for delays almost a year after that. To the model example you proposed: If a space
  7. I would say that this community was exceptionally cautious and respectable until certain point when Devs stopped being entitled to caution. As I stated quite a few times before we are paying customers. Devs have commitment to us as we bought this game under certain promises and these promises weren't fulfilled. This is not a one-side deal. Even when they first started to brake their promises (beginning of last year) community was still just incredibly cautious and respectable but this just reached a crossing line at certain point. If they would make this game free to play or as some sort of ,,
  8. Before the end of summer? Long time ago on this forum when we still had some trust to the promises of Devs we were all ,,absolutely sure'' that campaing will come out during summer. That was a year ago. Then during summer Devs said that the campaing will take another 5 or 6 months to be ready. We were all sad. It looked like we will have to wait until Christmas for it. And then Christmas passed and still nothing. Then we were informed about the planned core updates. ,,They will be all released during this year.'' they said. Third of this year is behind us and still...NOTHING. Not a
  9. My disappointment is immeasurable. Just another update in the long line of insignificant updates... I hope you realise that the whole freaking community awaits campaing so would you be so damn kind and tell us approximate dat... no, sorry I know you won't. After all this time I am not that naive anymore. So just have the decency to tell us (paying customers): Is it gonna be till Christmas (I mean Christmas of this year)?
  10. Well, it's beautiful to hear at least some news about the campaing although to me it resembles the news we received last summer (about campaing until December) so I am not that hyped anymore.
  11. Well, there were ships carrying ships, submarines carrying submarines, planes carrying planes so why not airships carrying airships?
  12. Well, I quote the Steam descryption: “Ultimate Admiral: Dreadnoughts aims to be the first game of its kind, a naval game which offers a unique opportunity to design and build countless variations of realistic looking warships combined with extremely in depth realistic combat model. I don't see a single word about dreadnoughts (besides the name of course). Also the game takes place in 1890-1940+. We are allowed to build dreadnoughts since 1905. I wouldn't expect to not have dreadnoughts for one third of game time in the game about dreadnoughts. Majority of content is dedicated to the
  13. So to the first part: This is not game about dreadnoughts. This is a game about the era of dreadnoughts. And carriers were part of this era. We will see the rise of dreadnoughts. So why shouldn't we see their fall? And to the second part: There's no point in discussing weather or not to add submarines because they are already promised.(https://www.dreadnoughts.ultimateadmiral.com/the-playing-modes)
  14. Oh, please no. The chance of accomplishment for such action would be so low that there's no point in adding such feature. If it's not possible to save the ship and captain decides to abandon the ship there are two primary intends: Saving as big part of the crew as possible and making sure that the ship will really sink (usually by opening Kingstons or with explosives). Now let's look at the situation where the ship surrenders. If captain of the ship sees that the fight is pointless he will always rather sink the ship himself so 1. He saves the crew, 2. The ship doesn't fall into the hands
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