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Patch 30: General feedback


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23 minutes ago, Archaos said:

I feel that the introduction of combat medals has just taken us back to the PvP mark days. 

Yes, its taking us back to exclusivity for pvp. Rewards are not final and will be finally updated next week.

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14 minutes ago, admin said:

Yes, its taking us back to exclusivity for pvp. Rewards are not final and will be finally updated next week.

The issue is not that something is exclusive to PvP'ers, its the fact that what they can get is something others need ready access to to engage in PvP, i.e. Admiralty Ship Notes.

Also the way they can get them is prone to abuse in staged 1v1's rather than OW PvP.

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18 minutes ago, admin said:

Yes, its taking us back to exclusivity for pvp. Rewards are not final and will be finally updated next week.

 

15 minutes ago, Intrepido said:

I hope you made something with kill 10 players on 6th rates.

@admin Please don't restrict our kills to ONLY finding someone in a specific rate. Just multiply the number of rewards based on rate. And make different missions/rewards be for kills, captures, and boardings. Plz and ty. Otherwise, ppl will see what this weeks rates are and just not sail them. :)

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4 minutes ago, Archaos said:

The issue is not that something is exclusive to PvP'ers, its the fact that what they can get is something others need ready access to to engage in PvP, i.e. Admiralty Ship Notes.

Also the way they can get them is prone to abuse in staged 1v1's rather than OW PvP.

Yes there will be abuse. But honnest I dont care. I got an extra account to fight my son in PvP, we stopped when PvP mark got in the game, so we couldn't be accused for farming. Later @admin have said that is ok, as long as it is a real fight and don't do more than a couple a day. Think that still count. 

Trust me those fights ment more than any other fights I been in.

But I really don care if somebody farms alts. Let them if they need those few PvP marks. It is ppl that cant get then anyother way. My guess they will have little impact on the game. 

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39 minutes ago, admin said:

Yes, its taking us back to exclusivity for pvp. Rewards are not final and will be finally updated next week.

Maybe you could make the same things also craftable with doubloons, so players have two ways to access the same contents: one PVP (quick and difficult) one craft (slow a bit grindy but involving less risk and skill)

Edited by victor
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So my 1500 pvp marks (could  buy 50 good ships) were converted into 1500 dubloons (can buy only 1 suprise). Then I had around 200k dubloons (could buy 75 ships) , can not buy any ship but 80 Labour Hour contracts.

I really feel like wasting time, I want this game to be released :) 

Now my question :

So these combat medals. How many medals do we earn sinking a player ? 1st rate ? 2nd ? ....... 5th rate? 6th rate? 7th rate?

For example Bellona is 30 cm, how many 5th rates do I need to sink to collect 30 combat medals ?

 

Edited by AeRoTR
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1 minute ago, AeRoTR said:

So my 1500 pvp (could  buy 50 good ships) marks were converted into 1500 dubloons (could buy 1 suprise). Then I had around 200k (clould buy 75 ships) dubloons, can not buy any ship but 80 Labour Hour contracts.

I feel really like wasting time, I want this game to be released :) 

Now my question :

So these combat medals. How many medals do we earn sinking a player ? 1st rate ? 2nd ? ....... 5th rate? 6th rate? 7th rate?

For example Bellona is 30 cm, how many 5th rates do I need to sink to collect 30 combat medals ?

 

we need to much time for getting stuff in NA. thats not good. 

we need fun thats all. thats a game and not work. after new patch is it more work then fun

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6 minutes ago, AeRoTR said:

So my 1500 pvp (could  buy 50 good ships) marks were converted into 1500 dubloons (could buy 1 suprise). Then I had around 200k (clould buy 75 ships) dubloons, can not buy any ship but 80 Labour Hour contracts.

I feel really like wasting time, I want this game to be released :) 

Now my question :

So these combat medals. How many medals do we earn sinking a player ? 1st rate ? 2nd ? ....... 5th rate? 6th rate? 7th rate?

For example Bellona is 30 cm, how many 5th rates do I need to sink to collect 30 combat medals ?

 

Honestly devs don't really seem to consider the time players take to gather all these items they so casually introduce and change without much care. We should be getting free pvp medals, it will all wiped soon anyway. 

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14 hours ago, Aldeveron said:

I absolutely agree. renaming the Connie to "United States" is a recipe for endless confusion and misunderstandings. (e.g. "Was that guy referring to the ship or the nation??"... And/or: "When I clicked on that ship in the OW, it shows a US ship flying a British flag. How come??"...)

I know there was a Constitution-class ship called United States, in the real world, but there were others too.

Also, it's really hard to think of a shorthand nickname for a ship called United States. To differentiate between the old NA 'Constitution' and the NA 'Constitution Classic', they could perhaps have been renamed them 'Constitution I' and 'Constitution II', for example. Then we could conversationally refer to them as 'Connie1' and 'Connie2'. 

Or just have one Constitution-class ship in the game, and call it Constitution, as it was, before.

"Old Wagon" was the RL nickname of the United States because she was slower that the other two 44s (maybe it was the 42lb carronades or the damaged keel from the botching launching).  

Really this is a minor issue though, in game the stats are identical so it doesn't matter whether you call them both "Connie". Aesthetically it is a nice addition. 

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2 hours ago, Felix Victor said:

We tried three group kill missions (3 players in 1st rates, all in one group); each mission was always started with 'join as group':

1st try: only one player entered

2nd try: only two players entered

3rd try: only one player entered

It's a bug, I guess.

Can confirm this is an issue

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I just tjecked out a small change that have gotten little attention. Not sure it also goes for other Nations. But in Dk-Ng the  Ai’s are now mostly 7 rate. You also have most missions for 5 rate. Think I Saw one 4 rate, but nothing above. As I see it:

- extreamly hard to level rang when you get  past the rang, where you can sail ships bigger than 5 rate.

- With new RoE basicly all fights will stay open, with the risk of being jumped.

- Casual players in Dk-Ng will proberbly feel a lack of fun.

@admin Is this the intented purpos of the charge. I think it goes well in hand with the turn in game towards elite players and PvP players. 

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3 hours ago, Socialism said:

why on earth did the costs for the clan delivery missions increase?  75k dubs for 5k white oak?  It needs to be 25k.

b60cf8f519cc24fea66f8b5c6cd0c3c4.png

Because the game is supposed to be hardcore. So ofc the Best Wood have to be very expensive.

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its very nice that we have rare woods but make only teak log, white oak log and live oak log very rare please. 

make buildings for the other woods. 

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14 hours ago, admin said:

Yes, its taking us back to exclusivity for pvp. Rewards are not final and will be finally updated next week.

That is great! Thank you for introducing the PvP medals. Refering to the prices of the ship notes I recommend to increase the amount of medals you can earn in a mission or reduce the price for the notes. E.g. atm you need to sink 7,5 Wasas to buy a Wasa not. That feels to much. The price should have a relation of 1:3 or below. Otherwise a Wasa will not be affordable for an average player.

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1 minute ago, Sir Loorkon said:

That is great! Thank you for introducing the PvP medals. Refering to the prices of the ship notes I recommend to increase the amount of medals you can earn in a mission or reduce the price for the notes. E.g. atm you need to sink 7,5 Wasas to buy a Wasa not. That feels to much. The price should have a relation of 1:3 or below. Otherwise a Wasa will not be affordable for an average player.

i dont like it that we have to take pvp mission. without mission you get nothing. 

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1 minute ago, Intrepido said:

Have you tried?

nope but i m sure that admin wrote that you cant sink a 1st rate with a 5th rate anymore

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1 hour ago, Sir Loorkon said:

That is great! Thank you for introducing the PvP medals. Refering to the prices of the ship notes I recommend to increase the amount of medals you can earn in a mission or reduce the price for the notes. E.g. atm you need to sink 7,5 Wasas to buy a Wasa not. That feels to much. The price should have a relation of 1:3 or below. Otherwise a Wasa will not be affordable for an average player.

Game is not for the avarage player. It is abouth the lions and the wolfs. Even if you reduces it to 1 wasa, most avarage player will need a month. It will have little affect on them.

But reduce could make the life a bit easier for the PvP players, so maybe a good idea. 

Edited by staun
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1 hour ago, El Patron said:

its very nice that we have rare woods but make only teak log, white oak log and live oak log very rare please. 

make buildings for the other woods. 

No all have to be rare. Ports should matter.

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76E4EF7FEC3165621E6DF7C372A54E55583FD867

@admin the clan  IU interface 

is still attached to the Tavern and in the blue screen graphics in the capital (and also as hotkey X) 

and is not yet been worked on to implement in the new UI graphics 

is there a roadmap for it already 

or do we need more feedback on the usability of it ...?

what is see is that ranks are still bugged 

 

 

Edited by Thonys
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Indiaman s are still restricted a 3 knowledge slots (and many other  trader ships)

even when they could be not crafted as gold they seem to be very restricted. is there a reason for this?.  historically the trader could have marines on it and where used in combat situations. is there going to a change in use in the future, or is the trader line still in balancing out position.

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