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Everything posted by DeRuyter
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Brilliant photographs! Thanks for posting @Surcouf Have you been onboard recently?
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Work in progress - UItimate Admiral: Age of Sail
DeRuyter replied to sterner's topic in General discussions
Terrain looks good - like UG:CW but with sharper resolution and more details. -
Merry Christmas and Happy New Year!
DeRuyter replied to admin's topic in News Announcements & Important discussions
Happy Holidays and a Prosperous New Year to all Captains. Thanks for the gifts @admin Looking forward to more Naval Action and soon Ultimate Admiral: Age of Sail in 2019! -
Work in progress - UItimate Admiral: Age of Sail
DeRuyter replied to sterner's topic in General discussions
In the UG series you give orders to units to move to a certain location or to fire on a specific target, so my sense would be that ships are units and you can give orders to individual ships. However not like in NA where you are in continuous control of an individual ship. You as the player are managing a squadron or fleet of ships. -
Work in progress - UItimate Admiral: Age of Sail
DeRuyter replied to sterner's topic in General discussions
Awesome! 👍 -
Just finished this one: Highly recommended. Also just started this one. Before NA timeline but hey it is about the "West Indies", boucaniers and sea battles: My wish list includes Mark Adkins "Trafalgar Companion" which I am ashamed to admit I do not own. 😔 I do have his Waterloo book though! @Hethwill the Red Duke I like George Daughan and would recommend the book below which he wrote about the strategic effects of New York and the Hudson river valley in the Revolutionary War. Lastly here is a book that covers the building and entire career of the USS Essex rather than the Pacific cruise:
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Well now, this looks like an exciting new forum.
DeRuyter replied to akd's topic in General discussions
When does the closed beta start - sign me up! 😊 Of course one can hope for "Ultimate General: Napoleon" as well...….someday! -
Improvement in Flags DLC in battle
DeRuyter replied to Hethwill's topic in Current Feature Improvement Suggestions
+1 Much better value for Flags DLC then. Even better if flags showed in OW but I understand there are technical issues with that. -
The popularity of tanks in the arena has come to miniatures now too. I have a game called "What a Tanker" from a UK games company (Too Fat Lardies). All tanks no infantry or artillery, but it is meant for a fun beer and pretzels game. Of course unlike WoT all the tanks in the game have seen combat action. 😉
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My first army was English HYW using 15mm Essex minis. Painted it for a bit earlier than Agincourt though - Edward III.
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@Hethwill the Red Duke Oh man that brings back memories! I think I still have that game loaded on an old PC somewhere! Then again table top DBA was one of the first games I painted miniatures for! (1990s). Only thing for me I never made the Wargaming.net connection until you posted the screen shot! 😲
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Naval Action asset (ship) viewer
DeRuyter replied to z4ys's topic in Current Feature Improvement Suggestions
I would add stats - like a mini Wiki page. -
I understand just a little joking on my part. I hope they are able to launch a complete game without the need for DLC. But yes if it can't be done that way then DLC like expansion for South American navies or something would be welcome.
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Are you lobbying for a base game limited to the Royal Navy and the Kaiserliche Marine? 😉 The prior games didn't go down the DLC route and I hope this one wouldn't either.
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Must be a short season! ❄️
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There should be plenty that used their ships in action during the time period: US, Spain, Russia, Japan and more.
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Explosive shells for Mortar Brig
DeRuyter replied to Njord's topic in Current Feature Improvement Suggestions
All Bomb ships, the Mortar brig in game, fired explosive rounds. Put another way that is the ammo that mortars used - dropping exploding shells into the forts. What we don't have in the game are the graphic effects of these shells. As far as the HMS Terror there were several with the last built in 1813 and then lost on Franklin's Arctic expedition. An earlier Terror participated in the 1801 Battle of Copenhagen. Both ships were armed with 2 mortars a 13" and a 10". I believe we have the 13" in the game. They were larger than the brig in game but still only armed with a few 6 lb guns in addition to the mortars.- 4 replies
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Ultimate Admiral: Dreadnoughts enters testing phase
DeRuyter replied to Nick Thomadis's topic in General Discussions
Count me in! Love the Pre-dreadnought/dreadnought era. "You may fire when you are ready Gridley" Pics taken on a visit to the USS Olympia to help my application: -
@Captiva Did you delete your character or re-roll on the test server? Seems that might be a reason - like OP and @EliteDelta ? I got one but I stuck with same character and grinded to the 10k.
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Exactly. Not a bug or scheme to get you out sailing, but a feature to keep people from accidentally deleting their ships. You could sink some Tbrigs on your way down to close it and score some doubloons so you won't be wasting your time.
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Partial materials wipe - advanced warning
DeRuyter replied to admin's topic in News Announcements & Important discussions
Go to the testbed server and you will see that the crafting system is being streamlined. Many of the intermediate goods such as iron fittings, carriages, ballast, etc have been removed. So ship crafting is easier in general. -
Reduce the crew numbers on the indiaman
DeRuyter replied to o Barão's topic in Current Feature Improvement Suggestions
That's why I said there was a gameplay reason behind the higher crew numbers. -
Members of gun crews were assigned secondary tasks such as fire fighter, sail trimmer or boarder. So part of each gun crew would be called away in a boarding action, more likely for an attack vs. defense. Look at this paper noting the crew duties. http://www.navyandmarine.org/ondeck/1800gundrill.htm Looking at the main gun deck a high proportion of crew had boarder as a secondary duty. The spar deck or quarter deck carronades not so much as they were charged with firing grape into attacking boarders (Fire deck Guns option). I would say that for frigates and smaller ships you would have a high proportion of the crew fending off attackers so while the guns could be worked the rate of fire should suffer. For SoL I suspect that the main battery could continue to fire without much of a problem.
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Reduce the crew numbers on the indiaman
DeRuyter replied to o Barão's topic in Current Feature Improvement Suggestions
I think there is something to what @Angus MacDuff says, there is a gameplay reason behind it. The issue of crew numbers on traders has been raised before. If I remember correctly they did decrease crew on the smaller traders. Here is part of my post on the Indiaman crew from 2016: East Indiamen normally carried closer to 120 crew rather than the 380 we see in game. An example would be the EIC ship Ceylon captured during the Mauritius campaign in 1810. Original complement was 90 and in 1810 she had 110. https://en.wikipedia.org/wiki/Ceylon_(1803_ship) Another example would be in "Two Years Before the Mast" the brig that the author sailed around the horn on had a crew of 10. -
Correct but because of the expense involved in the construction of the Humpheries 44 gun design, the USS Constellation, Chesapeake and Congress were all built as lighter, smaller 38 gun frigates. So the sister ships of the USS Constitution were the USS United States and the USS President. There is a conspicuous absence of Dutch ships in the game though. IMO before thinking about a US SoL let's have some Dutch ships, whether a warship or a flute!