Search the Community
Showing results for tags 'mortar brig'.
Found 4 results
Most famously used in the bombardment of Fort McHenry during the War of 1812 only 5 years after the last Battle of Copenhagen that saw deployment of the Christian VII that was recently added. I think as it fits in the timeframe of NA, it should at least be considered. I also don't think there is a balance issue. The actual performance could remain the same ( only with much higher chance for a fire ) or there could alternatively also be a reskin of the Mortar Brig called HMS Terror / HMS Meteor with higher BR to compensate for potentially higher performance / buffs in damage. Even if only the visuals would be added at some point, I think it would make for more interesting cinematics in port battles. Adding only higher fire chance seems reaonable, given the minor effect of fire ( unless used on purpose to fireship ) and the low chance of currently implemented mortar balls actually causing fire.
The Mortar Officer perk is a definite requirement when operating a mortar brig and it costs 2 perk points, but the problem is the perk reset permit costs 200 dubloons, so in order to participate in a port battle in the mortar brig you are looking at a minimum outlay of 400 dubloons to operate the mortar brig and then change back to your normal perks, or go around gimped with your perks when not using a mortar brig. Either drastically reduce the cost of a perk reset to maybe 20 dubloons or make the mortar officer perk into a permanent mod that can be installed on a mortar brig maybe at a one off cost of 200 dubloons.
@adminAt the port battle of Salamanca we sailed in our PB fleet of first and second rates and me as the mortar brig. We were all in the same battle group to up our BR to more then 10000. While sailing through the screeners several 1st rates got tagged but nothing happened, however when i in the mortar brig was tagged i was dragged in to a battle together with another of our screening groups. None of the people in my battle group got dragged in. I also did an F11
Does that apply only to mortar brigs or does that ship knowledge slot boost general cannon accuracy? Thanks!