Search the Community
Showing results for tags 'explosions'.
Most famously used in the bombardment of Fort McHenry during the War of 1812 only 5 years after the last Battle of Copenhagen that saw deployment of the Christian VII that was recently added. I think as it fits in the timeframe of NA, it should at least be considered. I also don't think there is a balance issue. The actual performance could remain the same ( only with much higher chance for a fire ) or there could alternatively also be a reskin of the Mortar Brig called HMS Terror / HMS Meteor with higher BR to compensate for potentially higher performance / buffs in damage. Even if
Usually if your ship catches on fire and then explodes (which is rare) it usually just blows off your masts and causes damage to the crew and ship. My idea is to add ship splitting after a second explosion than just blowing off your masts and causing damage again. This would be a super rare occurrence considering the rarity of a ship exploding a second time but I think it would be a very fun edition to the game and would make it much more realistic because barely any ships survived a large 2nd explosion and sometimes split apart (depending on where the explosion was). Some examples of ship
Ahoy people, new guy here, and I bring cannons and explosions. Last month, people working for the Danish Fregatten Jylland museum ship decided to test out one of the old cannons, since It's almost never been done in modern times, and there's little historical evidence detailing the accuracy of the old ship cannons. Fregatten Jylland (The Frigate Jylland) Is one of the world's largest wooden warships, and is both a screw-propelled steam frigate and a sailship. She fought in the Second Schleswig War in 1864, where during the Battle of Heligoland, she sustained a direct hit from an Austri