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Patch 17: Finalization of the sailing and combat models


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11 minutes ago, Banished Privateer said:

1. Trinc has stronger pump, about same HP, and sails HP (slight difference), a bit higher speed, better turn rate, a bit better max weight. Thickness 1cm less. YUGE difference.

2. You say Endy has more firepower, but that's just on paper. Endymion loads 24s and 9s, while 9s will be useless against Trinc and 24s will load very long time. Trinc is more balanced as it carries 18s and 12s. Trinc will penetrate everything much better than Endy and has much higher DPS.

3. Trinc has higher yard power and tacks the wind better. If a Trinc gets on your stern, you will never get rid of it. 4 bow chasers will wreck you.

4. Trinc has a better broadside power with full load of carronades compared to Endymion.

Do you have anything more to add? Plz stop crying. I use both Trincs and Endys and both ships are fine.

What difference does the pump make? If you are at the point where you are concerned about the pump starts then it is already too late.

I'd love to sail one of these Trincs that carries 12 pounders on the weather deck. Do you get them from a specialist supplier?

Sitting behind a ship like that only works if you are certain he does not have boarding mods or you do have them. The easiest way to stop someone sitting behinf you like that is to go upwind and board them.

Edited by NethrosDefectus
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1 minute ago, Banished Privateer said:

Trinc has only 9s on weather? Ah well... I haven't used longs on Trincs for ages, I thought it's same as on Essex and Pirate Frigate. You sure you can go upwind and board me? I will just slow down, adjust my speed and load grape on my bow to wipe your crew while you get your boarding prep. You will lose 100+ crew before/if you get me in boarding. Safe distance of 20m and you will never board me.

Not sure where I challenged you to a boarding action? You seem to be taking this personally sir.

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1 hour ago, admin said:

Speeds have been updated for lighter vessels and majority of light vessels have received a speed buff. 

Is this specific entry a result of the review on the sail plans, etc, or a for-the-sake-of-gameplay adjustment on top ?

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Ship BR
Traders Lynx 10
Lynx 45
Cutter 50
Traders Cutter 50
Privateer 55
Pickle 60
Traders Brig 60
Brig 80
Prince de Neufchatel 90
Navy Brig 90
Mercury 90
Niagara 90
Traders Snow 95
Snow 100
Rattlesnake Heavy 100
Mortar Brig 100
Cerberus 150
Le Gros Ventre 160
Renommee 165
Surprise 180
Frigate 180
Pirate Frigate 180
Le Gros Ventre Refit 165
Indiaman 195
Belle Poule 200
Essex 200
L'Hermione 210
Endymion 235
Trincomalee 240
Indefatigable 245
Ingermanland 270
Wapen von Hamburg 285
Constitution 290
Wasa 290
Agamemnon 300
Bellona 350
3rd Rate 355
St. Pavel 385
Bucentaure 430
Victory 500
L'Ocean 570
Santisima 605
Edited by McKnight
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10 minutes ago, Banished Privateer said:

Niagara 90BR and Snow 100BR?

3rd Rate has 5BR more than Bellona?

Aggamemnon has 10BR more than Wasa?

Traders Cutter has 50BR?

 

Someone explain this magic, please...

It's not magic... it's RNG :) ... everything is better with RNG.

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1 hour ago, NethrosDefectus said:

 Of course the game is skill based, I am not an idiot. Who said that? Certainly not me: we are only discuss about it ;)

 

However what I want to avoid is seeing the same ship everywhere in OW when I sail around. Before when you sailed and you saw a player on the horizon, 80% of the time it was a wasa usually in a group of them,  now when you see a player, there is a very high probability it will be an Endymion and also usually a group of them. Ships are different dut to their nature, even in the same rate. Devs cannot place the same ship with different names/classes. Of course players prefer the thougher ones. We can talk about what kind of ships we have in the pool but every ship (if correctely balanced) has better and weaker points.

The devs need to encourage players to mix things up a bit. Do you see my point now? I do, but why the Endymion rather than another ship? You suggest Devs let things stay as now, maybe because you like to sail in a certain ship, i suppose. What’s the difference if a ship has 1-2 cm more thickness? Devs did’t change the # of sailors (boarding), # of cannons and so on. I did’n see any huge change, and they are not directely responsable if some gamers buy a +100 m thickness (i exaggeratet, of cousre) with the buffs you can buy at ports or at other players. We can buff (or trim, if you like) by ourselves our beloved one. We can talk about the use (and especilly about the abuse) of those stuffs, but every ship could have a monster-built. So you can sail your beloved one, huge buffed by yourself and win anyway against those “bad boy” Endymion or whatever. 

 

Edited by blubasso
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11 minutes ago, Banished Privateer said:

Niagara 90BR and Snow 100BR?

3rd Rate has 5BR more than Bellona?

Aggamemnon has 10BR more than Wasa?

Traders Cutter has 50BR?

 

Someone explain this magic, please...

they calculated the br on pure DPS, no surprise cause now traders can mount guns too.

but this game is not all about dps. a santi its not worth 35 more than a ocean imho

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1 hour ago, admin said:

Captains

Final part of the sailing model and ship stats tuning have been deployed.

  • Battle ratings for vessels have been updated based on their strength and close range sustained damage
  • Can we get an official list and have ports BR ratings change.  The list some one posted seems off and how you pick the DPS cause the load out scan be so different
  •   Not getting how the Wasa has a lower BR than an Aggy.  Even if the Aggy got it's old stats back the Wasa still out guns her and has more HP and I think armor.
    • Nerf
      • Trincomalee, Belle Poule, Renommee, Cerberus, Mercury, Snow turn rates have been slightly decreased. Shouldn't these lights have good turn rate, that was one of the great things about the Reno and now your taking it away?

Other tunings

  • Epic events ships chests contents have been improved (gold, silver and epic)Thanks maybe we will try it again and get something decent.

 

Discuss.

 

 

1 hour ago, Never Surrender said:

Thats sadly not the truth. A mediocre player with great upgrades can beat any good player in a shop ship with no upgrades. Take for example mast upgrades: While you can shoot for half an hour masts of a ship that has winged out ballast and pino ocote on while nothing will fall down, the mediocre player just needs to concentrate on hull or chain and can delete that 'skilled' mast sniper. Thats sadly how it is. Would the game be without any upgrades and perks... than it would be real skill based. But no upgrades equals sadly no long term grinding and so no players...

I seen many a new be in a modded out/tweeked special ships get wrecked by guys with store bought ships so that isn't exactly true.  Thoguh I do believe that mods and perks give a expierence player an edge even more over a none experience player.

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14 minutes ago, King of Crowns said:

no way a 5th is worth brining now. they weren't even useful before except to capture circles. now there is no way they can pull their weight in a pb. 

hate to agree with you, with what I'm seeing on these BR's they need to adjust the port BR's too.  This means even smaller group has to fight on a big port map that was originally meant for 25 vs 25

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Victory 500, well here we come.

But best change is Cartagena Planking 5 cm thickness, not procent. Wonder what that will do shallow pb's if a nation can afford to use them on there shallow pb fleet.

Edited by staun
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49 minutes ago, Banished Privateer said:

Niagara 90BR and Snow 100BR?

3rd Rate has 5BR more than Bellona?

Formulas will of course need additional tweaks 
Right now max caliber sustained DPS has 50% weight and sustained DPS is bigger for 74 compared to Bellona. Which means at close range max caliber 74 destroys max caliber bellona faster than bellona destroys 74. 

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1 minute ago, admin said:

Formulas will of course need additional tweaks 
Right now max caliber sustained DP has 50% weight and sustained DPs is bigger for 74 compared to Bellona. Which means at close range max caliber 74 destroyed max caliber bellona faster than bellona destroyed 74. 

dps doesn't count by much in this game. I'm not sure DPS is the best way to calibrate BR. especially if you think carros are anywhere equal to longs with double shot and double charge. find a better way to make BR work than just straight dps. you would almost be better by calibrate based of the HP of the ship than DPS.  DPS is affected by to many things (double shot/double charge/carros/caliber/ ability to shoot everytime your guns are loaded.. at least the HP is a constant value. 

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5 minutes ago, King of Crowns said:

dps doesn't count by much in this game. I'm not sure DPS is the best way to calibrate BR. especially if you think carros are anywhere equal to longs with double shot and double charge. find a better way to make BR work than just straight dps. you would almost be better by calibrate based of the HP of the ship than DPS.  DPS is affected by to many things (double shot/double charge/carros/caliber/ ability to shoot everytime your guns are loaded.. at least the HP is a constant value. 

yes of course. thats probably why Wappen has the best PVP k/d on Caribbean, because its dps that exceeds 3rd rates does not matter. 
 

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