Jump to content
Game-Labs Forum

van der Clam

Members2
  • Posts

    1,539
  • Joined

  • Last visited

Everything posted by van der Clam

  1. Devs, do your best to mimic this and ppl will be elated, make sure not to lose the rolling waves and makes the sounds of wood smashing together...remember immersion is what we are wanting. GL
  2. When mousing over an item posted in chat, I'd really like to see a pic in the description; especially for paint schemes.
  3. Lobby events, yes please, but Admin told me no, i'm stupid. I just didn't want to have to lose OPs that produce just to get an OP near the events. :/
  4. Yes, we have all asked for this, along with a clan dockyard to share ships. +1 devs and admins please take notice.
  5. I manage a Discord server for PvP2. Feel free to join; just provide your in-game nation for us to verify. https://discord.gg/WSTue5f
  6. I'm following the topic in hopes of seeing a response form the devs. I'm hoping this system will have a slight tweak in the land/zones pb patch. Also, keep the battle timers open for OW pvp. Let player determine when the battle is over once all ships are sunk/captured and no one else wants or can join it.
  7. I've advocated for this for months, but ppl didn't like the idea, pretty much saying it takes enough time to gather the resources to build. I personally wanted it to take as long as it would in RL but in game time.
  8. Here's a test, have 2 servers: one for OW and one for arcade arena tournaments. The OW server would remain the same allowing for conquests and such. The arena server would be the battles only part. And characters from each server would not be usable on the other server. So your rank and ships unlocked in the arena server will not carry over to the OW server, nor would your rank and crafted ships in the OW server carry over to the arena server.
  9. So are we going to be require to purchase another OP and sail safely to the Bahamas and stock it with ships just to be able to participate? If so, that means we lose production from an OP
  10. But do you have gank mates? The reason AI fleets were brought back is because gank mates were making it completely unbalanced against solo players. And now, all I see are all the complainers of AI fleets are actually using them also...along with their gank mates. You cannot have this both ways. I feel we deserve to command a small fleet and not just a single ship.
  11. So, because people don't do the small/large battles any more, you want them to create a server specifically for such a thing....that no one does any more? How about people just use what is already active in the game? I get tired of hearing people cry for PvP and want only PvP, yet they don't use the one thing in the game that would give them instant PvP.
  12. My first crafted ship with the new regional bonuses since crafting a Lynx 3 months ago.
  13. As I read it, he means, SOB from PvP2 left ot PvP1 to start KIN; and then KIN recently disbanded to create ZERG still on PvP1. But I could be wrong...hopefully. heh
  14. I love this mechanic....hope they don't prevent beachings
  15. This has been begged for by many for a long time...since I've been playing in March, at least.
  16. Yea, um....no to this new forum layout. Ya might want to just host your our forum.
  17. LOL, "in fact, a Dutchman was leading it" Yes, the devs need a live q&a session. Hope you feel better mate.
  18. Interesting.... my secondaries are almost spot on also
  19. NPG? We know what clan you belong to! Drop those pants boys, it's illegal to play this game with em on!
  20. I like the ideas presented by the OP, and it is apparent he does understand player immersion from a dev pov. However, I have no concerns over seeing these exceptional ships. I don't feel these need to diminish in quantity and become more rare. 2/4s and below are great throw-away ships. What I want to see are all SoLs become more rare. I like this idea being applied to 1st-3rd rates in some fashion.
×
×
  • Create New...