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van der Clam

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Everything posted by van der Clam

  1. I know many clans may not be able to afford TS servers and perhaps people would like a centralized voice server to easily contact people from other clans or even other nations. So, I'm sending an invite to any Discord users to join the Naval Action PvP2 specific server. It features nation roles with their own chat and voice channels, an Ambassador's Room, and Marketplace. If you consider joining, please follow these simple rules... 1. Please post your in-game nation to be assigned to. We will verify your IGN. If we cannot verify your IGN and nation, you will remain limited in your usage of the server. 2. We WILL NOT accept any degree of RACISM, XENOPHOBIA, and/or similar related intolerances. If we are presented with evidence of this, we will ban the violating person(s) from this server. It is everyone's duty and responsibility to uphold others to this rule. 3. Banter is fine, but personal attacks on anyone will not be tolerated and person(s) deemed to be guilty of this will be banned from the server. Also, if anyone is interested in helping admin this Discord server, send a PM upon joining. TY https://discord.gg/WSTue5f
  2. I'd have to disagree with only 1 perk per officer. There so many perk currently, and if we do this right, there certainly could (and should) be many more perks. It would be a shame to have only 3 officers, each having only 1 perk. I totally agree that the officer needs to level up each perk by use of that perk, and not by buying it. I also totally agree that player rank decides how many officers are allowed, however we certainly don't want to make this game any harder for newbs than it already is. I believe we need to think of this in an easy formula for devs, something that applies easily to all officers at each level. Anyone good at them maths things? I'll lay out the idea currently: So player chooses a Carpenter Officer. The first perk they choose is Expert Carpenter. Take the fully ranked up perk at 100% and lower it by 20% for each level below rank 5. Rank 5 ----- +5% repair to Hull / +5% OW repair Rank 4 ----- minus 20% from Rank 5 Rank 3 ----- minus 20% from Rank 4 etc, etc Or they could simply make it just Rank 5 @ +5%, Rank 4 @ +4%, etc, etc So basically, whatever the perk is at Rank 5 would work at 100% its intended bonus, and each rank below that would be 20% less. (I think I just repeated myself...)
  3. I second this motion. However, all players need to remember and refer back to the August poll about OW size and the number of ports. I cannot remember where to find this, but last I saw the poll, more people voted that there are way too many ports (especially unimportant ports) and that everything is spread out too far for there to be much PvP. With these regions, basically it now lowers the number of ports to battle over, essentially decreasing the size of the map. Also, with the regions being unbalanced, it will certainly increase PvP in the 'rich' regions that provide the good bonuses. What I'd propose is making the regional capitals non-capturable UNTIL the PLAYER ACTIVE ports are taken. So, say you want to attack Ponce County. A couple of Spanish players have OPs and buildings at Guanica and at Vieques. Before a nation wants to wage war against Ponce regional capital, they have to capture Guanica and Vieques. The non-active ports in the regions are not required. Immediately as soon as the active ports are captured, only then does the regional capital Ponce open. This could mean a 3+ day war for a single region, depending on how many ports are active, creating plenty of PvP from screenings and PBs.
  4. It has come to the attention of Total Oblivion that our Flying Dutchmen do not have proper documents from the Dutch Republic to engage her nation's enemies throughout the Caribbean. To this, we provide an excerpt from the opening of the trade protection company of Total Oblivion and her Flying Dutchmen in 1665. ".....Considering the current decline of the WIC, and the recent loss of their holdings in Brazil to the Portuguese and the upcoming ceding of New Netherlands (New York) to the English, it has come to the attention of William III, Prince of Orange, that to prevent further losses in the Caribbean, a resurgence was indeed necessary. By order of de Staten-Generaal and our majesty, the Prince of Orange, grant full authority over the holdings of the Dutch Republic in these Caribbean Seas, namely to claim control over Willemstad, in an effort to regain a strong Dutch presence in these trade rich seas." Because of a total-loss fire in the New Netherlands Archives that house all decrees for all Dutch trade companies in the Americas, it took some time to search the Nationaal Archief in The Hague. However, the original decree has been located and is now incorporated in our original recruitment post along with the English translation.
  5. It is also to be more historically accurate in regards to location of resources and to the feel of the national ships. The latter meaning that Brits had their English Oak and did not have access nor the fortitude to gain the better Live Oak from southern US. Rather than people instantly making complaints about the change the need to give it a true attempt. Go out and conquer, or raid and use the delivery system. There are ways to gather resources that might take some time, but this kind of game is not meant to cater to those who have no patience. I would like to see testing vids of each wood type (including the fine types) on the same ship with the same cannon. Remember, we are here to test this game.
  6. Will you please stop adding British ships into this game until the Dutch finally has a trader/warship, 4th rate, and a SoL? Sweden also needs ships. Will you please provide a full in-depth list of all resources and what materials require them? Will you please bring back port market information on the map when mousing over a visited port? Also with the above mentioned, will you please make the port info transparent so we can still see the map and the highlighted regions behind it? Lastly, and most importantly, refer to the first question until that answer is yes.
  7. It took 8 Dutch mates only 3 fleet missions together, plus random trader and fleet raids to raise to 100%. And as you see, already after only 2 days almost all nations have capped other regions. (I say 2 days because something was wrong with the patch generating hostility points, so Friday was a hotfix)
  8. +1, upvote, also like the idea of the 'penalty' of it not being a 1 for 1 reconvert.
  9. Hey switch from TS to Discord. It's free and the push-to-talk is working great now. Here is the 'official' NA server: https://discord.gg/8AdC6 Here is our clan's: https://discord.gg/BcpUdQ2 Very commendable to not raid the warehouse. I did the same for our clan when leaving to Dutch. Sweden should be active, I think. TY for the update.
  10. You will find that most clans have Code of Conducts that sometimes include (or you can infer from them) a mission statement. Is this what you are looking for? http://totc.lefora.com/forums/72/Recruitment-CoCs
  11. Hey you pompous jackass, at least we moron fanboys know when to use a conjunction and punctuation! Furthermore, we know how to constructively criticize, rather than just puke out disdain that speaks of absolutely nothing other than one MORON's opinion.
  12. How about a depth check? Shout: Check the draught lines! Call back: Steady as she goes! When you takes leaks Shout: Plug those leaks, mates, or we'll all meet Davy Jones! Call back: Shoring the holes! or funny ones? Shout: Where's the pilot headed? Call back: To the beach, sir!, or To Atlantis, sir!, In circles, sir! or locational in OW... When nearing a port.. Shout: Who's on the dock? Call back: Land ho! crossing the equator...(altho it's not in game atm) Call: It's time for Neptune's Court! In rough seas... Shout: Batten down the hatches, ladies! Call back: We're gonna get wet this time! Maybe randomly in OW remind them of myths/superstitions? Calls: Plug your ears, boys, the Sirens be singing. Be on the lookout for The Flying Dutchman. The Kraken be lurkin' about. also would be cool to have these in different languages we can choose.
  13. Indeed, i've not see content patches/updates on any other days.
  14. Did Steam die for anyone else? It's not allowing log-ins even on the website.
  15. We now are in need of raising our minimum rank requirement to Tweede Lt and above; and to require US prime-time activity during as many nights as possible. This is our effort to prevent spais from infiltrating Dutch operations. TY, yo7, GLHF!
  16. That moment you and your mates sail 45 minutes in pirate frigs to go pirate hunting outside Sunbury, and 5 minutes into the battle you suffer ping spikes of 2k+. :/ But good fun nonetheless.
  17. Then we won't be able to provide you a letter of marque from the Kingdom of the Netherlands, as we cannot trust your loyalties
  18. What is weird about games and RL is that in both people hold grudges against others for generations, centuries, even millennia...(mid-east vs west), and they can't ever accept that perhaps that person's child had absolutely nothing to do with the quarrel and yet he's hated for what the dad did. (Take this back generations.) It is so weird that it continues even in games where we fight over pixels. The only way this mentality can ever be beaten is by forgiveness....and moving on. The only person who you have control over during a fight is yourself, and if you won't stop the fight then it won't stop. Of course, we all learn our lessons about certain people and know what to expect from that person, but that doesn't mean everyone associated by nationality is the same. So with this simple fact, how is it so impossible for a reset of the game to not influence a reset of peoples mentalities about other nations and prevent a reset of said alliances also? As a former US player during the Great Spanish Trickery from the Brits, I had great trepidation about ever having an alliance with Britain, or even British players, yet now I am fighting side by side under the same flag with some of those Brits. Allow this reset to be a reset, otherwise nothing new will ever happen...at least not with the grudge holder.
  19. I just ask that devs please stop with all the British ships. We have nations represented in this game that have no ship. Give the Dutch and Swedes their due respect. (Oh and like I demanded before , put some old out-of-time-frame famous ships hidden in fleets near our capital zones. I seriously want to cap the Whydah from a pirate fleet outside MT and the Vasa and recap de Zeven Provincien from some dirty thief who was brave enough to cap one in Dutchland!)
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