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Everything posted by van der Clam
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Yet, we all know there are nations out there who purposely "test" every little thing there is to game the mechanics. You may not be one of them, but you know there are those kind who do and don't report what they find. Instead they keep it to themselves so they're the only ones who know the tricks.
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Our biggest struggle with doing Player Raids with only a few ppl is that we have to kill all the AI warships. Why do NPC Raids not also have to kill all our ships? Granted, it is very easy to defend just by sailing straight to the trader ships and sinking them, ignoring the NPC warships. But on Player Raids, it makes no sense that we can't just sneak in and capture the Indiaman and sneak out without wasting time on the NPC warships.
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Russia so bored they try to kill off smaller nations?
van der Clam replied to Carl von Lichtenfels's topic in National news
Vive la France! -
NEW Port Battle System for community review
van der Clam replied to Never's topic in Current Feature Improvement Suggestions
@erelkivtuadrater I get your point that there was some diversity, but look at your first image. Nearly all Bucs won, and the diverse side got wasted. Look at the second image, almost all Bucs kicked the ass of the diverse side again. So my point still stand, no matter the port BR diversity does not win when the other team is filled with the meta. The only way to have diversity in port battles, imho, is to limit the BR per rate. Or maybe I'm missing your point still. If 45 point ports allowed only 1600 BR for 1st rates you would have a choice of 1 L'Ocean, or 1 Santi, or 2 Victories. (Same for all rates.) Say 55 point ports had 3200 BR for 1st rates you could have 3 L'Os or 3 Santis, or 4 Vics. 2nd rates and 3rd rates all the way down would offer even more variety because of the varied BR in those rates. -
@Gregory Rainsborough Nice write-up and port map with overall strategy drawings. Bur next time it would be awesome to see the fleet arrangements with the ingame map (no health bars). Get your people on it.
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NEW Port Battle System for community review
van der Clam replied to Never's topic in Current Feature Improvement Suggestions
@erelkivtuadrater So, if the BR was lowered to whatever redii is suggesting, what ships would people bring? Still as many 1st rates as possible. I've watched many vids on port battles over the years, and I've never seen diversity of ships in port battles, no matter what the BR was. Sure, you see the occasional 3rd or 4th rates, but looking at their rank will explain why. (Of course, this does not apply to Russian PB fleets, or the new LAMA fleets. In those you see a wide variety because their ships are impenetrable. Every one of their battles looks the same, enemy side all sunk or captured and their side not even damaged. Would be nice to see LLAMA fight the REDS/or any of the other big Russian clans. But I think that's physically impossible.) This was my BR suggestion for ports -
2 New Items: Loki Rune, And Ship Logbook
van der Clam replied to admin's topic in News Announcements & Important discussions
@FarragoInteresting. I wonder if that was patched in yesterday, because Saturday and Sunday I never ran out. -
This is how I seem to get dumped into Loki Battles nearly 80% of the time...empty hp all around. #FixLokiBattles
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2 New Items: Loki Rune, And Ship Logbook
van der Clam replied to admin's topic in News Announcements & Important discussions
Double Ball/Charge never runs out on a NPC, as long as you never change the shot type. I've loaded into a few Loki's that have either of these loaded and they never ran out of ammo. But I can say the only NPC that I feel are "over buffed or crazy strong" are the Elite NPC. Their sails are too strong, as is their hull (some shots don't even register), but of course it doesn't matter if you attack only lower rate elites, or group up on higher rate elites. Also, can you confirm/deny that our player ship has an agility nerf when fighting Elite NPC? My Prince dN is more agile than a Snow when facing any normal NPC, but as soon as I face an Elite NPC, it becomes a complete log, unable to turn, or stop. (Oddly, the acceleration seem unaffected.) Basically, when facing regular NPC, my ships are brilliant, when facing an Elite NPC, they move like they're half full of water. -
More traders (LGVs) on the seas
van der Clam replied to Vonatar's topic in Current Feature Improvement Suggestions
Yes, with escorts of mixed rates. In fact, #MixedFleets please, @admin -
The 2 times I used it so far, I was dumped into an already sinking AI. First time I was able to get a full broadside off in Swedish Surprise vs a Danish Wasa. The other time I was 10 seconds from fully sunk. I should've ss'd them both.
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Naval Action Classic
van der Clam replied to Cmdr RideZ's topic in Current Feature Improvement Suggestions
@admin Seeing your YT channel has 4k subs, it would be nice to see regular vids pop back up giving us update info, future plans, ships, etc. -
from noob to greater noob the first 500 hours in this game
van der Clam replied to Dread2005's topic in Caribbean News
3,600 hours, maybe 20% afk sailing missions, still sink 80% of the time in PvP, enjoyed every minute of it, despite getting upset at ganks, and being upset with zergs, and being upset with crafting XP being changed, and being upset with Frontlines not being implemented as I feel it should be, and being upset with multiple other things. I've taken a couple weeks off from time to time, but I always come back, because there is nothing else like it. #Newbs4Life -
Just found this....guess I'm late to the party, but cool to watch. Video Series 3d model video
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Russia so bored they try to kill off smaller nations?
van der Clam replied to Carl von Lichtenfels's topic in National news
I think alliances could work again if it applied to port battles only and didn't prevent OW battles. Already we can choose to join any weaker side of OW battles. So there's technically an alliance there, IF we choose to join that battle. We just need the ability to help in Port Battles. The voting system got fekt by alt clans who screwed the votes. And most of these alt clans were just trader alts. If it were somehow tied to other activities like PvE and PvP kills or damage, then perhaps it might work. I would make the kills count too heavy, because ppl are already in a weak ship....but if the weight was on damage, it could help. I don't know. All I do know is that weaker nations need to join forces in PBs to help each other. -
Holyhell...I think this is the first time I've seen your Privateer sink.....
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What's the error? When I was Dutch and he hunted us outside Wms, it always showed the same thing for him. Ooohhh except he never had a fleet ship...until after the battle. 😕
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I'm more of one of those guys who keeps Combat News open and heads that way and usually head to PZs when they seem active. But I play at night EST times mostly. So, ya, it can be thin at times, but pvp is still there.
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Pop may be "low", but I and many others find plenty of pvp every time we log in. And every PB seems full. So, I, personally, am not concerned.
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