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Everything posted by Anne Wildcat
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Ship Durability suggestion
Anne Wildcat replied to Yngvarr's topic in Current Feature Improvement Suggestions
My suggestion would be allow to choose durabilities on crafting, more dur requires more mats. This, I think, would satisfy both crowds.- 43 replies
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- ship durabilty
- grind
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Talk about arrogant. I only have weekends to play, so maybe 8 hours a week and I'm a hardcore fan. Not leaving. Yes this patch is hard, week 3 and still getting my Econ and money stash set up, but it doesn't deter me.
- 25 replies
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- player attrition
- crafting balance
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Such is a lord.... part 2
Anne Wildcat replied to admin's topic in News Announcements & Important discussions
I thought Devs wanted SoLs to be a wow factor but with the new conquest mechanism it seems like SoLs will be easy to get again. Personally, I'd like SoLs to be rare. -
BRING BACK NPC CAPTURE
Anne Wildcat replied to bruce1833's topic in Current Feature Improvement Suggestions
@Global Pirates Just leave South Haiti for us French to harass Brits. ? Back on topic, someone above posted allowing capture of AI 6th rates and lower. I think that would be good in case someone loses everything, it will allow them to get back on their feet without returning to the basic cutter. Plus I enjoyed my first capture, even though it was AI, and would like to give new players that same feeling. -
pirates using outlaw battles to keep traders safe
Anne Wildcat replied to King of Crowns's topic in Tribunal - Трибунал
I thought basic cutters couldn't have fleets? -
Patch thoughts.
Anne Wildcat replied to HachiRoku's topic in Current Feature Improvement Suggestions
Nice job! There definitely need to be more people out there interested in trader raiding than making money or grinding skill slots -
More Trade
Anne Wildcat replied to VliegendeHollander's topic in Current Feature Improvement Suggestions
Take note of what trade goods are sold for in your nations capital, I actually created a spreadsheet to make it easier for me. Then go to a nearby enemy port. There is probably something there that you can make money off of. Yesterday I made a huge mistake, I got down to 16k gold after harvesting Oak, do not do what I did. You want at least 100k to be able to fill your boat with goods. But I was able to make it back to 126k from 16k doing trade runs. I'm sure all the really money making materials will be bought but there will be something at enemy ports not too far away to make money from. You will not need to sail hours just to make some money. I hope this helps. -
Hire AI to Deliver
Anne Wildcat replied to Discord's topic in Current Feature Improvement Suggestions
Maybe you can find someone in your nation that doesn't mind the sail and pay them to do it? -
More Trade
Anne Wildcat replied to VliegendeHollander's topic in Current Feature Improvement Suggestions
What nation do you play for? Ask in nation chat. I'm sure there are some people in your nation who know how to make money relatively fast. -
Teleport to outpost.
Anne Wildcat replied to Uno, nessuno e centomila's question in Feature proposals and Gameplay Help Q&A
Cayman Brac is a Free Town. You can no longer teleport to and from free towns but you can teleport between national outposts. -
Basic Cutter needs a change
Anne Wildcat replied to a topic in Current Feature Improvement Suggestions
Maybe on basic cutters you can only do 1v1? I like basic cutter PvP. -
Patch thoughts.
Anne Wildcat replied to HachiRoku's topic in Current Feature Improvement Suggestions
I'm definitely not new to the game and I still struggle with the lowest level mission in a basic cutter. ? I should try it more but basically I avoid it. What I do for fun is search for PVP in my basic cutter (yes, PVP, please don't take that away as suggested in another thread) or hit AI trader brigs, I also suggest please bring back AI trader lynxs and cutters back to the game. Point being, there are ways for a new player to make money and level up other than missions. Edit: Hit an AI trader brig the other day and got lucky getting a historical artifact which sells for more than 80k. Got outposts and buildings set up -
BRING BACK NPC CAPTURE
Anne Wildcat replied to bruce1833's topic in Current Feature Improvement Suggestions
Yes please, at least bring back capture of AI traders. If while hunting in enemy waters I hit an AI trader, it was nice when you could take control of the trader, enter an enemy port under the smuggler flag, and sell the goods. -
Naval Action - Magic moments
Anne Wildcat replied to admin's topic in News Announcements & Important discussions
A few early moments I remember sailing from Mortimer to meet some friends in the Bahamas. We were going to pull a flag for a shallow water port battle. I got completely lost on the way to the meeting point, had to find a port and then figure out where I was. It was frustrating seeing land then realizing there was no port there, but still very fun. I loved the feeling of getting lost. And then on the way to plant the flag it was raining, making it hard to find the port. I also like joining my clan mates in missions or hitting AI ships, even though everyone was in light frigates or third rates and I was still in a basic cutter. I really enjoyed hitting larger ships in the basic cutter and trying to outmaneuver the gunfire. I loved the very first time I captured an AI trader ? and the very first time I sunk a player trader as I was not good enough to slow him down enough to board.- 233 replies
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- veteran feedback
- magic moments
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Ok, now I need to attack an AI trader facing east or west just to make sure. Lol.
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I don't think it should close if NA detects TS or discord. Why try to deter communication? If you are worried about revenge fleets, my solution is get rid of the decimals on the GPS, use integers only, and hide the coords on the F11 menu.
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- suggestion
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If you look on Google Earth you can find the Canal de la Tortue by Port de Paix so Tortuga may not be a Disney creation.
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so I started learning to oil paint 3 months ago...
Anne Wildcat replied to CatSwift's topic in Tavern
Love the paintings! Save them to Imgur or something & share the links. -
The Beginning of Naval Action
Anne Wildcat replied to OneEyedSnake's topic in Current Feature Improvement Suggestions
I'll be out there @TommyShelby probably in gray ships as good ones will be too hard to replace. -
I still think it would be possible to send expeditions out at ports for cards (like I think was originally planned), have those cards become collections when completed can be turned into admirality for something.
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The Beginning of Naval Action
Anne Wildcat replied to OneEyedSnake's topic in Current Feature Improvement Suggestions
Couldn't you still send expeditions out at ports you visit for cards? Maybe have collections you can trade in at admirality for something? -
I'd like to see exploration missions & collections that can be turned in for items such as paint jobs, titles, or special sail customizations. Add to it a collection for rare fish, as we already have rare fish in game.