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Found 19 results

  1. Lets assume the HMS Pickle was never a free ship in NA. Would you buy HMS Pickle dlc? Now you have the chance to buy her for 4.99€/$. Would you do it?
  2. Dear Captains. Especially Captains who spent more than 100 hours in game. Can you be so kind and share your magic moments in Naval Action. Moments that made you stay in the game. Moments that bring you back every day or every week. Moments that make your evenings exciting in our game. Moments that made you say wow. Especially if you played more than 1000 hours. PVE or PVP does not matter. We were so focused on fixing problems that we forgot to focus on magic moments. Information you share here will help us create more magic moments like that or maybe refocus advertising around them to point players to reach those beautiful and exciting things faster. ps. please post your old magic moments if you recently became a hater
  3. LAntorcha


    This is aimed to the Developers. Would you pay for an Editor, in a DLC format or whatever? I would. Thanks.
  4. Because of much and many posts discussing the sense or nonsense of grinding for mods, books and ship slots, me - and, I am sure the devs too (@admin and @Ink) - are eager to know why people commit themselves to grind for the above mentioned assets.
  5. Hello Everyone. I've been thinking about the mechanics of screening in-game at the moment, and I would like to ask the opinion of others. I have put together a suggestion on how to stop screening from ruining RvR (in my opinion), so please tell me what you think by voting or posting below. Suggestion Overwiew To avoid the situation where a nation decides to screen a port battle instead of actually fighting, a mechanic could be added where a PB fleet is granted immunity for a short period of time before and after the PB, to allow them to get into and out of the area. Mechanics Before the battle, an officer of the clan that scheduled the PB can choose to make a battle group for the specific port battle. (I imagine something where you can click on your scheduled battles, and there is an option to make a battlegroup for that battle.) Once started, this battlegroup will behave normally, except that 15 minutes (time could be adjusted) before the PB starts, everyone in the group will become immune to being tagged, but also will not be able to tag other players. This immunity will continue 15 minutes after the PB has ended, and will then expire. Conditions -If a player leaves the battlegroup, they lose all immunity. -If the battle group is disbanded, all immunity is gone. Argument I think defenders have their chance to stop a battle during the hostility generation. Once the battle is scheduled, it seems silly to be able to park a SOL fleet of 50 people outside a port, to stop the 10 enemies trying to get to the battle. In my opinion, this will put more importance on attacking enemies while they grind hostility, instead of having the safety net of screening them out.
  6. clan or country ? as the poll title says
  7. van der Decken

    Dutch All-Call Poll

    Calling all sailors planning to join the Dutch nation.... With the upcoming major patch and server changes, we are curious to know which server you will join and if you will participate in the DHC. It would also be helpful to reply to this post announcing your new IGN (in-game name) and what clan you intend to be a member of. TY
  8. Major General La Fayette

    Pagan Pete's Contest poll

    Weeks ago, @Pagan Pete started a contest to name his future ship, after the wipe, many names were send and he choose 3 of them, now its your turn to choose (I created this poll because Pete can't start polls so he asked me to do it) The contest :
  9. PIerrick de Badas

    Splitting national new

    I always ask myself why pvp1 and pvp2 were sharing the same forum on national news. It was propably to hide the few activities on pvp2. now that both server will have enough drama (politic off) and I hope people to share good time should or good fight, do you think it's time to have one server per server to make the things more clear?
  10. Simply to see where the player base of Naval Action is primarily at. -If you wish to also add time zone in (GMT) in comments.
  11. Mr. Mercanto

    Poll: Who Do You Play As

    So I've noticed that in discussions about the game, most people seem to discuss playing as the Confederacy. As a Union re-enactor and as someone who plays as Union forces about 95% of the time, I find myself reminded of Civil War re-enacting where the Confederates usually outnumber us Fake Federals, sometimes by a margin of 2:1. So I'm curious, are there more Confederate players here, or am so used to being outnumbered by Confederates that I just see it everywhere I go? ;P So the question is, who do you usually play as? Union, or Confederate? This doesn't mean all the time (we all go the dark side sometimes ), but I mean usually (I know this is rather vague, think more then 60% of the time, or just which side you feel more familiar using). For bonus points, it might be fun to state why we fight for a certain side in the comments! (let's not get political though, there's already a seven page thread debating the issues around the war, no harm in keeping this thread light ) Thanks for participating!
  12. One of my last attempts to try and get some insights. Due to the lack of info what the devs are actually considering at the moment, I tried to adress the issues not 100% somewhat coming in the next patch. Mostly based on the constructive suggestions of Lord Vicous, which post to this day has not had any official feedback. But also points found in various discussions all over the forum. This is not to give suggestions for features in the long-run but for making NA interesting again in the current state, only requiring somewhat tweaking and to give the devs a somewhat overview of the plebs thinking. This shall NOT be a platform for the issues on RvR & Hostility Diplomatics Pirate Nation Rework Crafting Rework but rather the "simple" things. Edit: Trying to show "what" can be touched again (retrospective the last patches) to bring NA back to its old glory NOT specifically "how" it has to be touched to make it better in the future.
  13. I've prepared a poll to see how you guys perceive, use or value the different officer perks as they are currently in the game. This can easily be trolled into a pulp, but then I won't have cool statistics to share with you later. Click the pic:
  14. Let the devs know what you think. They have taken note of a few perks that people don't like, should the repair stack matrix of Carpenter, Steel Toolbox and Pumps stay as is or should they be changed?
  15. Hi Guys It's come up recently that perhaps, for greater PvP and enjoyment the Spanish Nation should be rebuilt. Therefore I've started this thread just to get a general feeling from our server's population, and perhaps to organise formal agreements regarding the resurrection of the nation, should people want it Regards, Juan
  16. Monkey Bullet

    Poll of Current Suggestions!

    Credits to: Whaling - ? Lookout - Zakota Assisting a ship - Similon Drunk crews - Bajadian reduce current repairs - Crankey Increased dispersion at long range. Preview of ships - Joao18 Journal - Me. Running aground - Me The idea with the journals is that the game could automatically put in your log you had sighted a strange sail or engaged an enemy, or run aground which you then read out / give to your superior on heading home The running aground is pretty obvious, if you don't know your waters, you could get caught up in some shallow reef and lose your ship.
  17. I think those info, which contains in SRL, is useless because of few reasons: Place: it always somewhere far from you Time: its always to late Use: You never know how many enemy was spotted. Just one random name But what you say? Poll removed by mod team for being non-essential to the discussion.
  18. When the game does come out with Nations what country or countries would you want to sail for and be aligned to?
  19. Please, choose an option.