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Content Count
1,282 -
Joined
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Days Won
1
Anne Wildcat last won the day on November 8 2016
Anne Wildcat had the most liked content!
Community Reputation
1,642 ExcellentAbout Anne Wildcat
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Rank
Commander
- Birthday 06/25/1975
Profile Information
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Gender
Female
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Location
IL, USA
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Interests
teaching/tutoring, web development, video games
Recent Profile Visitors
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Trading Explained - Feedback welcome
Anne Wildcat replied to admin's topic in Developer news and announcements
Or perhaps, in the shallow water make goods that are reduced weight. -
Trading Explained - Feedback welcome
Anne Wildcat replied to admin's topic in Developer news and announcements
Wednesday, I believe, I capped an AI trader snow. It was so overloaded I could not move in the open world. Had to destroy everything. I forgot what was in the snow but it was 13 of one type of thing and 12 of another but the snow could only carry 1 at most. Would it be possible to reduce the weight of some goods or make sure the AI traders are not overloaded? -
Development plans update - Second Half of 2019
Anne Wildcat replied to admin's topic in Developer news and announcements
Personally, I’d prefer none or reverting back to the original few. That includes getting rid of port bonuses. Make port bonuses econ related only. -
Development plans update - Second Half of 2019
Anne Wildcat replied to admin's topic in Developer news and announcements
Not happy about more upgrades and books. -
Don’t let attacks on AI start patrol zone battles.
Anne Wildcat replied to Anne Wildcat's topic in Suggestions
Still hit AI for nothing else but not get points for the damage. Personally, I prefer to hunt but thought to give patrol zones a try. -
One thing I found out this weekend is that damage done on AI in patrol zones count towards the patrol zone event. In my opinion, this should not be the case as the patrol zone is meant for Player vs Player. During the Nassau patrol, I took a basic cutter out, hit an AI snow and all the damage I did counted towards the event. In AI battles, I got enough damage to get three of those marks, whatever they are called. If a player attacks an AI in the patrol zone, it should not start a patrol zone battle. On another topic, I’d love to see the ability to flee patrol zone battles as well.
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Getting off topic here. Can you bring the grind discussion to a different forum topic please. Personally, I’m still hitting AI in a basic cutter and patrolling neighboring waters in a privateer. Although I don’t have the gusto that Rainsborough has.
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Development plans update: 1 half of 2019
Anne Wildcat replied to admin's topic in Developer news and announcements
Would like to see Raiding, Pirate mechanics, Exploration missions or collections to trade in for paint jobs (such as a rare fish collection or a trade good collection) 7th rate AI traders brought back to the open world. Reduced weight on trade goods. Of course I’d love to get rid of books/upgrades/bonuses and bring back the wysiwyg roe but that’s not going to happen. Increase in the drop of sealed bottles (has anyone found one since release?) Small battle room with no loss and no reward, good for training. The moon at night ... -
The purpose of these deliveries was to help people get back on their feet if they lose. Maybe the deliveries that offer reals only should be locked if a person has 100k reals which would then require them to do trading to earn more?
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Pre-Release Server Status Information
Anne Wildcat replied to admin's topic in Developer news and announcements
I’m just hoping somehow they rebalance all the ship bonuses from mods, port bonuses, etc. I really enjoy the possibility of sinking another player with a captured or store bought ship. But all the bonuses makes that seem very very unlikely. -
Crafting question: where do you get recipes?
Anne Wildcat replied to Anne Wildcat's question in Gameplay Help Q&A
Thanks! Wasn’t sure. -
With the wipe coming, I’ve been thinking about crafting and having to level up crafting. I’ve been max crafting level so long that I haven’t put much thought to it. My question is: where do you get ship crafting recipes from? Is it from admiralty? I’m interested in ship recipes in general, not necessarily those that may be locked behind permits.
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Serius lost of new players
Anne Wildcat replied to captain smile's topic in Patch Feedback and General discussions
Plus, any new player would be exploring in a basic cutter. If they lose that, it’s no loss, they are free.