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Anne Wildcat

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Anne Wildcat last won the day on November 8 2016

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About Anne Wildcat

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  • Birthday 06/25/1975

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    IL, USA
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    teaching/tutoring, web development, video games

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  1. The servers are separate. So the xp you gain in one server has no effect on the other server.
  2. Trade good (and rare fish) collections in exchange for some cosmetic, like sail colors or something. Each piece of the collection is in different areas of the map so to complete a collection, you pretty much have to have been all over the map.
  3. I live in the US. All schools are closed in my state. My boss is keeping the tutoring center where I work open. You think parents would want to keep their kids home. But nope, today we were crazy busy. People have been buying out all necessities at the stores. I had to actually buy toilet paper through Amazon bc there is none at any stores.
  4. I don’t do RVR so ignore me. But Should Combat News drop a message as soon as a hostility mission started, instead of the current "... has reached 25%"? This sounds like a lazy mans way. Patrol your waters. If you don’t have enough people to patrol, maybe you own too many ports.
  5. No to ow speed increase, try hunting in a sixth rate, you already need to be down to battle sails in good wind to not miss anything.
  6. Or perhaps, in the shallow water make goods that are reduced weight.
  7. Wednesday, I believe, I capped an AI trader snow. It was so overloaded I could not move in the open world. Had to destroy everything. I forgot what was in the snow but it was 13 of one type of thing and 12 of another but the snow could only carry 1 at most. Would it be possible to reduce the weight of some goods or make sure the AI traders are not overloaded?
  8. Personally, I’d prefer none or reverting back to the original few. That includes getting rid of port bonuses. Make port bonuses econ related only.
  9. Still hit AI for nothing else but not get points for the damage. Personally, I prefer to hunt but thought to give patrol zones a try.
  10. One thing I found out this weekend is that damage done on AI in patrol zones count towards the patrol zone event. In my opinion, this should not be the case as the patrol zone is meant for Player vs Player. During the Nassau patrol, I took a basic cutter out, hit an AI snow and all the damage I did counted towards the event. In AI battles, I got enough damage to get three of those marks, whatever they are called. If a player attacks an AI in the patrol zone, it should not start a patrol zone battle. On another topic, I’d love to see the ability to flee patrol zone battles as well.
  11. Getting off topic here. Can you bring the grind discussion to a different forum topic please. Personally, I’m still hitting AI in a basic cutter and patrolling neighboring waters in a privateer. Although I don’t have the gusto that Rainsborough has.
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