Jump to content
Game-Labs Forum

Search the Community

Showing results for tags 'new players'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Naval Action
    • Naval Action Community and Support
    • Naval Action - National Wars and Piracy
    • Naval Action Gameplay Discussions
    • Naval Action - Other languages
    • Naval Action (Русский язык)
  • Ultimate General
    • Ultimate General: Civil War
    • Ultimate General: Gettysburg
    • Ultimate Admiral: Age of Sail
    • Ultimate Admiral: Dreadnoughts
    • Forum troubleshooting
  • Age of Sail Historical Discussions
    • Shipyard
    • History
  • Sea Legends
    • General Discussions
  • This land is my land
    • General discussions
  • Game-Labs Forum
    • Jobs
  • SealClubbingClub's Topics
  • Pyrates and rovers's Literature & Media
  • Pyrates and rovers's Gameplay / Roleplay
  • Pyrates and rovers's History - ships, events, personae
  • Clan [GWC] Nederlands talig {Aanmelding}'s Topics
  • Polska Flota Kaperska's Rekrutacja
  • Polska Flota Kaperska's Historia - Polska na morzach
  • Chernomoriya's Topics
  • Unsolved mysteries in plain sight's Mysteries
  • Unsolved mysteries in plain sight's The Book of Rules
  • Congress of Vienna's Global
  • Congress of Vienna's EU
  • Congress of Vienna's Historical
  • The Dutch Empire's The Dutch Empire
  • The Dutch Empire's The Dutch Empire
  • The Dutch Empire's Discord Server
  • ROVER - A treatise on proper raiding in NA developed by real events's The Rulebook
  • ROVER - A treatise on proper raiding in NA developed by real events's Tactics (methods)
  • Ship Auctions's Topics
  • Creative - Captains & Ships Logs's How to...
  • closed's Topics
  • Catalunya's Comença la llibertat !!
  • Port Battle History's Topics

Blogs

  • Game Friv 4 School
  • Mad things going on
  • Duels (1v1)
  • semenax1's Blog
  • Bernhart's Blog
  • John Dundas Cochrane's Blog
  • The adventures of W. Laurence
  • kusumetrade's Blog
  • fastbug blog
  • tai game co tuong mien phi
  • Log Book
  • sellfifa's Blog
  • sellfifa's Blog
  • Captaine Arnaud Arpes' Log
  • Remir's Blog
  • Real Armada Española
  • Core Blackthorn's Blog
  • Saltback's Blog
  • British Privateer
  • Game App Development
  • Game App Development
  • Brogsitter's logbook
  • maturin's Blog
  • Antonio_Pigafetta's Blog
  • Ingemar Ulfgard's Blog
  • News Sports Blog
  • Saffronsofindia
  • Cpt Blackthorne's Blog
  • linksbobet88's Blog
  • Tube Nations Game Givaway
  • English Nation Gunners Blog
  • Commodore Clay
  • From the Conny's Deck
  • About Madden NFL 17
  • Travel between Outposts
  • Blurring reality as artist’s 3D model tricks
  • Download Only file APK for Android
  • Testing stuff
  • Traitors Gallery
  • Tracker of Good Stuff
  • Emoninail
  • TpGS2019~~Nice experience
  • Organifi Gold Juice Review
  • Fitness Programmer
  • Implications of Electricity Deregulation in the United States
  • The Process of Lottery Results
  • htrehtrwqef
  • Best Ways To Overcome Hair Loss Issues
  • Boost Your Testosterone Levels For Building Bigger Muscles
  • Teds Woodworking
  • The 2 Week Diet
  • Five Fat Loss Workout Routine Exercises
  • Captains Log, September 1756
  • Log of Cpt. Nicholas Ramage II. Esq; RN
  • Average Gamer Marcs: A Naval Action Story
  • Thiên hạ Ku
  • From The Logbook of Captain Sir Sebastian Pendragon, KB; RN
  • Rachel Tran
  • Thẻ game W88
  • Thẻ game W88
  • The Sea Dogs's Website
  • [CTC] Caribbean Trading Company (Pirates - PvP EU)'s Buy ur Favorite Ships.
  • Creative - Captains & Ships Logs's (Naval Action fiction) Diary of Cdr. Joseph Barss

Calendars

  • Community Calendar
  • United States Continental Navy's Pearl Harbor Day

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 11 results

  1. I would like to see the addition of areas that only allow the smallest / least powerful ships in the game ( Lynx, Trader Lynx, Cutter, Traders Cutter, Gun Boat, Yacht, Rookie Brig, Traders Brig, Mortar Brig, Privateer and Pickle ) to be sailed there to prevent them from becoming completely obsolete with the implementation of the new damage model and to give new players a place where they can practice PvP and RvR with fairly well balanced / equally powerful ( or rather weak ) and cheap ships. The ships in the list ( except for traders and mortar brig ) are barely used at all currently and with
  2. I hunt all over the map and get most of my pvp out at sea. I try to avoid reinforcement Zone. However I have fought there if I can fight a suitable target to gank quiclkly and escape. But I think @admin should remove it. Remove the reinforcement zone and replace it with Capital zone. Make it less profitable and have gaps in it. Noobs and pve players can play with a small risk and lower profits and we have no crappy reinforcement zone because we can't attack anyone in this zone at all.
  3. Since we're considering new DLC's, I think the one which would give new players gunnery encyclopedia and ship handling books for some additional payment would be really useful. It would limit the gap between new and old players a bit. In the same time it wouldn't be "pay 2 win", since you can get those books through in-game actions. 5 ring book is less critical. Two mentioned above, especially ship handling, really make a difference in PvP.
  4. New players of course see and hear about the upcoming pb's and want to join. Well of course if they aren't an RA, can't sail a 1st rate, haven't been seen around, aren't a member of a friendly clan, didn't marry Hachi's sister, forgot to install ts, whatever (not picking on you Hachi) Of course they don't get to take part. The response comes back, oh you can screen, or get a clan and go flip a port... Well screening is important, though often it can be a real drag waiting... and offers no reward How do we get the new players 'involved' I imagine for many its a let down to real
  5. TL:DR- Just read the numbered bits you lazy buggers @Banished Privateer Just gonna chuck this out there. I think the 3 combat mission limit isn't great for the game. Admittedly its broken in regards to hostility missions not being separate from combat missions but the current capital gank fest is silly. I feel sorry for any new player who ventures out in there brand new herc just to get smashed by camping "vets" looking for "fair" fights. The mission cancelling needs proper explanation for new players. The game really needs a hard look at what it wants to do with the New player/Capital a
  6. If you wish your proposal to be added, please list it below. Discussion on actual proposals can happen within their individual posts.
  7. Might I propose the following decree: The regions on the coastline from Calcasieu to Concepción shall be deemed new player area. Within the new player area it shall not be allowed to attack any other player ship. As an exception to 1.1, the Region of Yucatan, plus the Counties of Belize and Comayaqua shall be deemed RvR and PvP training area for Spanish and English captains alike. Within this area only Spanish and English captains can capture ports or attack one-another's ships. This area shall not play any part in the Conquest Competition, regardless
  8. @admin I suggest bringing Ship durabilities back, but somewhat modified. Since there are 3 types of Port Battles i suggest the following: Unranked, 7th and 6th rate ships: 3 Ship Durability 5th and 4th rate ships. 2 Ship Durability 2nd and 1st rate ships: 1 Ship Durability That way, on lower levels, the loss of a ship is not quite as harsh and unforgiving. It would be more forgiving to new players, and keep them in the game longer. Also, i might suggest the loss of a percentage
  9. RCB recruited three new players last weekend, one a returning player the other two are brand new accounts. Mostly going to be doing PvE until they get the hang of things and level up a bit. To help us keep these players interested in the game, can you please consider letting us attack OW fleets together. As it stands on the PvE server, only one player at a time can take on an AI fleet unless the BR is stupidly stacked in the AI's favour. Training new guys up takes a lot of effort and it would be better for PvE clans if we could attack NPC fleets in groups. Missions are
  10. I think we should use low level notes at all levels of crafting. At high levels of crafting, all notes should be used. low level ships require low grade mid level ships require mid grade and low grade high level ships require high grade mid grade and low grade for example, upgrade could use 1 high note, 2 mid notes, and 3 low notes. a santisima could use 4 high notes, 3 mid notes, and 2 low notes. I think it would be a great way to give new players a meaningful way to earn money and contribute to the economy in a meaningful way. This could help a lot of people get
×
×
  • Create New...