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About OneEyedSnake
- Birthday 01/01/2016
Profile Information
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Location
With your cabin boy
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Interests
Aeronautics and Astronautics
History from 1300-1900
Naval Warfare
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OneEyedSnake's Achievements
Lieutenant (7/13)
570
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Its like c***-block, but worse. I hit the "pve server" by accident, logged out of NA, and tried to login to the Caribbean server multiple times, only for this message to pop up. I know that logging out of steam and logging back in will fix this, and or restarting steam, but thats a bit lame. Hopefully these server switching bugs can be resolved.
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i like the hachi escape 🤣
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yo! we should do some warthunder together! FlyingWarlord is my ign, hit me up sometime. Good idea btw.
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there is a reason GWC left that battle. This has sparked some conversation within our great lowlands. I would just say to not retaliate, as from what I have heard most clans would like to stay friendly to France. But of course, we will defend our ports.
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Shouldnt make everyone officer then. But at least now everyone knows never to recruit this guy into their clans!
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Now no one can avoid our very vivid blazing orange signature
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- dutch
- english speaking but all welcome
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base template for signature text - Kunstler Script, Size 50, Bold Name and Rank at top [Position in clan] Dutch Nation PvP Caribbean at bottom Commander, Diplomat, Officer, Member are positions. (Commander-means you direct fleet movement, Diplomat-carry out diplomatic tasks between clans and nations, Officer-an officer in the clan, Member- anyone else Under signature, centered - [ (your rank) in Dutch Nation-PvP Caribbean - [VNM] ] *note that [VNM] is a hyperlink, so feel free to copy and paste
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now that is a bit overkill dont you think? 0.o
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shrugs* cheater 🤣 tbh though it does go to show that build type and perks do matter. i know the ships they were using. nothing they couldnt lose to say the least, so oh well. but mark my words. ill be lookin out for you! o7
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I dont enjoy seeing you shoot my clan members, or my fellow national members. Aye, i may just have to hunt you down and bring you down to the locker 😄
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Port Battle, Hostilities & Setup
OneEyedSnake replied to The Ghost of Sir Edward's question in Feature proposals and Gameplay Help Q&A
1.) hostility is done by taking hostility missions for the desired region under the missions tab when in a friendly harbor. You then fight an equal number of AI that give hostility based off of the number of ships you and your clan sink every mission. Hostility remains constant, if no missions are being performed, and goes down at server reset, or if enemy players sink you and your group prior. 2.) The port battle is then set up automatically 24 hours later once hostility hits 100% 3.) After a port battle victory the winning side either keeps the port, or gains the port. If the attackers win whoever's clan generated the most hostility, based off of ships sunk in hostility missions, gains the port under their name. All participants in the winning side gain victory marks. A clan may then set a port battle window time for a fee, raise and lower taxes, and various crafting xp and costs. -
Patch 23: Updated Tutorial, Special ship and new UI teaser.
OneEyedSnake replied to admin's topic in Patch notes
understood. i think that you should go jut a bit further then. an extra built in upgrade is quite nice. certain built in upgrades go better with build types than others. so if all these redeemable premium/reward ships were guaranteed and extra built in upgrade, but not which one, as in still a random upgrade. you would achieve the same results. because tbh, i dont really like that after crafting a dozen ships i havent gotten a built in upgrade. the only 2 ships that i have that have built in upgrades i stole from a dane and a swede. i was hoping, with quite high expectations, i can not lie, which is why i am genuinely upset about this, that my hard earned ship would be unique to me, that it would have a wonderful built in upgrade and not feel like some generic ship. which is kinda does in that it is just a teak white oak, along with most other peoples. And it isnt like i get another chance to get a better one as they arent capturable, and i dont play with alts. -
Now that chain is limited
OneEyedSnake replied to GrubbyZebra's topic in Current Feature Improvement Suggestions
lol what. how is slowing someone down making the fight take longer? in the past people would just run and defense tag literally for hours. HOURS. i once wasted 5 hours chasing one guy down. and several times i have wasted 2 hours chasing people down in battle because they would just do the stupid op mast perks and speed build. -
Hercules ship feedback
OneEyedSnake replied to Ink's topic in Current Feature Improvement Suggestions
i noticed this as well! the fire rate between cannons seems to be incredibly slow. to get from bow to stern takes a long time, i dont know why this is. -
Patch 23: Updated Tutorial, Special ship and new UI teaser.
OneEyedSnake replied to admin's topic in Patch notes
pretty sad i did the tutorial on my first try and didnt even get one built in upgrade. when this gets fixed (as it is bs, and i have no doubt it will), will us poor buggers that didnt get anything be compensated for our rotten luck? Because a reward based on skill, shouldnt be luck based. 😄 @Ink @admin