andyw Posted December 6, 2014 Share Posted December 6, 2014 As of today I get a message of wrong protocol version upon entering a match and the match ends before it starts. This did not happen yesterday after the patch. Link to comment Share on other sites More sharing options...
andyw Posted December 6, 2014 Share Posted December 6, 2014 ^^^^edit^^^^ I had to exit the game a few times then a new download poped up. Everything working now. Link to comment Share on other sites More sharing options...
Jamesi Posted December 6, 2014 Share Posted December 6, 2014 I get one battle - maybe two to start without any issues. Then the next few are all "Battle over- No responce" (sic) Link to comment Share on other sites More sharing options...
Bart Smith Posted December 6, 2014 Share Posted December 6, 2014 I get DC (process frozen) all time now when minimize window. In both windowed and full screen mode. Before last patch didint noticed this issue. Link to comment Share on other sites More sharing options...
TheMercerus Posted December 7, 2014 Share Posted December 7, 2014 Well my problem is water flickering or whatever it is: It's a problem because I can't play like that. It happens only on the higher water settings than low though. Well it's probably the AMD Radeon graphics card problem, maybe it'll be fixed with the new drivers when they comes out but for now I have to play on low water setting and it's not so fun. If someone know how could I fix this I would be very greatful. And what should developers do? Well, fix this if it's not caused by my graphics card. Link to comment Share on other sites More sharing options...
Charles Caldwell Posted December 7, 2014 Share Posted December 7, 2014 I experienced a number of disconnections tonight.... reports sent Link to comment Share on other sites More sharing options...
BungeeLemming Posted December 8, 2014 Share Posted December 8, 2014 Well my problem is water flickering or whatever it is: [...] try playing on a preset grafics option if you dont. Do so in the launcher. Else you have to wait for thedevs on figuring out whats the problem. This occured bevore and got solved. Link to comment Share on other sites More sharing options...
Leo R. Posted December 8, 2014 Share Posted December 8, 2014 Hey guys, my cat stepped on my keyboard and opened a screen that shows which Audio file wav is being played. Can you help me to switch it of again? Link to comment Share on other sites More sharing options...
Henry d'Esterre Darby Posted December 8, 2014 Share Posted December 8, 2014 K or J I think? If not, H. Link to comment Share on other sites More sharing options...
TryAgain87 Posted December 9, 2014 Share Posted December 9, 2014 I get one battle - maybe two to start without any issues. Then the next few are all "Battle over- No responce" (sic) Consistently getting the same issue, can't isolate to a specific home network issue, tried Wired vs Wireless but no difference, affecting probably 4 out of 5 games with no discernible pattern. I'm in Australia if that makes a difference 1 Link to comment Share on other sites More sharing options...
Barberouge Posted December 9, 2014 Share Posted December 9, 2014 Hey guys, my cat stepped on my keyboard and opened a screen that shows which Audio file wav is being played. Can you help me to switch it of again? K is audio, L is damage. Link to comment Share on other sites More sharing options...
TheMercerus Posted December 9, 2014 Share Posted December 9, 2014 try playing on a preset grafics option if you dont. Do so in the launcher. Else you have to wait for thedevs on figuring out whats the problem. This occured bevore and got solved. I tried so and nothing. I guess i have to wait. Link to comment Share on other sites More sharing options...
Henry d'Esterre Darby Posted December 9, 2014 Share Posted December 9, 2014 Consistently getting the same issue, can't isolate to a specific home network issue, tried Wired vs Wireless but no difference, affecting probably 4 out of 5 games with no discernible pattern. I'm in Australia if that makes a difference Do you have a hardware or software firewall? Make sure you're not blocking needed ports after a short bit. Past that, try running PingPlotter and constantly pinging someplace like google.com to see if perhaps you're dropping a lot of packets. The cable modem from my provider drops all packets for 300ms every four seconds over the wireless, makes playing games impossible if I'm connected to it. Link to comment Share on other sites More sharing options...
amphore Posted December 9, 2014 Share Posted December 9, 2014 game running fine without any crash/bug for me for like 50 fight in a row. yesterday I got 3 crash in the same day of gameplay. it didint happened again... here few details since I cant use the ingame bug report tool. edit: how can I attach my error log without spaming the forum? LOL using: I7/12gbram/radeon r9x270/win8.1/ there is the big lines: crash 1: Unity Player [version: Unity 4.5.1f3_73cd57f80e3e] KERNELBASE.dll caused a Breakpoint (0x80000003) in module KERNELBASE.dll at 0023:77ac34c5. Error occurred at 2014-12-07_154120. E:\Steam\steamapps\common\Naval Action\Client.exe, run by SCRUBS. 49% memory in use. 0 MB physical memory [0 MB free]. 0 MB paging file [0 MB free]. 0 MB user address space [102 MB free]. Context: EDI: 0x00040000 ESI: 0x29b00000 EAX: 0x00000001 EBX: 0x0c5ccb00 ECX: 0x00000000 EDX: 0x05770000 EIP: 0x77ac34c5 EBP: 0x0018f76c SegCs: 0x00000023 EFlags: 0x00000202 ESP: 0x0018f760 SegSs: 0x0000002b Bytes at CS:EIP: cc c3 90 90 90 90 90 64 a1 18 00 00 00 8b 80 20 crash 2: Unity Player [version: Unity 4.5.1f3_73cd57f80e3e] KERNELBASE.dll caused a Breakpoint (0x80000003) in module KERNELBASE.dll at 0023:77ac34c5. Error occurred at 2014-12-07_224728. E:\Steam\steamapps\common\Naval Action\Client.exe, run by SCRUBS. 48% memory in use. 0 MB physical memory [0 MB free]. 0 MB paging file [0 MB free]. 0 MB user address space [388 MB free]. Context: EDI: 0x00000000 ESI: 0x00000000 EAX: 0x00000001 EBX: 0x01000000 ECX: 0x00000000 EDX: 0x05340000 EIP: 0x77ac34c5 EBP: 0x0018f648 SegCs: 0x00000023 EFlags: 0x00000202 ESP: 0x0018f63c SegSs: 0x0000002b Bytes at CS:EIP: cc c3 90 90 90 90 90 64 a1 18 00 00 00 8b 80 20 Link to comment Share on other sites More sharing options...
admin Posted December 9, 2014 Author Share Posted December 9, 2014 will investigate Link to comment Share on other sites More sharing options...
amphore Posted December 9, 2014 Share Posted December 9, 2014 PM me if you want the full error log and the small dump file. Link to comment Share on other sites More sharing options...
Leo R. Posted December 9, 2014 Share Posted December 9, 2014 thanks for the help the chat in the lobby doesn´t work. Other players report the same in the ingame chat. Link to comment Share on other sites More sharing options...
Ligatorswe Posted December 9, 2014 Share Posted December 9, 2014 game chat does not work Link to comment Share on other sites More sharing options...
tarkin1980 Posted December 9, 2014 Share Posted December 9, 2014 As of today, my client freezes every 10 seconds or so, for 2-3 seconds. Both in lobby and in game. Also, the chat stopped working. 1 Link to comment Share on other sites More sharing options...
KillBox Posted December 9, 2014 Share Posted December 9, 2014 Okay - posted my issue in the "Ping" thread - should be posting it here. Link to comment Share on other sites More sharing options...
Ink Posted December 9, 2014 Share Posted December 9, 2014 Guys, when you got a fatal error, go to your Naval Action Steam folder which can be found in the Steam folder at SteamApps\common\Naval Action. There is a very useful both for us testers and the devs tool called NavalActionCrashSender. All you need is fill the bug name and description fields and then hit "send report" button. The tool will send the whole logs folder so you do not need to send it manualy to the devs.The run the tool you need to be logged on steam 1 Link to comment Share on other sites More sharing options...
avasyliev Posted December 9, 2014 Share Posted December 9, 2014 Freezes and chat are connected problems, these issues should be fixed now 1 Link to comment Share on other sites More sharing options...
Prater Posted December 12, 2014 Share Posted December 12, 2014 If your topgallant gets shot off, the pennant is still there: Link to comment Share on other sites More sharing options...
NorthernWolves Posted December 12, 2014 Share Posted December 12, 2014 Yeah I F11'd that awhile back, had people 2 km away from me telling me it wasn't so. Link to comment Share on other sites More sharing options...
admin Posted December 12, 2014 Author Share Posted December 12, 2014 This flag bug just can't die! 1 Link to comment Share on other sites More sharing options...
Recommended Posts