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NorthernWolves

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NorthernWolves last won the day on December 27 2016

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About NorthernWolves

  • Birthday 05/01/1973

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  • Gender
    Male
  • Location
    Oregon-Wyoming-Missouri
  • Interests
    OIF combat veteran, I'm a dog person who loves hiking, deep country backpacking, Land Rover off roading, landscape photography, my Les Paul Custom, Orange amps and hunting. Naval Action was my main game for many years, I took a break and began working on an historical fiction novel set at the height of the Plains Wars.

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  1. Just discovered this project, this is fantastic and it looks amazing. For the past year and a half I have been researching and working on a historical fiction novel set during Red Cloud's War 1866-1868, the only war the US Army ever signed a treaty of defeat and relinquished land back to the natives,. They were driven out of the Powder River country by the Northern Cheyenne and Oglala, Brule and Minneconjou Sioux and abandoned the three recently built forts along the Bozeman Trail, Fort C.F. Smith, Fort Phil Kearny and Fort Reno. (picture below is of the Northern Cheyenne chief Little Wolf burning Fort Phil Kearny) I would love to help with any historical research if the game is indeed going to have a historical setting. These are the current books I own and I have many published research papers on the Indian Wars of the 1860's and '70's. You guys just uncannily seem to know what I like 😂 Indian Wars Research Books
  2. You cheated, you got caught due to your own stupidity. Let's all take a moment and laugh at these idiots. Don't let the door hit you in the ass.
  3. Ping on the US west coast is low, 150 and lower, half that in some east coast locations. As long as you are not over 300 you will see no difference in a game like NA. Only the Aussies have ping issues. This has been true since 2014, in fact ping is lower overall now than then and there were no issues then. The 'global' server will be the North American players, they will be forced onto this server by the port timers of the EU server, unless they don't care about RVR. So the 'global' server will have a few hundred players, 50% will play as the US and 49% as pirates and 1% as the remaining nations. It will have daily numbers similar to what we have now in no time. Then many of the players will migrate to the EU server just to have pvp, but will have to be pirates because of the timers on ports (unless they stay up all night). The whole thing is a disaster waiting to happen. All because port battles have become the focus of Naval Action. Naval Action should be about open sea action, not port battles, but that's what it has become. Solution? One global pvp server for everyone, port battles only on weekends and with a 12 hour free for all window, all time zones can get in, most points wins. (I'd even prefer one weekend a month.) The rest of the time will be a high population server with lots of pvp.
  4. If we want to get historical and technical, Traders Brigs cannot, no matter the load, outrun frigates. Trade ships also ran skeleton crews to cut down on costs. This is why trade ships often traveled together with escort. American brigs and fore/aft vessels took millions of tons of commerce and nearly all of it from larger vessels. Brigs took many Indiamen. The large American frigates caught brigs, schooners and anything else they wanted. The speed bonus to trade ships in this game is a 'balance' addition and it hurts the game. The President ran down the Belvidera and was overtaking her until she dumped 14 tons of water.
  5. I think the time has come. I have not played in sometime, I got on the test bed today and spent time chasing a couple of humans, a Traders Brig, a couple of Gros Ventres. I was in a Surprise and naturally they left me far behind. It brought back the feeling I had when I stopped playing, it isn't a good feeling. Another player mentioned in global (is this why it's going away?) and I agreed, for what ever number you assign to cannon weight for affecting speed, assign that effect to the equivalent weight for what is in your hold. 100 tons should affect your speed the same, whether it's 100 tons of cannon or coal or cotton or fish.
  6. Happy Birthday Yankee Jack!

  7. Ok so, British ships had hanging and lodging knees at every beam end, the French threw hanging knees along the deck as occasionally and randomly as a Parisian breeze. British built ships had much more rigidity throughout. British ships performed well on blockaded duty for months fully loaded and at times over gunned. Captured French ships were regarded as 'lightly built' by the British, shipped a ton of water and were not very weatherly and were sent in for structural repairs more often when put to standard British use. However the French ships were faster and sailed much better when the wind was where they liked it, basically having better sailing in a much smaller sailing profile window. Now as far as hull thickness and resistance to shot, there is not much to choose between the two, French frigate hull thicknesses matched that of British frigates and British 74's matched that of French ones. The biggest difference was British frames were closer together at the keel and tapered (sided dimensions) as they rose to the rails (2" to 7" on 74s) and French ships maintained the same space from the keel to the top, generally 5.25" on 74s. It is far too complex of a subject to label it with 'these ships were better' blah blah.
  8. Plerrick, the pirates and the Brits are the only ones with big numbers right now. The US has one of the smallest player bases (I think there are more US based players playing British actually) and at least 80% of the veteran US players aren't playing very often anymore, and when we do we just hunt other players and haven't bothered with a PB in months, mostly due to 2 year burnout, nothing to do with any mechanic. So all these dreadful PBs on the part of the US is the newer players and the clans that have came over from the other servers. I remember a big talking clan came over awhile back and they refused to work with the rest of the nation and were going to 'take over the whole gulf' lol, they got their asses handed to them by the Spanish (who at that time were the worst at PVP) and disappeared, probably back to the other server (do you remember what was their name was Johny?) Anyway with land in the PBs in need of testing (and finally not shooting towers like we have been doing since 2014) we hope to get involved more. I wouldn't expect any huge increase in player base until full release though.
  9. Yeah I noticed that awhile back too, and that the Agamemnon has a thicker mast than a 3rd rate. Real life measurments: Dragon 74 gun, launched 1798, 207 tons bigger than the Bellona, main mast diameter: 36 inches Constitution main mast diameter: 36 inches Unicorn (Leda Class frigate): 28 inches
  10. I have done a lot of research on ship constructions, the woods used, the thicknesses of frames and planks, and have used these to make suggestions and proposals to the dev team. However since most of the good information of Spanish ships is in Spanish, I have very little. I have some things on frame spacing on a few of 74s and 112 gun ships, but not much else. I have read where the Santisima was built of Cuban Mahogany (it was one of my proposals that brought the wood into the game- though it is not in the right place in the wood tier haha, oh well) but there is also several accounts of her being built of Cuban Cedar. I have a hard time seeing her frames being made of cedar and the Cuban variety is a bit small for that, but I could be wrong. What is known about her scantlings? List sources if you have them as age of sail dimensions are notoriously unreliable and once one author publishes 'Ship X was Y inches thick at the waterline' then 10 other authors over the next 50 years just repeat that number and it turns out to be wrong when you find a original source document. I would love to be able to read this book! https://archive.org/stream/arquitecturanav00arti#page/n239/mode/2up Google Translate: He hecho mucha investigación sobre las construcciones de buques, las maderas utilizadas, el espesor de los marcos y los tablones, y he utilizado estos para hacer sugerencias y propuestas para el equipo de desarrollo. Sin embargo, como la mayor parte de la buena información de los buques españoles está en español, tengo muy poco. Tengo algunas cosas en el espaciamiento del marco en algunos de 74s y de 112 armas del arma, pero no mucho más. He leído donde se construyó el Santisima de caoba cubana (fue una de mis propuestas la que introdujo la madera en el juego, aunque no está en el lugar correcto en el nivel de madera haha, oh bien), pero también hay varias cuentas de Siendo construida de cedro cubano. Me cuesta ver sus marcos de cedro y la variedad cubana es un poco pequeña para eso, pero podría estar equivocado. ¿Qué se sabe sobre sus cuartones? Las fuentes de la lista si usted los tiene como edad de las dimensiones de la vela son notoriamente poco confiables y una vez que un autor publica "nave X era pulgadas de Y pulgadas en la línea de flotación" entonces 10 otros autores sobre los 50 años próximos apenas repita ese número y resulta ser incorrecto Cuando encuentre un documento fuente original. Me encantaría poder leer este libro!
  11. I've seen a Surprise with reinforced masts endure all the charge and double a Constitution had, all within 200m, get down to 54% by that alone and not lose a mast, so this buff is just going to murder the art of demasting. It's age of sail game, 90% of historical ship engagements involved a lost mast. Spars and rigging should be repairable, but not a mast during combat. Rigging shock should be much more frequent, but permanent yard and rigging damage could be undone by shifting men to repair (but that's a whole other proposal on free form crew sliders). Also could we get some dismantling shot variety
  12. The write ups for each nation on your choice screen need to be updated. US is not easy, we have the lowest population numbers. All nations start in the rookie zone now so the early phases of your leveling up will be equal across all nations. Also there you can always delete your character and reroll (something I wish had repercussions actually) retain the hard won XP and crafting, you'll just lose ships and money unless you have a friend to hold it for you. Everything important happens on PVP 1, all the oldest clans, biggest rivalries and best players are there. The other servers are the U16s.
  13. Very cool. TDA has been using Google's drawing app for over a year, we have tons of battle diagrams, template ships, icons for fire, wind, turns etc, for training, it allows multiple people to use it at once just like Google docs etc. An example of a tactic made with google from the old Sea Trial days.
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