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Technical problems and bugs

667 posts in this topic

On 08.02.2017 at 11:25 PM, Jean Ribault said:

The in-game Friends list isn't working as it should.  Once a member leaves the clan, even though still on the friends list, the radion button doesn't light up when that player is online anymore.  The player will have to be deleted from friends list and then re-invited.  I think this does the same thing when they change nations too.  Not sure if I'm the only one seeing this, since I haven't read it from anyone else.

Clan/friend list issues will be eventually fixed. Due to minor impact on gameplay they are on low priority list at the moment

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I was recording when this happened, but my recording was corrupted, and I also didn't have opportunity to F11 at the time. I will however try to describe the issue:

I was in the port battle for Castries and I boarded someone who standing almost still. I was heading straight for him, and I slowed the momentum of my ship down to boarding speed by turning my sails against the wind and depowering. I also may have used lightly bumping into him in order to further get my speed down - I may have broken my own bowsprit in the collision. In any case I started pulling his ship in for boarding. My ship kept slowing down while I was pulling and went down to less than 1 knot, still slowing down rapidly towards zero speed. But when you're pulling someone into boarding, the ship automatically puts sails down. At the same exact moment that my sails hit 0%, the pulling was completed and boarding interface came up, my ship somehow started moving again. It was like I had a freaking steam engine on my boat. With absolutely 0% sails up it accelerated almost instantly up to 2,2 knots speed and was racing away from the ship I was boarding at a close hauled angle to the wind afair. After two rounds of boarding, my ship was so far away from the boarded ship that my boarding was interrupted. Only then, when my ship was out of boarding, did my ship stop "drifting" away at an insane 2,2 knots without any sails raised.

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After the PB victory at Puerto Plata I didn't get any ship chest or paint chest. The same happened to one of my teammates after the PB for Castries.

cEtpeDJZ.jpeg

(sorry for bad screeenshot, no ship chest or paint chest is hidden behind the capped aga info)

I also F11'd this.

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Yesterday after the combien british attack EdR waste 110 to 150 war supply on Basse-terre/Ste lucie/Dominica leading to nothing. Others french used War supply to in Aves/Roseay/Rosaly leading to nothing in term of contention. We get the message: It lowest hostlity for 2000 points for example bue nothing happend in term of %

I know war supply are going someday to disapear from the game but i would like you to check if they are correctly working in defense.

 

Second point:

 The hostility is not game related it seems as different captains see different hostility on the same port. Is it a way or a link to get real hostility? with APi couldn'y you do something in real time to give us this information? It's real a pain and hard to countergrind when you don't see things changing.

 

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War supplies only work up to region hostility 50%. Nothing is added above 50% if the region is already at 50% due to combat.

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15 minutes ago, Hethwill said:

War supplies only work up to region hostility 50%. Nothing is added above 50% if the region is already at 50% due to combat.

He is french and a french region got attacked. He used Supplies as defence to lower it

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2 minutes ago, rediii said:

He is french and a french region got attacked. He used Supplies as defence to lower it

Roger. Misread but the note stays. IIRC the hostility update sometimes takes a bit to process.

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9 minutes ago, Hethwill said:

Roger. Misread but the note stays. IIRC the hostility update sometimes takes a bit to process.

Sometimes yes... But for example i used 16 WS when a teamate say me BT was on 98% and it didn't change anything. We used around 60 when BT was on 49% and it stay on 49%...

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11 minutes ago, PIerrick de Badas said:

Sometimes yes... But for example i used 16 WS when a teamate say me BT was on 98% and it didn't change anything. We used around 60 when BT was on 49% and it stay on 49%...

Reload the game to see the updated hostility. I think your account updates hostility % after every half hour so each player will see a different %.

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Lol is it normal to have to reload the game to see hostility? In potbs it was real time and for everyone. At least if we could get an external link with real hostiliy it would be ok but having 10 people with 10 different hostility is a real problem to countregrind it

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re-loading or not in the end it became 2 port battles even after using the WS.

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On 22/02/2017 at 8:54 PM, Ink said:

Will be checked

It happened again. This time I got a ship chest, but no paint chest. It seems to be connected to capturing ships. Even though there's a whole scrolling menu of loot slots after battle, only the top row is available. And when I capture a ship with loot on it, that row is filled with fish and other stuff from the captured ship, pushing out the ship/paint notes that don't load.

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11 hours ago, Anolytic said:

It happened again. This time I got a ship chest, but no paint chest. It seems to be connected to capturing ships. Even though there's a whole scrolling menu of loot slots after battle, only the top row is available. And when I capture a ship with loot on it, that row is filled with fish and other stuff from the captured ship, pushing out the ship/paint notes that don't load.

Bug shown in last 5 seconds of the video.

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The case is still under investigation

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Mysterious TP after battle

Yesterday I sailed to Perdanales (I have an outpost there) In front of the port I had a little fight with a french Surprise(Player) ... but had no time for this and went out to battle screen. Hitting "Exit to next friendly port" I found myself in Güiria.

I didn't expected that ... didn't a F11 report ...

Is this a bug or a feature?

 

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8 minutes ago, Karpfanger said:

Mysterious TP after battle

Yesterday I sailed to Perdanales (I have an outpost there) In front of the port I had a little fight with a french Surprise(Player) ... but had no time for this and went out to battle screen. Hitting "Exit to next friendly port" I found myself in Güiria.

I didn't expected that ... didn't a F11 report ...

Is this a bug or a feature?

 

Your outpost is in an enemy port. You can only be teleported to friendly ports, meaning ports your alliance owns or freetowns. If you have an outpost in an enemy port you can only get there by sailing there with smuggler tag enabled on a trader ship.

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Posted (edited)

thx for trying to answer my question Anolytic ...

but I'm a dutch player and have my outpost in this britisch port ... and Güiria is also a british port.

Edited by Karpfanger

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4 minutes ago, Karpfanger said:

thx for trying to answer my question Anolytic ...

but I'm a dutch player and have my outpost in this britisch port ... and Güiria is also a british port.

Sorry. I mixed up your nickname with somebody else. 

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np ... I know there is a player named Rafael Karpfanger .... swedish I believe ... haven't seen him for al long time ... but I'm Berend ;) 

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On 15.03.2017 at 3:11 PM, Karpfanger said:

Mysterious TP after battle

Yesterday I sailed to Perdanales (I have an outpost there) In front of the port I had a little fight with a french Surprise(Player) ... but had no time for this and went out to battle screen. Hitting "Exit to next friendly port" I found myself in Güiria.

I didn't expected that ... didn't a F11 report ...

Is this a bug or a feature?

 

Pedernales is a shallow water port, it seems you were on a deep water ship, right?

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Yes, this is true ... I noticed this yesterday, as I had problem to dock there ;) ...

thx for help to clarify ...

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Posted (edited)

I lost 1 dura on a ship that I escaped from battle, + the loot that was in the hold of that ship. I have F11'd it (player name Strategist). 3 pirates ganked me in the rookie zone. I switched from my main ship and sent it away from the battle by asking it to retreat. The ship escaped and I was later captured. After the battle my ship had 1 less dura and no loot in the hold. A ship that didn't sink or get captured should not loose a dura or any items from its hold.

Edit: Counting fleet ships I lost 3 duras in that battle even though I escaped 1 ship, 1 was captured and 1 surrendered. So I should only have lost 2 dura. Presumably my gankers got the loot despite the fact that they let the ship holding it escape.

Edited by Anolytic

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HI...

since  wednesday i cant  open the shop  at KPR. If i click at shop i have the normal menu

updates/cannons/consuable/materials/resources   if i try to click once of them ..nothing happens.

so i can't trade in  KPR.  All my other Outpost are working fine.. I ll started the game several times,

but without success.

 

I also F11'd this.

 

regards kubbu

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On 18.03.2017 at 5:23 PM, Anolytic said:

I lost 1 dura on a ship that I escaped from battle, + the loot that was in the hold of that ship. I have F11'd it (player name Strategist). 3 pirates ganked me in the rookie zone. I switched from my main ship and sent it away from the battle by asking it to retreat. The ship escaped and I was later captured. After the battle my ship had 1 less dura and no loot in the hold. A ship that didn't sink or get captured should not loose a dura or any items from its hold.

Edit: Counting fleet ships I lost 3 duras in that battle even though I escaped 1 ship, 1 was captured and 1 surrendered. So I should only have lost 2 dura. Presumably my gankers got the loot despite the fact that they let the ship holding it escape.

This is a known issue, fix in proccess (check this thread)

On 18.03.2017 at 6:58 PM, kubbu said:

HI...

since  wednesday i cant  open the shop  at KPR. If i click at shop i have the normal menu

updates/cannons/consuable/materials/resources   if i try to click once of them ..nothing happens.

so i can't trade in  KPR.  All my other Outpost are working fine.. I ll started the game several times,

but without success.

 

I also F11'd this.

 

regards kubbu

To clarify - have you you tried to verify integrity of game cache in Steam?

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