Jump to content
Game-Labs Forum

Single or Multiple Characters per account ?


Recommended Posts

I have searched (Perhaps poorly) for an answer on whether the game will have 1 account - 1 character or whether multiple characters will be possible to each account.

 

If we have multiple characters, we could potentially specialise 1 a crafter, 1 a merchant, 1 Navy etc.

 

Would multiple characters (I would guess) be forced to be part of a single Nation.

 

Your thoughts ? or direct me at the Devs statement I can't locate please :)

  • Like 1
Link to comment
Share on other sites

I have always liked the idea of 1 account 1 character myself, but I know MANY people would find that WAY too limiting.  For me Alts and multi account type stuff waters down the feeling of being a capatin that people get to know, but that is just a feeling rather than any kind of reality.

  • Like 4
Link to comment
Share on other sites

I agree with 1 character 1 account, based on my experience with Eve.  Granted it wouldn't stop people from perhaps holding multiple accounts, but spy alts are just about the most annoying thing that ever was, and while many of us who play Eve love it for what it is, that is one aspect I'd rather see gone.  Open to either, though, really.

  • Like 5
Link to comment
Share on other sites

idd. i still playing EVE, and like the idea with 1 account and max 3 charts, 1 chart can only train skills at the time.. unless you pay 1 more subscribe, and therefore a "alt" account.. so idd 1 chart pr, active account and maybe 2-3 slots if you just want to stop on that one u have.. to maybe start up a new with some friends

Link to comment
Share on other sites

idd. i still playing EVE, and like the idea with 1 account and max 3 charts, 1 chart can only train skills at the time.. unless you pay 1 more subscribe, and therefore a "alt" account.. so idd 1 chart pr, active account and maybe 2-3 slots if you just want to stop on that one u have.. to maybe start up a new with some friends

 

I'm genuinely baffled right now.

 

EDIT: I was so excited, I forgot to state a preference. I vote 1 character per account, with permadeath and partial inheritance for physical wealth, if at all possible. You want to be French instead of British? Sacrifice all character progress and keep half your money. This mitigates meta-gaming problems (forcing you to buy two copies if you hate fun want to be a spy), and makes the game more exciting overall.

Edited by greybuscat
  • Like 3
Link to comment
Share on other sites

He is saying something like this:

I still play Eve.  I like that 1 account allows you to have 3 characters, but you can only train (level) one character unless you pay extra to allow multiple characters to train.  Or you can buy another account and get 3 more slots for characters (with one being trainable unless you buy the upgrade).  So I'd have 1 character per active account and maybe 2-3 extra slots just in case you want to stop playing one or start a new character at the same time as your friends who are just starting out.

 

 

Which, might be fine, but I agree with others, having 1 account/character per person makes things a whole lot easier in the meta gaming.  And you can easily exploit with multiple accounts to get more money, etc.  You can make an entire 1st rate assembly line if you have enough accounts and time.  But at the same time, these people are having to buy multiple copies of the game, which means more money for GL.

Link to comment
Share on other sites

I'm not sure which I'd prefer; that will largely depend on how characters and the like shake out.

 

I would say, though, that if we have multiple characters they should be restricted to the same nation, for intelligence reasons.

Aye.

 

I'd allow more than one just for people who want to experience different career paths withought having to retool their character every time.

  • Like 1
Link to comment
Share on other sites

I like the idea of more than one 'character' per account, just so I'm not locked into a narrow career path all the time.  Not saying I have attention deficiet disorder, but variety is the spice of life. 

 

Also, having another character on-the-go at the same time means the death of another character (and loss of that ship) won't have the impact/setback people are already complaining about (yes, my ship sank, but I wanna, wanna, wanna it back...)

 

I agree, for in-game-world security purposes, they should be same country to not exploit spying.  Maybe that is impossible to work around, or simply have the player account publically associated with his/her characters.

Link to comment
Share on other sites

I suppose my thoughts on the matter would rely on the final purchase scheme.  Were they to charge, say, $60+ one time for a key to play the game, I'd like to see more than one character available on my account for the money.  This urge would be ever stronger were they to charge a monthly subscription as well.  I know this may cause cross-teaming challenges dependent on the way nations are handled in game, I think it important that people be able to experiment with alternate characters in the game without having to buy a whole new copy.

Link to comment
Share on other sites

This is not WoW.  There's no need for "alts".  1 character per account please.  Just make another account if you want to sail for more than 1 nation...

  • Like 2
Link to comment
Share on other sites

  • 2 weeks later...

I very much want to see multiple characters that can be in any faction. If it's only 1 character/1account & 1 nation I will be incredibly disappointed. I have friends scattered across the (real)world & many of us are going to be sailing for our own (real world)nation & I want to be able to play -with- them & not -against- them when I choose to do so.

Edited by teufeldritch
Link to comment
Share on other sites

Coming from EVE, I'm strongly biassed to 1 character per account. I know this doesn't put a lid on the can of worms that comes from multiple characters per account, but it at least doesn't open the flood gates.

 

Also, for me, a game in the age of sail should rank high on the immersion scale. Having multiple characters associated with this one real life person doesn't help me with feeling immersed; it is a build in disassociation tool.

 

Maybe put up a poll for this question?

 

Cheers, Brigand

  • Like 2
Link to comment
Share on other sites

I am not sure that there is need of alts other than if players want to play for different nations/have a pirate account. The different roles like navy, merchant and explorer can be possible through having different ships for different purposes. A capable captain can both sail a trading vessel, explorer or participate in battles.

  • Like 1
Link to comment
Share on other sites

I suggest and recommend, for a healthy open world experience, ONE captain career at a time with a option to ERASE the career and start completely fresh. ( à lá E.D Clear Save ).

 

A ALT would be still be possible with buying another account.

Link to comment
Share on other sites

I suggest and recommend, for a healthy open world experience, ONE captain career at a time with a option to ERASE the career and start completely fresh. ( à lá E.D Clear Save ).

 

Maybe not erase them... instead, make a character, you don't want to play any more, continue its live as a NPC. I think it could become a goal all by itself: raising a character only to set it free and see how it continues its life on its own. I bet some players would give 'their offspring' a lot of thought and a good amount of funds to give it the best chances of success on its own. It would provide a very nice backdrop for the world and is both a fun gameplay idea and innovative.

 

Cheers,

Brigand

  • Like 4
Link to comment
Share on other sites

I would appreciate a GL position on this,as I know some have already purchased 2 keys in support. I am personally considering it. I would certainly not wish to make the investment only to find out it is against the rules and bannable. Then i'd be out 2 accounts and $100 (cdn, exchange rate is poor...).

Edited for spelling.

Edited by Grim DeGrim
Link to comment
Share on other sites

I suppose my thoughts on the matter would rely on the final purchase scheme.  Were they to charge, say, $60+ one time for a key to play the game, I'd like to see more than one character available on my account for the money.  This urge would be ever stronger were they to charge a monthly subscription as well.  I know this may cause cross-teaming challenges dependent on the way nations are handled in game, I think it important that people be able to experiment with alternate characters in the game without having to buy a whole new copy.

Its not a bad idea and you are on to something here but as someone said those alts must be restricted to the same nation or maybe even the alies of your nation to prevent abusing and spying other nations into your nation benefit.

Link to comment
Share on other sites

  • 4 weeks later...

Well in other games I really enjoyed having more than one character. Like in EQ2 there was all kinds of classes and races so having an elf wizard or a ogre berserker made sense to have alts depending on your mood. With this game I could see the same thing. One character set up to fight battles and maybe one that you just do trading with. If for some reason you had a tough day at work and just wanted to mess with the sailing/trading you could. Now of course if you had access to multiple ships and could choose which one you use on what day then no need for extra slots. Although maybe if you had one guy in the Caribbean and one guy in the Mediterranean then you could choose.

I don't have a opinion either way I guess... Hah I'm ok with whatever.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...