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Celtiberofrog

Veteran clans RESPONSABILITY

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Hi all,

Would it not be the time for "veteran clans" to settle in different Factions ?

Everybody can witness that any Faction that includes several active "veteran clans", is enjoying larger RvR possibilities.

Within our small +/-400 players tank, I guess the RvR health depends on players before the Dev's.

So, if we imagine that any Faction could include an active "veteran clan", then the RvR might look something more lively & thrilling.

 

Message to large Faction:

Would you sacrifice your playerbase for the health of other Factions & therefore for more balanced RvR potential ?

Would you consider recommending some of your clans to settle in other Factions ?

Don't you think that experienced players & clans could have a greater influence to improve RvR content ? 

 

Message to experienced players & clans:

Would you sacrifice your fun & wealth to settle in a small Faction (like HAVOC did) for the sake of war server health ?

 

Thx for possible comments

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6 minutes ago, Celtiberofrog said:

 

Out of experience it is just not viable for clans to change nation anymore.

The cost of HAVOC changing nation:

~450.000 Dubs

~1000 CM

~35 million reals for buildings

 

Why should ANY clan that is established in a nation switch to build up a nation? There is no reason to do so.

What might be a interesting thought @admin is to make buildings sellable to AI so you get a part of your investment back atleast.

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"isnt it the devs responsibility to fix this balance between nations, or have i missed the point?"

Well,

Some of us are following the Dev's for years.

We know that NA can be ideally fixed in very long run.

In the meantime we (the players) have to cope with what we have.

Just hoping that the experienced players that love the game, might have a much stronger influence in RvR balance, only by their acts.

We want the RvR to get better for all, veteran clans have the power to disturb the current unbalanced situation.

Edited by Celtiberofrog

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I don't understand why players have to make this kind of proposals. This should be part of the thinking process in the development stage.

Its quite basic!

How can you be so blind?

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The prices of port investments and buildings can only be changed by @admin.

The current status of rvr is a consequence of implementing new features-content from a hardcore vision of the game (which is extremely unfriendly for the majority).

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11 minutes ago, rediii said:

Why should ANY clan that is established in a nation switch to build up a nation? There is no reason to do so.

For example, FR & ESP Factions are sadly lacking of active "veteran clans",

One experienced group of players in a Faction can really change the motivation of that Faction community.

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The problem was caused by the desire for safety and the high BRs of ports.

If admin lowers BRs for ports at least it will discourage more people to move to biggest nation.

A civil war mechanic for largest nation would solve the problem.

Edited by Gregory Rainsborough
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Civil war will introduce even more grief and unhappiness. But i can see that this is something that you pesonally desire.

😄

Edited by Riot stick
autocorrect fails

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So just to be clear here...

This is just a request for russian clans to go to other nations yeah?

@Celtiberofrog maybe you should convince your previous group to go back to spain and make it great again.

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The main problem with rvr comes from the great time and effort required to build again what you lose.

Redii just told us the costs for HAVOC. For many clans those costs are unaffordable so they quit the game or joins the winning side looking for a way to not lose again their costly assests.

 

It is all due a bad balance from the devs. No one, from the community, asked for those costs.

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52 minutes ago, rediii said:

Out of experience it is just not viable for clans to change nation anymore.

The cost of HAVOC changing nation:

~450.000 Dubs

~1000 CM

~35 million reals for buildings

 

Why should ANY clan that is established in a nation switch to build up a nation? There is no reason to do so.

What might be a interesting thought @admin is to make buildings sellable to AI so you get a part of your investment back atleast.

Just corious. What cost the 1000 cm? Did the port lose that much investment by the hand over?

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Its everyone choice to choose nation no doubt, but if most of the pvp french and spanish guys go to russia, then it should be expected these nations will slowly die and wont hold newcomers because no one will properly teach them how to play the game. This community is killing itself

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With a smal player base I actually think it is better with few RvR nations. Let ppl that want RvR go there. 
Just look at Havoc. A RvR clan that you asked for. They tried in Dk-NG.  They couldn’t make DK a RvR nation. The players just isent RvR players in dk. 
Better that Havoc is in a nation thats want to do RvR, then waist it in a RvR dead nation.

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20 minutes ago, Teutonic said:

So just to be clear here...

This is just a request for russian clans to go to other nations yeah?

@Celtiberofrog maybe you should convince your previous group to go back to spain and make it great again.

that is partially right, but I know several cases like the one you mention.

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And what about all small weak clans in these nations joigning in just one big clan to become stronger ? Levelling up is better thant levelling down.

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5 minutes ago, Forbin said:

And what about all small weak clans in these nations joigning in just one big clan to become stronger ? Levelling up is better thant levelling down.

How do you think this would help ? I dont know but 2 small bad clans in pvp if make just 1 clan wont make them stronger in battle

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6 minutes ago, Forbin said:

And what about all small weak clans in these nations joigning in just one big clan to become stronger ? Levelling up is better thant levelling down.

Quantity doesnt make quality.

Trash will always be trash, no matter if it is on a single bin or in a big container.

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Just now, JG14_Cuzn said:

Alliances.  

The sooner the better

I don't see how alliances will help.

Being able to allow foreign clans to join your port battles would be better.

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1 hour ago, rediii said:

Out of experience it is just not viable for clans to change nation anymore.

The cost of HAVOC changing nation:

~450.000 Dubs

~1000 CM

~35 million reals for buildings

and the cost of DLC. Is so crazy this prizes, changing nation needs a fix.

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23 minutes ago, Despe said:

and the cost of DLC. Is so crazy this prizes, changing nation needs a fix.

Would be good if there is option to change nation for ingame currency (Changing to "weaker nation" - lower cost, changing to "stronger nation" - higher cost)

Nation strength could be only determined by position on conquest leaderboard, there is no other solution i guess

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