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Celtiberofrog

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Celtiberofrog last won the day on September 13

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About Celtiberofrog

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    : France, Grenoble

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  1. interprétation de l'oracle : "... [forte odeur d'encens] ...Un jour viendra où les anciens guerriers se retrouveront et combattront pour le groupe FR...[oeil révulsé de l'oracle qui finit par s'évanouir]..."
  2. Considering the tiny community, still playing, I wonder if an upcoming new wipe could affect the current war server. Why not focusing for a fresh map project with reconsidered economy & rewards mechanics ? Why to persist driving on a road that leads to a country path ? when majority of NA players would love a highway to drive in.
  3. agreed. If only Dev's could admit coding easier economy & higher rewards for NA players...
  4. Hey all, As mentioned so many time for ages, new players need to see concrete progress generated by their gaming hours. NA is a game of patience for sure, but it must be fruitfull from its first discovery period otherwise (most gamers are impatient now a day) peeps will give up. If NA would allow new players to get good reals incomes, from PvE fights or trading, it would balance "satisfaction Vs gaming hours". Nevermind if experienced players would also get advantage from it, they'll get richer easier ? well, if it first pleases new players and keep them playing, it'd be positive. Dev's, you managed to create a large player tank in early development stages, then you optimized NA leaning on this player population. This playerbase was built because of much easier mechanics/economy by that time. Don't you think, now that NA is released, that same recipe (of easier incomes) could be applied for new players ? It looks crucial to me. The difficulty ladders are very large in NA, why not starting from very easy (to grab players interest) and then go slowly to harder & much harder levels ? New players will still get sunk easily by veterans but they would rebuilt easier and keep faith !
  5. All those players attending these epical PB's events do fully deserve such quality battles, it's the reward of so many hours they spent, spend and will spend in NA. At least all other players can enjoy these fantastic battle videos, thx for posting them. NA RvR is not as accessible as it was in the past, where many more players were getting the chance to participate in these high level conflicts scales, Thank you to these few Factions/clans who provide with RvR content to keep the server lively.
  6. Hola a todos, Aqui, en este hilo, podriais postear todas las batallas futuras de la Faccion Española en RvR. Hubo una PB hace poco, la de Pinar, donde se vi una flota Española de Primeras. Es un signo muy positivo, la Faccion ya tiene un numero de jugadores con capacidad de produccion. El resultado de esa PB contra los Prusianos no importa mucho, lo importante es poder presentar flota, tener los medios para crear contenido. Ya sabeis todos que se tardara bastante antes de poder competir contra otras Facciones, pero pegarse contra Prusia es una muy buena iniciativa visto que es un Faccion comparable en tamaño. ANIMO A TODOS !!
  7. One of the great fun from RvR was Jeheil letters... Lots of peeps realize how important that type of excellent & wity reporting was a great bonus for NA community. I guess Dev's could offer special presents for Jeheil (and LV) to come back
  8. As a matter of fact, today every Faction, like a body, needs a backbone to stand in RvR. I guess "veteran clans" are the ideal backbone for Factions. When a veteran clan leads RvR the rest of its Faction players will follow or not, but at least they have a choice, which is a relief for new players when discovering their Faction. "Veteran clan" means, apart from their players experience & skill, a group of players who can spend enough time in NA to be efficient and therefore create content for their followers. Today, precisely due to the Clan system (instead of former Faction system), Factions can easily be driven by their most efficient clans. Had Rediiii choosen to settle in FRANCE or SPAIN, i'm quite sure he would have found plenty of followers. We know the reason of the resurrection of United Provinces after the wipe
  9. We saw so many intentions, it worked but did not last long, you know how hard it is to get clans as friendly as to merge together. But you know Faction in critical down stream, the few remaining clans are usually not active enough to sustain content.
  10. that is partially right, but I know several cases like the one you mention.
  11. For example, FR & ESP Factions are sadly lacking of active "veteran clans", One experienced group of players in a Faction can really change the motivation of that Faction community.
  12. "isnt it the devs responsibility to fix this balance between nations, or have i missed the point?" Well, Some of us are following the Dev's for years. We know that NA can be ideally fixed in very long run. In the meantime we (the players) have to cope with what we have. Just hoping that the experienced players that love the game, might have a much stronger influence in RvR balance, only by their acts. We want the RvR to get better for all, veteran clans have the power to disturb the current unbalanced situation.
  13. Hi all, Would it not be the time for "veteran clans" to settle in different Factions ? Everybody can witness that any Faction that includes several active "veteran clans", is enjoying larger RvR possibilities. Within our small +/-400 players tank, I guess the RvR health depends on players before the Dev's. So, if we imagine that any Faction could include an active "veteran clan", then the RvR might look something more lively & thrilling. Message to large Faction: Would you sacrifice your playerbase for the health of other Factions & therefore for more balanced RvR potential ? Would you consider recommending some of your clans to settle in other Factions ? Don't you think that experienced players & clans could have a greater influence to improve RvR content ? Message to experienced players & clans: Would you sacrifice your fun & wealth to settle in a small Faction (like HAVOC did) for the sake of war server health ? Thx for possible comments
  14. C'est très simple : On construit un réseau d'amis dans NA, (pour moi c'était l'Espagne depuis 2016) on s'habitue à jouer avec un groupe de joueurs, ceux-ci deviennent des joueurs aguerris, ils connaissent les exigences de NA, ils comptent sur d'autres clans qui n'ont pas la même maitrise du jeux, ces derniers se sentent "dirigés" et "dépendants" du clan des aguerris...resultats, des rivalités, des critiques, des oppositions systématiques par principe, etc... Du coup, le groupe de joueurs aguerris veut continuer de se développer et de s'améliorer, mais ça n'est plus possible de le faire dans leur propre Faction. Ils déménagent après avoir épuisé toutes les solutions d'apaisement. Ces joueurs n'ont pas "abandonné" leur Faction, ils ont juste opté pour la seule solution qui leur permet d'évoluer dans ce jeux, en se rapprochant d'autres clans pouvant leur offrir ces conditions positives d'évolution. Il vous semblerait plus digne d'arréter de jouer plutôt que de quitter sa Faction native ? c'est un point de vue L'autre point de vue, celui de ces joueurs qui aiment férocement ce jeux, est de privilégier le fun entre amis et de s'adapter sans état d'âme, un mode de survie que beaucoup on suivit. Encore une fois, les NN ne sont pas la cause de l'affaiblissement des FR, mais plutôt la conséquence. Idem pour les ex-VLTRA chez les ESP. Ces deux Factions me tiennent à coeur, elle sont malheureusement victimes de leur propre communauté avec cette particularité latine. (du genre: un stade de foot avec 40 000 entraineurs au lieu de spectateurs...). Elles sont toutes deux incapables d'accepter/respecter un groupe plus performant, de reconnaitre/admettre la valeur d'autres joueurs, d'adhérer à un objectif commun pour le bien de leur Faction, etc... De voire évoluer positivement FR et ESP améliorerait également la santé du server, peu importe la manière le résultat prévaudrait.
  15. Oui, par exemple, les Dutchs seraient une hypothèse si ces conditions de base sont présentes. A mes yeux ce qui importe c'est de voir la Faction FR, comme la Faction ESP, reprendre un (leur) rôle dans le RvR actuel. Le tout c'est d'avancer, de créer du contenu et donc de soutenir l'intérêt - l'activité des joueurs FR. Pensez aux intérêts (strategiques) de votre Faction sans y impliquer vos émotions personelles. Bonne chance à tous Frog
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