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Ultimate Admiral: Dreadnoughts Beautiful Screenshots and Videos


Shaun

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  • 2 weeks later...

DU1ndUb.png

god I love my job sometimes

Result:

BH3rNfk.png

This, of course, is what happens when you build French All-Big-Gun predreadnoughts (increase beam & you can fit 10 12" aboard): xU9gIVk.png

Paired with 24 kt 11" armored cruisers: bRnHUpd.png

Edited by neph
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16 hours ago, Vanhal said:

How do you turn off the UI for screens? I had read it's shift+Z but it don't work.

Ctrl+Alt+Shift+Z is the key combination. If you're ever wondering about key combinations, you can hover over the ABC icon in the top right.

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On 3/13/2022 at 8:25 AM, InsertName said:

Managed to make 2 ships sink on top of each other

screen_1920x1080_2022-03-13_14-04-47 (1).jpg

We finally need this kind of sinking animation for ships that had suffered from Ammo Detonations. Anyway that is a really nice shot Mate👍

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  • 2 weeks later...

It managed to run away, but I do enjoy how they look after every 4in gun makes a moon shot, they managed to still outrun my 21knot dreadnought and escape to fight another day, i guess thats an expensive repair

no guns.jpg

Edited by Candle_86
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  • 3 months later...

It seems that it has been quite some time since anyone has posted to this thread, so Ill add this one for y'all to enjoy

HNzQl2i.jpgUSS Hyperion rams HIRMS Petr Velikiy between A and B turrets.

Picture is taken from quarterdeck of Petr Velikiy shortly before contact.

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  • 3 weeks later...
  • 2 weeks later...

RAaBMR3.jpg

10 Inch short barrels, Brandenburg Class Battleship in action (-20%). The only way to fit a main turret in that middle section in this hull. However, short barrels in early campaigns can be very effective and fun to use.

T8nTk9S.jpg

Cheap, light, great reload times, and great deck pen at medium ranges. Or you can fight in close quarters where the accuracy and Belt pen factors are not relevant anymore and enjoy the higher rate of fire to sink the enemy.

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  • 3 weeks later...

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