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Patch 11.0: New ships, Unity 5, Improved clan based conquest, and many other changes.


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6 hours ago, Peter Goldman said:

Limit should be changed. Yesterday British got Cartagena to 100% but we already had 3 PBs... Then Danish came and grinded it to 100%. Now these 2 nations are "fighting" for hostility and PB again. In fact... Danish are logging out and running away from British fleet and they can dock to all neutral ports like Cartagena/Barranquilla safely to hide. Today again both nations will have it at 100%...

1. Remove PB limit for neutral ports

2. Remove mission RNG spawn on map (it is very hard to find an enemy mission, they spawn like normal missions randomly! Make them spawn x distance from port.

IMO: If a second nation has more than 50% hostility on a neutral port when the first nation flips it, the port battle should be that nation vs the other, no neutral involvement. 

 

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43 minutes ago, Liq said:

Ya, when I first read about reinforcments coming back I thought it was meant to reduce the 5v1 or similar ganks near capitals, so the player attacked could get reinforcments to about 1.3 times the BR of attackers. But apparently its meant to provide a huge safezone and completely cover the eco of most nations, on a pvp server 

No real point to be playing anymore for a solo hunter, but at least Arena is close.

It is not that bad if we have well protected PvE areas.

It could be done so that you cannot do missions for the last 3 ranks in protected area.  You take a high rank mission from capital and it pops so far from capital that it is out from protected area.  If you take from ports that do not have protected areas, then those could pop closer.

In the end the real reason why you want to go to capital waters in the 1st place is because you cannot find players from any other place.  It can be as well that there are no players in any other place.  Capitals have been important hubs for us.  If capital waters are well protected, we need other hubs and/or tools to find enemies.

We could have some indicators on map that display for example how many players are in each region or how many players visited some specific port, etc. something similar.

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2 minutes ago, admin said:

We are very very sure that legends will find their audience.

But of the open world, Capital waters are safe. Nations protect them.
You can still sink the target there (just like in EVE - the harshest game of all) but its very very hard so its basically suicide ganking. Current rewards will support this play style. 

Capital waters and uncapturable zones provide the way for players to build up and venture on their own convenience. We attempted for the year and a half to find the way to make it work but it does not works as even the harshest worlds have some safe areas for the players. 

The new design document on solo hunting near enemy capitals looks like this
aBqrP1T.png

Current design is the final design for the open world. Nations tax players to protect them against modestly skilled hunters. Very skilled hunters can still overcome this challenge.

Ah well guess you're right. But still have to explain to me how a surprise targetting an essex can be considered as ganking

and:
"Very skilled hunters can still overcome this challenge."

I would like to meet the captain, able to take out an essex with two 1st rates being aggrod on him aswell

But overall I guess you're right; its just a shame that there is no real reason for players to leave their waters to go elsewhere and go for pvp there. I hope you're close with Legends, leaf is already falling here :o)

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3 minutes ago, Liq said:

Ah well guess you're right. But still have to explain to me how a surprise targetting an essex can be considered as

Its not about ganking Liq. It's about capital waters and area where a new player can learn and rebuild. It should work for him even if he is ALONE on the server against usual 75-100 pvp players getting on scoreboards every day. 

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3 minutes ago, Quineloe said:

not a single port battle was created for us just now on PVP EU when the message spammed 10+ "conquest has started" messages.

for us? maybe you should elaborate who are US what nation what clan and what cities.. you know? more information

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1 minute ago, admin said:

for us? maybe you should elaborate who are US what nation what clan and what cities.. you know? more information

US= the entire PVP EU server.

At 7 Server time sharp this happened

1Cb2QLC.png

And not a single port battle was created.

We're all PVPing in Global chat now.

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2 minutes ago, Quineloe said:

US= the entire PVP EU server.

At 7 Server time sharp this happened

1Cb2QLC.png

And not a single port battle was created.

We're all PVPing in Global chat now.

lol thats unfortunate

sorry mate - will check but i guess they are delayed until tomorrow or cancelled

 

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Just now, Quineloe said:

US= the entire PVP EU server.

At 7 Server time sharp this happened

1Cb2QLC.png

And not a single port battle was created.

We're all PVPing in Global chat now.

Placentia is an active PB but not all the others on the PVP EU server. It just says "no active PB started"

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17 minutes ago, Liq said:

But overall I guess you're right; its just a shame that there is no real reason for players to leave their waters to go elsewhere and go for pvp there. I hope you're close with Legends, leaf is already falling here :o)

They could add different kind of PvE content as well.  Like escort a trader from Capital to port X.  X would be located outside the protected zone.  I think there can be many ways to encourage people to leave capital area.

Could also be PvP missions.  Fleets ask missions at port, automatch is finding other fleets, mission is to go near port X and search and destroy enemy fleet in that area.

I did not go too deep in details, but I think it is just to give reasons for people to leave capital zone and how to find each other from this huge world.

edit.

Could be also so that in general you get % gold/cm/xp bonus if you do PvE missions outside from protected zone.

Edited by Cmdr RideZ
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5 minutes ago, Stepp636 said:

Placentia is an active PB but not all the others on the PVP EU server. It just says "no active PB started"

My suspicion is that the system broke when so many port battles attempted to start at the same time. we reserver good large instances for them and maybe thats the reason. Can be fixed with some programming time but not today unfortunately. we will see if it is possible to move them but the chances are slim.

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Reason people are around the capital area's is to find people to fight, and raid. Now with that gone, I have no incentive to go sailing for hours in the hopes of finding somebody...

And vice versa I enjoyed hunting down raiders attacking KPR or Belize. And scare them off or fight (and often die :D ). 

 

I literally jumped in a privateer to hunt Dutch Traders, that is now off the books, as that entire region is basically protected now.  I avoided anything below 'master and commander' lvl, even gave money to dutch starters and tips on how to avoid us 'raiders'.

But where do I find these traders now, with that entire region on lock down...

I also raided the French,Swedes I would sail up and down between Carriacou and Desirades and hunt traders sailing between bridgetown and Fort Royal, again this is now off the books as that region is also on lock down.

So where do I hunt traders now... I could join some of my clan mates and do PVE missions now all around protected Jamaica and fight AI, but that's not why I joined a PVP server.

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9 minutes ago, Peter Goldman said:

6 AI in PB is a joke. You have 10 in hostility missions, why not 25 AI in Port Battle? It means that 5 players can capture a port... We are back to capturing ports with 5 players just like solo'ing with flags and old tower/BR system.

 

 

TBH 25 constis would still be a pushover for a dozen Wasas, and an insane money farm. Five players can capture a port, so what? five players will pay maintenance for a port for how long...?

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2 minutes ago, Peter Goldman said:

6 AI in PB is a joke. You have 10 in hostility missions, why not 25 AI in Port Battle? It means that 5 players can capture a port... We are back to capturing ports with 5 players just like solo'ing with flags and old tower/BR system.

 

YzDom0V.jpg

Joke? Ridiculous? Etc Every post some crap statement like that. Almost every post. 

Look man no-one is forcing you to eat the cactus so to speak. I for example will give up on reading your posts if they all start like that. Got it?

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2 minutes ago, Quineloe said:

TBH 25 constis would still be a pushover for a dozen Wasas, and an insane money farm. Five players can capture a port, so what? five players will pay maintenance for a port for how long...?

i guess hostility mission bots should be lowered. as we DO want 5 player clan to have a chance to take a port if they wish. 

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Just now, admin said:

i guess hostility mission bots should be lowered. as we DO want 5 player clan to have a chance to take a port if they wish. 

would it be possible to set a min of 5 and then a max of 25 depending on the amount of ships which enter??

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14 minutes ago, Jef said:

 

So where do I hunt traders now... I could join some of my clan mates and do PVE missions now all around protected Jamaica and fight AI, but that's not why I joined a PVP server.

You did. So why don't you pvp pvp players? In unprotected waters. There are plenty of activity around hostility these days. . Everyone is raising hostility or doing port battles? Why don't you fight those who can and want to fight back? We are sure they will come out and start coming out more.. but there will be less hunting in areas around uncapturable islands or coasts.

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2 minutes ago, admin said:

i guess hostility mission bots should be lowered. as we DO want 5 player clan to have a chance to take a port if they wish. 

I'm not sure about other groups, but we have been able to do the hostility missions with 3 guys at minimum (but it was rough). Once we added a 4th player it was not hard.

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15 minutes ago, Jef said:

...I literally jumped in a privateer to hunt Dutch Traders, that is now off the books, as that entire region is basically protected now.  I avoided anything below 'master and commander' lvl, even gave money to dutch starters and tips on how to avoid us 'raiders'.

But where do I find these traders now, with that entire region on lock down...

I also raided the French,Swedes I would sail up and down between Carriacou and Desirades and hunt traders sailing between bridgetown and Fort Royal, again this is now off the books as that region is also on lock down.

So where do I hunt traders now... I could join some of my clan mates and do PVE missions now all around protected Jamaica and fight AI, but that's not why I joined a PVP server.

 

You won't find them.  20% player tax, I quit the game.  I'm sure many will follow.  There is no reason to trade anymore.  10% coming, 10% going.  Time for Civ VI.  Taxing players is a huge mistake.

Edited by Jean Ribault
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2 minutes ago, admin said:

So why don't you pvp pvp players? In unprotected waters. There are plenty of activity around hostility these days. . Everyone is raising hostility or doing port battles? Why don't you fight those who can and want to fight back?

Because it's completely unprofitable. It's better for your clan to raise a hostility, and capture an AI defended port instead, through RvE.

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