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vazco

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vazco last won the day on August 7

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About vazco

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  1. vazco

    Black Veil Griefing

    You made your case, now let GameLabs staff decide.
  2. vazco

    Black Veil Griefing

    Please read your sources with understanding before quoting, and carry on yourself A defensive tag was never forbidden and is not ment to waste person's time or cause anger, thus is not griefing.
  3. vazco

    Black Veil Griefing

    This quote is about joining a PB and leaving without a fight, from times when it was still taking slots. It's not connected with OW fights. Please don't manipulate quotes by putting them out of context.
  4. vazco

    Very Low quality PvP

    ROE in OW is one thing - they should stay as they are if we want to have some realism. Right now though doubloons promote ganks even more. You won against a nice gank and earned a lot of doubloons? Great, now the same guys will wait for you with their friends, to get your prize back. If you defeat them next time, no problem - they'll bring more numbers and get more doubloons from you. Solo hunting is discouraged, ganking is encouraged. It's also an issue that there's no place on the map where players who want even fights could have quick PvP. If we had eg Patrol Zones without ganking, gankers could still have rest of the open world, or simply try to catch ships trying to go into the Patrol Zone, while people who want somewhat even fights would have somewhere to go to.
  5. vazco

    Christian VII - what a beautiful ship!

    It's been proposed and discussed before and it's a good idea. The only issue is that clan crafters can buy them and supply ships to everyone, which limits number of buyers. Limiting how often you can get a permit could solve this.
  6. vazco

    Muskets, the new golden marines?

    I'd bet that if it's not mentioned on forum, it won't.
  7. vazco

    Moderation rules

    It's almost always still better to keep an original thread, rather than spreading this content over channels which GameLabs can't control - which happened each and every time, including recent events. Recently one person had some negative opinion about last patch and made a comment which was considered rude (as I understand). Banning this person made 5 people react. Closing a thread made 20 people react and made discussion reappear in a few places, which made most of the community hear about the issue. It doesn't matter so much that the content of an original thread is not there any more, the PR damage was already done. Relatively not many new players read forum, compared to other sources. It's a fairly safe place for discussion. Spilling discussion over other sources though has more impact. It happens mostly through opinion of players, not through what's written here.
  8. vazco

    Moderation rules

    Thank you for a reasonable reply. I think with Liquicity however something really minor was interpreted as something much bigger - I guess due to a difference in language interpretation. Liquicity is a guy who created best grade of content in this game in the past - in form of a tournament, or revival of Prussian nation. He's always helpful in the game and mostly promotes it. His feedback was included a few times as modification to the game. He's one of the least toxic players, definitely from those who are known in the community. Giving him a permament ban is too harsh in an opinion of many. In my opinion it's counterproductive. It would probably suffice to warn him, or ban him for a week or two. Judging from signals I get, lifting his permament ban would help promote better image of GameLabs in the community. Now I'm done with my statement, thank you for allowing to express it. That's kind of a reaction I wouldn't myself approve of from a moderator. Moderator shouldn't troll, he should prevent trolling - especially in critical topics, such as this. Similar topics in the past created backlashes outside of the forum and directly influenced sales of Naval Action. It's wise to pour water on them, rather than a gasoline. Deleting a thread is also simply not efficient in terms of PR. It's much better to give your statement, check reaction and close thread. It's even better approach to understand reasoning and if needed, eg propose a simple adaptation, check reaction and close thread. Now I'm done advising/suggesting as well.
  9. vazco

    Moderation rules

    I don't care really if I get banned or not, it's just a forum of a game I give advice, it doesn't need to be followed. I don't care if people decide that my advice, or advice from Forbes, is wrong. This kind of attitude is an issue from point 12.
  10. vazco

    Moderation rules

    Dear @admin, today I've learned that discussion about reasons for moderation of particular posts is forbidden, as stated by mod at the bottom of this thread: I hope discussion about this rule is not forbidden as well, as in my opinion the rule of uncommented moderation may be responsible for a few significant PR issues of Naval Action, and in result generate substantial alternative costs for GameLabs. Changing this rule may in my opinion improve financial situation of GameLabs, which is also the goal of the community. The more time devs can spend on their game, the better for people who love it and try to support it. PR of GameLabs improved greatly in time, but it's still imperfect. I know a bit about crisis management and I would suggest to adapt forum policy to rules of PR crisis management, for better efficiency. Some basic rules can be found eg below: https://www.forbes.com/sites/forbesagencycouncil/2017/06/20/13-golden-rules-of-pr-crisis-management/#c3c1ca21bcf3 The most relevant harming scenario in my opinion is for a discussion on an uneasy topic being muted on forum. Usually a result of such approach is that negative comments or negatively attituded people don't disappear, but rather move to a forum which can't be controlled by a company - here GameLabs, where GameLabs can't get in front of the facts. Examples of such forums are Steam comments, Twitch streams, reviews and others. A much more effective approach involves using PR crisis management to quash the crisis before it spreads and change people opinion before they move to other channels. I believe that with different approach - which would require changing rules of moderation, Naval Action would sell much more copies already, and can sell much more copies in the future. That's my three cents.
  11. vazco

    Forum post deleted

    I can't access old forum post any more: https://forum.game-labs.net/topic/27461-release-liquicity/ I'm guessing it was deleted. What was the reason for it?
  12. vazco

    Naval Action Meme collection

    That's kind of rough... To be fair, there are some great things in a new patch as well
  13. Data is an ultimate argument. Please however recheck it, as my experience while talking with people from multiple clans and nations is opposite. You can get 400k reals in 30 minutes in a repeatable way. To get 40 k doublons you would need weeks, unless there's a hole somewhere in the system that I don't know about. PS. Maybe those are doublons from alt account, or gained by selling assets players had from before the patch
  14. That's true. It's far from self sustaining though. At some point you will need to grind doublons to participate in rvr)(mostly due to hostility needing 1st rates), unless I don't know about some ways of getting doublons.
  15. There is an alternative. Eg you buy alt account. With some friends you go to a capital where you have alt and bring a trader. You start a battle, loot with your trader, after battle leave through a trader doublons in you alts port and continue a fight. You just need to sail a trader all the time. There are other walk-around as well, some more gamey.
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