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Henry d'Esterre Darby

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Everything posted by Henry d'Esterre Darby

  1. There is no neutral faction. Also, there were no "neutral" traders in the day. You sailed under a nation's flag, and if that nation went to war, you stayed in port or took your lumps. We had neutrals once, but they were abused to bypass port blockades and whatnot, it didn't work very well.
  2. If there's going to be XP/Gold rewards - then durabilities should be lost. If no XP/Gold rewards - then durabilities should NOT be lost. I suppose there's two ways to approach this: 1. As a pure training room where you may train people and practice in a risk free environment. 2. As a head to head dueling system where things matter. I'd prefer #2. Make losses matter in the duel rooms, this will help to encourage people not to just sit there and use it all day in lieu of open world. Absolutely no dueling from the Open World - This should be available from port only. Such a feature means any time you wanted to avoid a fight, you just click your mate and duel. Poof, you're gone, your enemies left sitting on an empty sea.
  3. Wow, we're totally done here. Clean this topic up?
  4. They were angled away from you to be sure. What was the wind direction at the time?
  5. Please take this discussion to the Port Timers thread (http://forum.game-labs.net/index.php?/topic/8263-petition-remove-port-capture-windows/). Thanks.
  6. An excellent start to how the National News board should look. Well done gentlemen, please keep this up.
  7. Since this account has existed for some time, it is highly unlikely that an alternate character was created with the specific intent to block the flag. That said, internal discussions on flags and port battles are ongoing (and there may even be an entire thread laying around here somewhere with Admin's feel on this) and will likely change to deal with this in a later feature release. For now, I know it's no fun, it's definitely annoying, but at this time it does not make sense to pull the developers off of software development to deal with this particular issue.
  8. Please raise this issue in the Combat Mechanics forum. This currently is not a tribunal offense. Explain what happened without mentioning who did it, and what you think the correct outcome should be when this happens.
  9. Hethwill got it on the first try. http://forum.game-labs.net/index.php?/topic/12764-pvp1-swedish-port-attack-windows/page-1#entry231282 Please use the Port Battles thread to discuss port timers.
  10. Once again, port timers have nothing to do with this thread. Warnings will be handed out if this keeps up. Stay on topic.
  11. Please F11 this issue. Permanent Modules should be a benefit that stays on the vessel when it's sold IMO.
  12. There is already an automated system in place to detect and punish green on green damage. Egregious offenses (such as chasing someone all the way across the battle instance to sink them) must be demonstrated with video or screenshots. Case dismissed.
  13. Let's please move the discussion on this mechanic over to the correct forum. I'd recommend a post that discusses what is going on, why it is wrong, and what ideas you may have to keep it from happening. As this is not truly a tribunal topic, I'm going to close it here. Thank you!
  14. As this isn't really a tribunal topic, I'm going to go ahead and close it. Thank you for your input sir!
  15. I'd say that's pretty offensive. One might be advised to avoid using highly controversial historical figures as their online personae and making statements such as that.
  16. Chat violations of this nature need to be reported through the game interface. To report a chat violation, right click the person's name next to the offensive statement, and click the "report" button. All reports are reviewed and actions are taken when warranted. Tribunal is not for chat offenses. Case dismissed.
  17. All of this has been discussed extensively on the Petition to Remove Port Timers thread (http://forum.game-labs.net/index.php?/topic/8263-petition-remove-port-capture-windows/). Please keep discussions in a single thread. Thank you.
  18. Olav is correct. Case dismissed. If you would like to see a feature related to this, please write it up in the Suggestions forum. Please don't forget to do a search though, I believe this issue has been raised before.
  19. Unfortunately there isn't a good answer for you sir. Deleted characters are unrecoverable at this time. My condolences.
  20. hehe, that's pretty good. Midshipmen was a catch-all introductory officers rank. A midshipman could be a boy of 9 or 10, learning the ropes so to speak, a youngster fit to reef and hand (and lead teams of seaman doing the same) or a 35 or 40 year old man who never managed to demonstrate enough influence or seamanship to pass for Lieutenant. Admittedly, I believe it was considered "embarassing" to still be a midshipman at an older age. Lieutenants often commanded packets, cutters, and other small ships, as well as acted as secondary commanders of larger ships. A ship could have more than one lieutenant aboard, and often did. They tended to assist the Captain in leading various watches, were trusted with taking prizes into port, etc. Any person in command of his own ship was a "Commander", and was called "Captain" by courtesy. The Lieutenant who was in charge of a Cutter was called Commander or Captain. Lieutenants of small enough ships that did not have their own master sometimes were called "Master and Commander". I believe the practice of not having a Ship's Master in small vessels declined significantly around 1715 or so. Post-Captain. A Captain was made post when they were put into command of a 5th rate or larger by the Admiralty. There were Post-Captains, and then Senior Post Captains who had held the rank for at least three years. Once made post, your position on the "list" was fixed by seniority based on the date you were made post - it was important to achieve post rank as early as possible to maximize your chances of surviving to make Admiral. The only way to gain rank after being made post was for someone above you on the list to die, or be dismissed from the service (we won't get into Admiral of the Yellow here). No matter your abilities, your rank only advanced by a position opening above you, and the entire list then went up by one step. There was no jumping the queue. Commodore - A temporary rank used only to denote a Post-Captain who had been put in charge of more than one ship. This rank only lasted for the duration of those orders, after which you would be a Post-Captain again. Yellow Admiral - There was a period where there were too many Post Captains - some at the top of the list waiting for a Rear Admiral position to open up were "Yellowed", or effectively promoted to Admiral of the Yellow and then dismissed from the service on full pay. Rear Admiral - Of the Red, then the White, then the Blue. You advanced through the different colors when positions opened up. Once you were Rear Admiral of the Blue, you were promoted to: Vice Admiral - Again of the Red, then the White, then the Blue. Finally, you ascended to: Admiral - Of the White, then the Blue. I understand in 1805 Admiral of the Red was then created to work similarly to the Vice and Rear positions. There was an "Admiral of the Fleet" position off and on, but I believe it was little used at that time.
  21. The topic is recruitment for this guild. Please stay on topic. If you are not in this guild and are not here to provide a positive message about them, please post in National News. If you are in this guild and are not here to post a positive thing your guild has done lately, please also post in National News. Forum PvP is not allowed outside of the NN forum. Thank you.
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