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Found 3 results

  1. Call clans "squadrons." Mainly an aesthetic thematic suggestion, but such a naming convention would open possibilities for a new clan structure, with different types of clans depending on size and function. For example, naval squadrons and trading companies. Naval squadrons could have the equivalent of player ranks depending on size, e.g. detachments, divisions, squadrons, fleets, and even regional stations, Trading companies might start as import/export shops and progress on up to full-on East India Companies (or West India Companies, since it's the Caribbean). Clans/squadrons/companies could then potentially have their own internal rank structures and chains of command, with subunits to match, for their player members (so a port might be conquered by the 1st Frigate Division of the British Jamaica Squadron, etc.).
  2. Hi, i have a suggestion for you, i would suggest to convert the neutral faction (useless) to another nation called "trading companies" or something like that so that all that people that don't have a nation to join is not forced to serve as a pirate. The nation would be unique, the player of this nation won't be able to attack other players except for pirates of course or if the player doesn't buy a "corsair letter" from other nation or the trading companies that require one against another particular nation. This of course will make trading more exciting and will give a sense to those trading ships like Amsterdam and la grosse ventre and others u will chose to add to the game in the future. I hope you will consider my suggestion. sincerely Lord Coriolanus (Tommaso Lama De Klinge)
  3. I have a suggestion for the Guilds, Clans and Trading companies forum. Under the main Forum topic, could a sub-forum be added for each of the servers? That would solve alot of confusion and also you can look for the clans only in whatever server you are playing instead of having to scroll through all of them from every server. Cheers, 8Q
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