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Everything posted by Anne Wildcat
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Remove Frontlines from Bahamas Region
Anne Wildcat replied to Anolytic's topic in Current Feature Improvement Suggestions
I’d give it a thumbs up if, once you capture a port there, you cannot do hostile missions against neighboring non-shallow ports. Otherwise you might have French, for example, going after ports on the pirate (ugh, thinking of pirates as a nation is nauseating) or US frontlines. -
Little things you'd like to see
Anne Wildcat replied to BrutishVulgarian's topic in Current Feature Improvement Suggestions
I still would like to see the moon at night. -
catchable ships
Anne Wildcat replied to Eristofghost's question in Feature proposals and Gameplay Help Q&A
That’s not quite true, captured an AI privateer in my basic cutter on the PVP server a few weeks ago, after restarting. I’m not sure when it stops but I think you can capture AI up to 5th rates. -
I was really lucky this past weekend and found 3 sealed bottles. I opened one and travelled to it in a traders brig and found that the weight of the shipwreck was too much for my brig to carry. Since the recreation of my character, I am at the rank to have enough crew to man a snow. Luckily I was able to sail an undercrewed LGV with that cargo perk, whatever it’s called, to pick up the wreck loot. When the game gets released, new players may find bottles only to sail to them and not be able to gather the loot. As any new, low level player, can capture and use traders brigs, I suggest to reduce the treasure so a traders brig can pick it up. In this case, I’d get rid of the stained glass as the logs are treasure enough.
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Make shallows great again
Anne Wildcat replied to Gregory Rainsborough's topic in Current Feature Improvement Suggestions
I’d like to see the shallows reverted back to only 6th and 7th rates, no 5th rates. -
After the big wipe
Anne Wildcat replied to Angus MacDuff's topic in Current Feature Improvement Suggestions
Personally, I already deleted my character and created a new one, just to see what a wipe will be like. My suggestions — allow basic cutters to engage in PVP after the wipe — reduce the weight of trade goods. When first trying to get money through trading, a basic cutter can hold 1 banana, or maybe two cannot remember. -
Revert to old RoE (and adjust patrol RoE)
Anne Wildcat replied to Liq's topic in Current Feature Improvement Suggestions
I may just be old school, but the longer ROE just seems to benefit the lazy. For example, a trader snow gets attacked. Given the low BR of traders, they can call and ask for help for twenty minutes. Were they afk sailing, not watching for potential enemies? Why didn’t they have their friends escort them? I prefer the ROE to benefit proactive PVP not reactive PVP. -
Revert to old RoE (and adjust patrol RoE)
Anne Wildcat replied to Liq's topic in Current Feature Improvement Suggestions
On the topic of patrol zones, I’d love to be able to leave the patrol zone battles if not attacked. Was sailing in the patrol zone Saturday night for 3 hours, only saw other pirates there. I found one battle and hopped into it. It was a pirate in a 5th rate, I believe, attacking a sweedish trader snow. I would have rather exited the battle instead of staying stuck in there until the trader was captured. I’m all for 2-3 min ROE. -
When the wipe does come, can we possibly get the ai traders lynxes and cutters back on the sea? It would be nice to capture them to use for trading when everyone is starting fresh.
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Last night I was sailing back from a few delivery missions. While watching for other ships, I had YouTube playing some Guns N’ Roses.
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I still think there should be a heat map, doesn’t show exactly where players are but gives the region a color denoting the number of players in the region.
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No dots showing location, no coords please, anything else, fine. It is a large map, but it is still a game and not real world. If you are lost, sail in a direction you know there is land, eventually you will find something. New players, take time to sail out, in a basic cutter, and get to know the larger area around where you start, then explore other areas. If you see a port, you can sail close to it and see the name (still, I believe). Yes storms can be a pain in the arse to see ports. If you are too aggravated, lost in a storm, log off for a bit, go read a book, then log on later. I’ve made multi game day trips without the use of f11 coords or the trader tool and usually end up close to where I’m going.
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You made me laugh out loud
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- slim lost 3 ships
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We want outlaw battles!
Anne Wildcat replied to Capn Rocko's topic in Current Feature Improvement Suggestions
How about a weekend event to test? Outlaw battles for all nations, this weekend, or a certain weekend, only. off topic, still waiting for pirate mechanics. Let the nations have RVR, make pirates unique. -
We want outlaw battles!
Anne Wildcat replied to Capn Rocko's topic in Current Feature Improvement Suggestions
I absolutely loved outlaw battles for pirates even though I didn’t participate in them. Having pirate kill on sight lists, being in a clan that was on that list, knowing no where was safe and everyone was a potential enemy was exhilarating. Pirates should be able to attack other pirates imo. If you want to be part of a nation, join a nation. -
Development plans update: 1 half of 2019
Anne Wildcat replied to admin's topic in News Announcements & Important discussions
Economic sabotage sounds fun. When my clan was active, a few times we would grab trader lynxes, grab all the trade goods near Christenstad that sold high at port there and then sell them there. It was fun. And a few times we got players to come out so we ran to that free town, forgot the name, and got into our battleships. It was fun. -
Economy update 2. Improved trading
Anne Wildcat replied to admin's topic in News Announcements & Important discussions
I’ve been thinking of taking screenshots of the different islands for some time. Sorry for off topic. -
Economy update 2. Improved trading
Anne Wildcat replied to admin's topic in News Announcements & Important discussions
We have a compass in the game. You can use that to find your way from port to port. If you get lost, head in one direction until you hit land. For the size of map we have, compass works just fine! Back to trading. Will there be some way to know what goods you don’t have on you sell for? -
Economy update 2. Improved trading
Anne Wildcat replied to admin's topic in News Announcements & Important discussions
My question is: if I stop at a port, will it show what everything sells for, not just what the in stock item sells for or what I have in my hold sells for, so I can make a list? -
1) Defensive patrol missions (ie patrol capital waters, get points for sinking enemies) then get rid of green zones 2) Blockade running missions 3) Exploration missions 4) collections to trade for customizations 5) get rid of upgrades or revert to when there were only a few. As a casual player, I don’t even try to PVP anymore, and that’s sad bc that is what brought me to NA. 6) Bring back outlaw battles 7) Raids for pirates to get resources, no pirate conquest. Sorry for for not limiting it to 5 😕