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Le Requin Testing and Feedback

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Well, it looks great! :D

D3496DD0C9A2A68952848C4A8278B4A7BC0A1E8C

(would look better with a pirate flag)

A7121669FE2FFE79AC73015212A9B0C6518F5719

The details really are quite nice. Excellent work, devs.   Now if only it had the Rouge Noir paint scheme and a pirate flag flying at the mizzen....

 

Performance:

I'm not much of a small ship fan, but since this one has 9pdrs, I'll make an exception ;)

I agree with what some others have said: make it a 6th rate and adjust BR accordingly. Moving on...

Its fast and doesn't seem to be overly tough, so thats good for balance. Firepower is decent enough I think. Turn rate is ok, but since manual sailing to turn better doesn't seem to be as effective as on a square rigged ship...maybe buff it a little? Perhaps test a bit more first. I know it definitely needs some other speed "settings" besides all stop or full canvas. I don't know if they reefed lateen sails during this time period...if they did, that'd be great. If not, then maybe have the "half, slow, battle, dead slow" settings adjust the sails to spill some wind out and make the ship slower. You can do it with manual skipper but that is a lot of button juggling to keep the speed and course the way you want it. 

I'd also suggest replacing those 4 2pd bow guns chasers with 2 or 4 4pd long guns. I didn't like those little swivels on the LGV Refit and I don't think I like them here either. Or at least let us shoot chain and grape through the swivels. 

Bonus: ramming speed with no bowsprit worries! :ph34r:

 

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10 minutes ago, William Death said:

 

...

 Turn rate is ok, but since manual sailing to turn better doesn't seem to be as effective as on a square rigged ship...maybe buff it a little?

...

 

No rudder used. (now imagine with rudder). But currently i only get her to turn downwind pretty well 0 to 180° (look at video) But I struggle to get her from 90° to 0°. Maybe just stupid and not figured out yet how or bugged.

 

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5 hours ago, Hugh Latham said:

Xebecs are interesting and different ships, but I don't think there were any in the Caribbean. Crossing the Atlantic in a ship with so little freeboard would have been a harrowing experience, at best.

You don't have to import every single ship from the Old World. It's enough to bring a shipwright and his plans and he can build the Xebec right there in the Caribbean, just like in any other place.

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Greetings Capts., Devs,

Nice ship, I look forward to redeeming it and trying it this weekend. I  did a small search online and found that they were also used as coastal traders and smugglers. Shallow draft, fast and able to be rowed in light to no wind. Though low on cargo capacity they would sometimes use less guns to gain a little more tonnage. Devs, when you revamp this ship and finalize it could you make a trader version and allow the hold size to be increased a bit depending on the amount of guns you carry? This ship would be a boon for traders and smugglers carrying high value cargo.

Fair sailing all.      

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1 hour ago, z4ys said:

No rudder used. (now imagine with rudder). But currently i only get her to turn downwind pretty well 0 to 180° (look at video) But I struggle to get her from 90° to 0°. Maybe just stupid and not figured out yet how or bugged.

 

That would f***in noisy IRL. But looks awesome.

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7 hours ago, Hugh Latham said:

Los Xebecs son barcos interesantes y diferentes, pero no creo que haya ninguno en el Caribe. Cruzar el Atlántico en un barco con tan poco francobordo hubiera sido una experiencia desgarradora, en el mejor de los casos.

 

I have to tell you that Spain used them on several occasions both for trips where they brought troops and equipment and in combat actions.

 

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My manual sailing is still not perfect so much room for improvement. In my opinion she likes to turn downwind but upwind between 90° to 0° she struggles.

Edited by z4ys

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acceleration and backward sailing speed seems a bit high (especially that square riggers are imited there) @admin

 

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^

Yeah, ask yourself how they are even attaching ropes to the corners of those sails.

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Dear developer team, you´re doing a fantastic job! After hundreds of hours I´m still excited by all these loveable ships

and simply can´t get enough of them. Now out of the blue the gorgeous Le Requin! Looks splendid. Let´s see how she sails!

Cordially, Genevieve Malfleurs

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2 minutes ago, Nelsons Barrel said:

5 are obviously the paddles

Yea, looks like paddles, but I find it a weird placement for them. Are they used on a rowboat or Xebec itself?

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3 minutes ago, Banished Privateer said:

Yea, looks like paddles, but I find it a weird placement for them. Are they used on a rowboat or Xebec itself?

Just read your sources you posted yesterday. In the backside of the ship are oar ports (your 4), if the occassion demanded they were used.

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Well, I wasn't quiet sure about that. Looks like we got lots of space for new game mechanics, but these never came for LGV Refit, so I don't expect them for Le Requin. Rowboat, swivels, oars and much more.

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1. The mizzen sheet runs through a block at the end of that stick. If the line just went from the corner of the sail right to the poop deck, the sail would not have the right shape.

2. That's a grating for the poop deck. I'm not exactly sure why they built it with a grating. Maybe to save weight. Maybe so a wave striking the stern would splash through without ripping the whole thing off.

3. That's the head of the rudder, with the tiller attached. They need a hole there so the tiller can enter the vessel. 16th century ships all had their tillers set up this way, so the xebec is just oldschool here.

4. I guess you could shoot through there, but it also just looks nice.

5. Oars for the xebec.

6. Just a port. Probably for loading cargo or possibly for anchor cables.

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http://mnm.webmuseo.com/ws/musee-national-marine/app/collection/record/8950

See "le Requin". Her model is exposed in le Musėe de la Marine in Paris. 

She was a shallow water ship, with 24 guns (8 livres françaises= 8.5 pd, almost 9pd), and 36 pierriers (small canons which can fire stone balls instead of iron balls, might be replaced by swivels?)

 

http://mnm.webmuseo.com/ws/musee-national-marine/app/collection/record/8951

Another interesting link for "le Singe" a smaller chebec with a mixed rigging, main and rear masts squared. Quite a famous ship in France, was commanded by Suffren, who made plans to use some of these ships in the Channel against British traders (20 x 6pd guns).

 

EDIT:

Love "Le Musée National de la Marine". Better visit that than the Eiffel Tower or Le Louvre!

Edited by Eleazar de Damas
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Was cool testing the ship, but I died because of getting 2 fires in the row... 😤 2 rigging shocks, sails down to 40% and couldn't move...

Edited by Banished Privateer

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On 6/8/2018 at 3:15 PM, Banished Privateer said:

If it's terminator, why people don't use it in PBs? Maybe they are scared... I've seen only a couple of US players is it so far and Prussia.

 

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On 6/8/2018 at 1:19 PM, admin said:

one of the first premium ships

Do you have any ETA of the ship in shop? Already lost mine and can't wait so sail it again... Also will there be paintjobs for it in the future? Brest Harbour, Rogue Noir or Outlaw would be really nice.

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Love this ship, can't wait to buy it, great and surprising addition, devs! 😄

20 hours ago, Eleazar de Damas said:

Another interesting link for "le Singe" a smaller chebec with a mixed rigging, main and rear masts squared.

Love the funny detail on this ship:

M5026-2005-AE-0167-2.thumb.jpg.00f533a404c52d6d4f2c22d656f51ae4.jpg

#moremonkeyfiguresonships

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La Requien is the first ship where I do not use Auto at all. Everything manual and feels absolutely credible control of the rigging - with the success of the maneouvres and failures as well. The fine tuning of the trims is just a great feeling.

I noticed the knowledge XP gain to be dramatically fast and i'm sure this is on purpose for testing ;) 

Given the sailing tests posted by jodgi and Z4ys, very little to add at this point, except that she is unique. Looking at the plans the hull and keel symmetry from fore to aft makes sense in her attitude being blown back at speed.

Her tiller is massive and clearly shows in game with her turning radius when rigging is rotated accordingly.

The crew stations seem good, especially on the rigging, there's no crew aloft on the xebecs as there's no need. I am wondering how the full/half/slow/battle will be done. Weren't the entire yards descended as opposed to furling sails up into the yards ? It could be a great novelty and maybe balance her, in a credible way, meaning that the changes from full to battle could take longer.

I like her due to being a leap forward in the game in herself - dispensing with the auto skipper ( as best option much of the way ) to being a ship which is much better when fully and manually trimmed all the time and almost dispensing with the auto except when straight run.

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This ship is really a little gem! It is graphically beautiful, has unique navigation mechanics, is simply funny!
Pro
Navigate well to any wind, suffer a little downwind, but certainly you can not have everything! Maybe it's all too well if you have to correct something. When it will be shallow it will be a good ship (one of the best). Speed control through the yards is exceptional!
Great crew, I suggest to invent a special perk only for this ship (like the pirate frigate) to counterbalance the "determined defender" perk.
Discrete firepower if equipped with carronate, excellent as anti Prince de Neuchatelle even with 9 pders long.
Exceptional speed. Even exaggerated in negative speed.
Good turn, especially against the wind.
Cons
Little hull
Little cargo holding

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33 minutes ago, MassimoSud said:

This ship is really a little gem! It is graphically beautiful, has unique navigation mechanics, is simply funny!
Pro
Navigate well to any wind, suffer a little downwind, but certainly you can not have everything! Maybe it's all too well if you have to correct something. When it will be shallow it will be a good ship (one of the best). Speed control through the yards is exceptional!
Great crew, I suggest to invent a special perk only for this ship (like the pirate frigate) to counterbalance the "determined defender" perk.
Discrete firepower if equipped with carronate, excellent as anti Prince de Neuchatelle even with 9 pders long.
Exceptional speed. Even exaggerated in negative speed.
Good turn, especially against the wind.
Cons
Little hull
Little cargo holding

you forgot she gains speed wery quickly also

 

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