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Snoopy

Tester
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Everything posted by Snoopy

  1. I think these are valid points, staying out of somebody's firing arc or surviving against three AI opponents is simply too much to ask for a beginner, a few training wheels (dumbed down bots for lower ranks, starter missions to explain the game) would be nice. That said, it's an alpha and it will get easier as you rank up, both because bigger ships are more stable and make gunnery easier and because you get more experience in the game and can start exploiting weaknesses of your opponents.
  2. Some way of blockading/economic warfare would be nice - more gameplay options.
  3. Piraten werden vermutlich eher nicht Underdogs werden, dafür gibt es jetzt schon zu viele. Im Moment sind Frankreich und Schweden die einzigen wirklichen Underdogs.. und wenn die Russen weiterziehen wird wohl auch wieder Ruhe einkehren auf den dänischen Inseln
  4. Imho, all Frigates need chasers, without them they are being robbed of their vital role as tagging ships.
  5. I think large events look like this because we suck That is to say it is very difficult to sail as a cohesive force if half of the team can't/won't follow orders and there is no common understanding on how to do things.. which is what the laid back Saturday's Trafalgars are. That is not a criticism - far from it. But it seems like a stretch to infer the need for game changes from a friendly free for all 'propaganda' event that is aimed at getting everyone in rather than fierce national/guild competition in port battles. I also think that it is not a bug that Naval Action replicates history so well (line fights frequently being indecisive) - I rather think you did an excellent job making a game that reflects history, and like you said in close quarter melee it is still possible to get a decisive result. I'd rather have reality dictate tactics, that is make the ships as realistic as possible, than lamentations about the lack of 'tektiks' (without any mentioning of what exactly we are lacking) write the stats of the ships. This doesn't mean there isn't room for adjustment: the survivability is ok for most ships, however, we have insanely overpowered live oak first rates with extra planking mod. I think everyone would have to agree they are way over the top.
  6. It was really bad bad balancing. The Connie's BR is only half of it though, both first rates have a way too small BR to represent their utter 'OPedness' - they need to have at least twice what they have now.
  7. Die ärgern jeden mal das geht reihrum bei denen. Meldet euch mal wenn ihr Hilfe braucht
  8. I wonder if the captains chased in this image also made a tribunal case Merchant ships and a decrepit fourth rate being chased by SoLs and Frigates. Damn gankers, the lot!
  9. I don't think this is tribunal material? What you are saying is you tried to split them and it backfired and then you made the mistake of calling reinforcements which inflates your side's BR with useless AI but more enemy players can join The problem is that any kind of BR limit + reinforcement system can and will be gamed and (imho) should be scrapped entirely; Vic+Santi BR is way too low which exacerbates the problem but the players didn't do anything wrong from what I can see. They didn't even have someone from your own faction join your side to increase BR enough so their friends can get in.
  10. Back in the era this game plays, honor wasn't just a word. A surrendered ship's captain would never have been killed (probably not even by pirates because a captain would usually be worth a decent ransom). Between 'civilized' nations respected officers would frequently be sent home with their word alone as guarantee that they would not continue to fight unless they had been formally exchanged for another prisoner. The only part of history where your vision comes close would be the sailing for the ransom-racket that was the Barbary States (including the slavery part). I look forward to see you hanging in chains for piracy
  11. I for one am looking forward to see this ship (class!) and have for a long time.
  12. Yes. I agree with you that a fir connie will beat the other frigates - the comparison is about a live oak built one, not a fir abomination.
  13. Aye, she desperately needs a buff. The ship is so bad and UP at the moment that even if she got the live oak stats without the speed penalty like some have argued.. you're still looking at a ship only experts can make work (some of the time) that could be easily countered by a Cherubim or Belle Poule captain with half a brain.
  14. Bubbles What you are doing is irreparable damage to the port battle test because with duped first rates every crafter will have the recipe - long after they have fixed the cloning mechanism. You are literally forcing everyone to do the same thing now before the fix or face a massive disparity in three decker supply. This is just fucking great. Can we have admin ruling on dupe ok or not? Do we need to start duping?
  15. Is that wind change intended for events only or all battle instances?
  16. Well this is like ST - one side ended up slightly further upwind. I guess it would be very difficult to code ship placement that is 100% balanced so I'm kinda ok with one side ending up leeward as long as it's not the same players all the time who get shafted.
  17. You don't see the ability to dupe first rates as a problem that should be addressed?
  18. Isn't it random who gets to sail for team 'red'? If its always the same nation(s) I agree with you.
  19. You demoted me in that screenshot! j/k I really like a system like that.
  20. There were a couple of 24pdr 74s although the vast majority of them were not. examples: brit: HMS Mars (1794) HMS Centaur (1797) HMS Courageux (1800) HMS Plantagenet (1801) HMS Bulwark (1807) HMS Kent (1798) HMS Ajax (1798) HMS Revenge (1805) HMS Colossus (1803) HMS Warspite (1807) french: Vétéran (1803) Cassard (1803) The french ships are one-off boats that had their 24s removed after a while (but there are older french 74s with them). There was probably a price to be paid for these guns on a 74 and it is of note that the French Temeraire 74s (which were large boats for a 74) never had them except for the two exceptions above.
  21. While probably far down the line of development.. i kinda like this idea.
  22. I find the 'hate' for all SoL puzzling. The 74 was the backbone of all blue water navies. If you were drafted into the Royal Navy during the Napoleonic era there was at least a 50% chance to end up on a 'liner'. As long as first rates remain rare we're good.
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