Hethwill Posted May 11, 2018 Share Posted May 11, 2018 21 minutes ago, Wind said: This is nice, but why you included bonus 3 and 4? I would just trim it. Not my table So no idea. Link to comment Share on other sites More sharing options...
PaladinFX Posted June 4, 2018 Share Posted June 4, 2018 @admin These Special Trims are really nice , some very good variety but PLEASE let us craft them, ie take away the RNG. Shipbuilders built to a purpose, they didn't pray to the RNG gods lol! One of the biggest frustrations in the game at the moment is that crafters cannot craft what they want trim wise, all you end up with is a whole bunch of vanilla teak/wo Endymions and Bellonas for sale in the KPR shop that no one wants. I'm ok with having RNG for the chance of a 4/5 purple or 5/5 gold ship but we should be able to craft the special trims as part of the ship build please. 3 Link to comment Share on other sites More sharing options...
Aquillas Posted June 4, 2018 Share Posted June 4, 2018 1 hour ago, PaladinFX said: I'm ok with having RNG for the chance of a 4/5 purple or 5/5 gold ship but we should be able to craft the special trims as part of the ship build please. I am not OK with any RNG function in crafting. *** But: *** I should be OK with special knowledge a crafter could learn, some knowing how to build an agile ship, some a fast one, or something else. Link to comment Share on other sites More sharing options...
Schwabbel Posted June 4, 2018 Share Posted June 4, 2018 Dear Developers, why don't you create the same mechanisms with ship experience for crafting as for battle. For each type of ship crafting XPs enable book based knowledge of advanced crafting abilities (for example trim types). So the 20th Bellona will be better than the first because of the gained experience. This would lead to a specialisation of the crafters on 'their' types of ship (as in reality, noone built trader brigs and first rates at the same level) If you use the same mechanisms as for battling (knowledge, books) you could reuse code structures. In a second step built-in upgrdes coud be integrated via special books in this mechansims also. 3 Link to comment Share on other sites More sharing options...
Cmdr RideZ Posted August 8, 2018 Share Posted August 8, 2018 Nerf Request: Fast = 1% Very Fast = 2% Link to comment Share on other sites More sharing options...
Flakbait Posted September 15, 2018 Share Posted September 15, 2018 On 8/8/2018 at 9:58 AM, Cmdr RideZ said: Nerf Request: Fast = 1% Very Fast = 2% You really want them to change it by a whole 1%? There really isn't much of a difference. Link to comment Share on other sites More sharing options...
Licinio Chiavari Posted September 15, 2018 Share Posted September 15, 2018 6 hours ago, Flakbait said: You really want them to change it by a whole 1%? There really isn't much of a difference. But it' s a -50% and -33% nerf respectively. Not a small nerf. That said... @admin: Will other trims (aside the most standard ones) be available and happening on crafted/redeemed ships too? I think they would add a nice chance to pushing some different ship set ups. Link to comment Share on other sites More sharing options...
SnovaZdorowa Posted September 25, 2018 Share Posted September 25, 2018 Cramped / Very Cramped are nerfed. Upate please Link to comment Share on other sites More sharing options...
Cmdr RideZ Posted October 3, 2018 Share Posted October 3, 2018 On 9/15/2018 at 7:26 AM, Flakbait said: You really want them to change it by a whole 1%? There really isn't much of a difference. Lets hope they fix the whole system to something better. If not, then yes they should decrease 1% and/or remove very fast from the game as 2% with the current values is very good. Link to comment Share on other sites More sharing options...
Felix Victor Posted October 16, 2018 Share Posted October 16, 2018 On 9/25/2018 at 2:19 AM, SnovaZdorowa said: Upate please You can use my map tool (list modules | ship trim) to get the updated list: https://na-map.netlify.com/ 2 Link to comment Share on other sites More sharing options...
SnovaZdorowa Posted October 16, 2018 Share Posted October 16, 2018 3 hours ago, Felix Victor said: You can use my map tool (list modules | ship trim) to get the updated list: https://na-map.netlify.com/ WOW! I use tools/modules, but miss it. thx Link to comment Share on other sites More sharing options...
Commodore Sixty Four Posted April 21, 2019 Share Posted April 21, 2019 On 2/2/2018 at 3:52 AM, TommyShelby said: Hey guys. If you get a "Special" Trim on a crafted ship i request that you post the information here, in the following format: Name of trim. Wood types (Planking/Framing). Name of crafted ship. Port you crafted it in. Region you crafted it in. I will make a spreadsheet containing the information. + I will make a list in this topic explaining the bonus of each "Special" trim. Cheers. Tommy. Trim: Very Fast Planking: Fir; Frame: Fir Ship: Trader’s Lynx Port: Kingston / Port Royal Region: Jamaica Link to comment Share on other sites More sharing options...
Commodore Sixty Four Posted April 24, 2019 Share Posted April 24, 2019 Trim: Very Agile Planking: Mahogany; Frame: Mahogany Ship: Prince de Neufchatel Port: Kingston / Port Royal Region: Jamaica Link to comment Share on other sites More sharing options...
Commodore Sixty Four Posted April 24, 2019 Share Posted April 24, 2019 Trim: Strong Rig Planking: Fir; Frame: Fir Ship: Trader's Brig Port: Kingston / Port Royal Region: Jamaica Link to comment Share on other sites More sharing options...
Commodore Sixty Four Posted April 25, 2019 Share Posted April 25, 2019 Trim: Sturdy Planking: Fir; Frame: Fir Ship: Trader's Brig Port: Kingston / Port Royal Region: Jamaica Link to comment Share on other sites More sharing options...
Commodore Sixty Four Posted April 27, 2019 Share Posted April 27, 2019 Trim: Sturdy Planking: Mahogany; Frame: Mahogany Ship: Frigate Port: Kingston / Port Royal Region: Jamaica Link to comment Share on other sites More sharing options...
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