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Since the wipe pvp Europe is facing a no rvr statue. 95% of pb are empty.

1) Is it due of warlords?

The idea of exchanging pb make everyone lazy. Having mark of conquest is too important. As ships need to be craft with them people are too afraid to loose their ship leading them to not show in pb

2) flipping a port is still boring as hello kitty?

To make a pb you need to flip it first. As you can't make quest to flip a port you need to find fleet. With window closing soon so fast than their finish 2-3 hours after people connect there is no time to flip a port

3) the window issue?

Windiwfor pb is nice. Window to flip port sux. Many times people are on 70-80% on midnight and then flip is stopped. People need to wait 24 hours. Most of the time they find it boring (point 2) and stop the flip

4) eco sux?

Ships are too expensive. 760k for en aga (cost price) 3M for an océan? Are you crazy? Noone want to risk that. No society neither nation can risk so many ships in fights depending on others clans. Why to risk 10 ocean with 15 random people?

5) People have been transformed in trader/ship knowledge farmer. There is no more guy to pvp rvr.

1+2+3+4+5?

 

 

/Add your idea, comment mines.

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17 minutes ago, PIerrick de Badas said:

Since the wipe pvp Europe is facing a no rvr statue. 95% of pb are empty.

1) Is it due of warlords?

No, not at all the case, most people havent built up the massive navies that they once had.

2) flipping a port is still boring as hello kitty?

It has always been easy, well before the wipe when we had flags it was REALLY easy.

3) the window issue?

LOL you are on the EU server, it has VERY restrictive PB timers for that VERY reason you complain about. 

4) eco sux?

Ships should be expensive, if you cant afford it dont sail it.

5) People have been transformed in trader/ship knowledge farmer. There is no more guy to pvp rvr.

1+2+3+4+5?

This has to be an EU thing, because on Global we have been having quite active port battles, and a few dead ones too.   

 

 

/Add your idea, comment mines.

I dont understand your complaints honestly the one about the PB times is comical to me.  The EU playerbase cried when the US players were forcing Port Battles during our primetime or during midnight to 2AM EU time.  So the Admin created the EU server with a 5 hour window port battles just to prevent "late night" flips.  So you now want a Eastern EU server and a Western EU server?   LMAO.

 

 

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Too much risk with too little reward. Previous post here as well.

I think we have to say that conquest marks and having port battles open to 25 vs 25 of the same ship (1st rates mostly) isn't working. One potential solution would be to get rid of conquest marks and make larger ships stupidly expensive to make in terms of gold,resources and labour hours. To make this work there would also need to be a cost to use larger ships and (as many ppl have said) limit port battle entry by total BR/ship class. This would also allow port battles to be much easier to balance.

Would you rather take 7 super expensive L'Oceans with a couple of escorts or 25 cheap Belle Poules to a port battle? The BPs might get hammered if played badly but the loss is pretty much nothing compared to 1st rates.

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19 minutes ago, Hodo said:

I dont understand your complaints honestly the one about the PB times is comical to me.  The EU playerbase cried when the US players were forcing Port Battles during our primetime or during midnight to 2AM EU time.  So the Admin created the EU server with a 5 hour window port battles just to prevent "late night" flips.  So you now want a Eastern EU server and a Western EU server?   LMAO.

 

 

It's not a complain but most rather questions.

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3 minutes ago, Fellvred said:

Too much risk with too little reward. Previous post here as well.

I think we have to say that conquest marks and having port battles open to 25 vs 25 of the same ship (1st rates mostly) isn't working. One potential solution would be to get rid of conquest marks and make larger ships stupidly expensive to make in terms of gold,resources and labour hours. To make this work there would also need to be a cost to use larger ships and (as many ppl have said) limit port battle entry by total BR/ship class. This would also allow port battles to be much easier to balance.

Would you rather take 7 super expensive L'Oceans with a couple of escorts or 25 cheap Belle Poules to a port battle? The BPs might get hammered if played badly but the loss is pretty much nothing compared to 1st rates.

Battle of Trafalgar

British fleet-

33 ships

(27 ships of the line and six others)

 

French/Spanish Fleet-

41 ships

(France: 18 ships of the line and eight others

Spain: 15 ships of the line)

 

British Franco-Spanish
First rates 3 4
Second rates 4 0
Third rates 20 29
Total ships of the line 27 33
Other ships 6

7

 

See the numbers there... see the vast majority of the ships in that fight were 3rd rates.  So let us do the math..

Brits had 33 ships, of which 3 were first rates.  So less than 10% of the British fleet was 1st rates, and over 60% was 3rd rates.  

The Franco-Spanish fleet had 41 ships in the fight and 4 were 1st rates so 10% were 1st rates.  And 33 were 3rd rates, so over 70% of their fleet was 3rd rates.

So if we were to apply the same math to a good Port Battle fleet of 25 ships.

2-3 1st rates

2-3 2nd rates

15-20 3rd rates

Hmm... drastically cheaper than 25 1st rates.

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55 minutes ago, Hodo said:

Battle of Trafalgar

British fleet-

33 ships

(27 ships of the line and six others)

 

French/Spanish Fleet-

41 ships

(France: 18 ships of the line and eight others

Spain: 15 ships of the line)

 

British Franco-Spanish
First rates 3 4
Second rates 4 0
Third rates 20 29
Total ships of the line 27 33
Other ships 6

7

 

See the numbers there... see the vast majority of the ships in that fight were 3rd rates.  So let us do the math..

Brits had 33 ships, of which 3 were first rates.  So less than 10% of the British fleet was 1st rates, and over 60% was 3rd rates.  

The Franco-Spanish fleet had 41 ships in the fight and 4 were 1st rates so 10% were 1st rates.  And 33 were 3rd rates, so over 70% of their fleet was 3rd rates.

So if we were to apply the same math to a good Port Battle fleet of 25 ships.

2-3 1st rates

2-3 2nd rates

15-20 3rd rates

Hmm... drastically cheaper than 25 1st rates.

I agree with that but the devs should add way more 3rd rates, some of them were awesome, and almost all the navys had 74 guns, Le Redoutable was a fantastic 3rd rate, it should be in game, like many other 3rd rates ;)

Edited by Major General La Fayette
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An average player should be able to add SOLs to his arsenal. I have never understood some players didn't like others sailing in first rates or second and third rates.

The whole problem about this community is that some dislike others to have fun battling in lineships and port battles. 

It does not make any sence at all.

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8 minutes ago, fox2run said:

An average player should be able to add SOLs to his arsenal. I have never understood some players didn't like others sailing in first rates or second and third rates.

The whole problem about this community is that some dislike others to have fun battling in lineships and port battles.

Based on the number of the Rear Admirals I've dueled (and sank/capped) 1v1 in small ships, many average players do have the ability to sail SOLs... LOL :D

The lineship & port battle thing doesn't bother me at all, in fact it's almost like a whole separate other game. We pass through the same waters but have completely different goals and objectives.

I think the reason why SOLs were made so expensive / difficult to get was specifically because @admin wanted to get something more like an historical representation of ships. If I'm not mistaken, he'd like to see unrated ships and frigates the predominant types in the OW, with lineships horrendously expensive (as in real life) and something held in reserve for special occasions, i.e. port battles.

Edited by Benedict Ahhnold
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18 minutes ago, Major General La Fayette said:

I agree with that but the devs should add way more 3rd rates, some of them were awesome, and almost all the navys had 74 guns, Le Redoutable was a fantastic 3rd rate, it should be in game, like many other 3rd rates ;)

I agree more 3rd rates and unrated ships.  We are lacking in those areas.

I mean we have what 3 1st rates, 2 seconds, 2 3rds, 5 4ths, 12 5ths, and 19 unrateds (6-7 rates)  [and several of those are just duplicates of themselves, Brig/Trader Brig/Rookie Brig, Snow/Trader Snow/Rookie Snow, Cutter/Basic Cutter/Trader Cutter, Lynx/Trader Lynx.)

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15 minutes ago, fox2run said:

An average player should be able to add SOLs to his arsenal. I have never understood some players didn't like others sailing in first rates or second and third rates.

The whole problem about this community is that some dislike others to have fun battling in lineships and port battles. 

It does not make any sence at all.

Let me list my reasons for hate sailing them.

-They sail horrible.

-They are boring.

-They are horrendously slow.

-They are expensive.

-They turn like they are anchored to the ocean floor on all four corners.

Oh and did I mention they are SLOW!

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Maybe so. But why on earth make a game mechanic that prevent most average players to rank up to admiral and get his first rate like it was before? I dont get that... Now the price is so high that no normal guy can afford the time for this.

I dont mind you sail in a lynx but please dont stop the rest of us going into large PBs with lots of players in them. Now the PBs are empty as noone can get into them. Hell. I gave up when I got boring pve grinding on the pvp server.

 

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1 hour ago, Hodo said:

Battle of Trafalgar

British fleet-

33 ships

(27 ships of the line and six others)

 

French/Spanish Fleet-

41 ships

(France: 18 ships of the line and eight others

Spain: 15 ships of the line)

Did they exploit or how could so many of their ships join the battle? :)

 

Srsly tho, theres no point in comparing real trafalgar with this games PB. If you bring weaker ships your chances of winning are super low. Combine that with the high costs and you see why everyone only brings the best ships.

Now look for how much hours the average guy has to play to get this ship and compare it with the rewards from a PB.

Edited by Jon Snow lets go
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18 minutes ago, fox2run said:

Maybe so. But why on earth make a game mechanic that prevent most average players to rank up to admiral and get his first rate like it was before? I dont get that... Now the price is so high that no normal guy can afford the time for this.

I dont mind you sail in a lynx but please dont stop the rest of us going into large PBs with lots of players in them. Now the PBs are empty as noone can get into them. Hell. I gave up when I got boring pve grinding on the pvp server.

 

I enjoy other ships, before the wipe I didnt sail anything smaller than a 5th rate most of the time.  There was that week I sailed around in a Pickle.  But outside of that I was in a Essex, or Trincomalee.   And I liked the Indefatigable and Ballona.

6 minutes ago, Jon Snow lets go said:

Did they exploit or how could so many of their ships join the battle? 

 

Srsly tho, theres no point in comparing real trafalgar with this games PB. If you bring weaker ships your chances of winning are super low. Combine that with the high costs and you see why everyone only brings the best ships.

LOL funny...

No  the developer stated he wanted a bit more realism in the game.  So he has made things more expensive.  People need to learn to adapt.   The idea of 25 1st rates is good till someone can out run you and out maneuver you in a port battle and ends up raking your slow and heavy Santismas or L'Oceans. 

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9 minutes ago, Hodo said:

The idea of 25 1st rates is good till someone can out run you and out maneuver you in a port battle and ends up raking your slow and heavy Santismas or L'Oceans. 

Maybe this works on global if you try it on EU server you will lose your whole Bellona fleet and then your nation is done.

Edited by Jon Snow lets go
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2 hours ago, PIerrick de Badas said:

3) the window issue?

Windiwfor pb is nice. Window to flip port sux. Many times people are on 70-80% on midnight and then flip is stopped. People need to wait 24 hours. Most of the time they find it boring (point 2) and stop the flip

Are you still complaining about PB window times?  This is kinda funny.

Why is EU boring?  Well...you guys basically kicked off a fairly decent sized portion of RVR minded people (US and Brit) because you couldn't stomach the fact that you were not on for EVERY single battle.  Now you're on for every battle and they're all pretty much empty.  I hope you're having fun, I know I am on global.  The brits and US players you kicked off were largely responsible for planning about 95% of all the battles the Western Alliance coordinated.  ZERG, Jags (7up/Dutch), Myself more or less coordinated (with help of course) the majority of fights our little group setup.  We got the boot to global and now you guys are still maintaining weird quasi agreements and some of the largest nations aren't attacking each other.  It's like you lost your real enemies and you're too afraid to fight your old friends.  It's almost comical.  

 

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3 hours ago, PIerrick de Badas said:

 

1+2+3+4+5?

/Add your idea, comment mines.

 

All of the problems you list are player problems. Stop with the loving peace and get to smashing faces and most of the rest takes care of itself. I don't buy the port window issue. 

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52 minutes ago, PIerrick de Badas said:

I'm asking question. I think Window should work like on potbs to not stop the action on middlge of the time. It shbould limit pb open timer and closing timer and not the action itself.

NBow i don't think it's the bigger problem on rvr right now. I would say it's eco problem

Players are lazy and afraid to lose their precious pixel ships in a virtual world.

No  other reasons.

Where the will, there is a way, you have no will, you have only excuses.

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2 hours ago, fox2run said:

An average player should be able to add SOLs to his arsenal. I have never understood some players didn't like others sailing in first rates or second and third rates.

The whole problem about this community is that some dislike others to have fun battling in lineships and port battles. 

It does not make any sence at all.

Not do I hate SOLs.. I use a Bellona for mission running to make money but only because it was a gift... When someone in the clan needs it I will hand it over.. I can make about the same gold and have more fun fighting 5th rate fleet missions in my Indefatable...

 Problem is everyone is to scared yo lose their Pixels and stay home...

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No cooldown teleports killed it. There is no sense of ownership or sense of property to the land you take because you can just blink to the other side of the world and take an empty port instead of defending one.

If players had to play in the region they owned they woud fight for it but why fight for a resource when with the click of a mouse your 1000 miles away with the same resources at no loss.

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6 hours ago, Hodo said:

 

No  the developer stated he wanted a bit more realism in the game.  So he has made things more expensive.  People need to learn to adapt.   The idea of 25 1st rates is good till someone can out run you and out maneuver you in a port battle and ends up raking your slow and heavy Santismas or L'Oceans. 

If i follow this logic... so if we are decrease pve money by 50%Can we name this game super realistic?What kind of thinking is this?:D

 

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Until rewards get introduced (buffs) etc, I don't see too many ports being attacked. 

We have to many allied nations (non aggression packs),

*Edit* If you play on eu server the pirates are the most aggressive and active nation working for port battles...

I still think all nation's need a mission from the Devs. capture x region to receive 99k gold 1 labour contract each and a labour regeneration buff of 25%. You have two weeks. (gb must capture grand turk) (Dutch must capture Belize) (daines must capture Ayrs) you get the idea.

Failure to complete mission reduces labour regeneration by 10% and open world speed by 5%.

1 mission is Available per nation once per month.

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9 hours ago, Christendom said:

 We got the boot to global and now you guys are still maintaining weird quasi agreements and some of the largest nations aren't attacking each other.  It's like you lost your real enemies and you're too afraid to fight your old friends.  It's almost comical.  

That's hella rich coming from the guys who promised, then stalled, and then even switched sides just to avoid fighting their old buddies (and, as usual, with zero regard of any server balance).

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