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Angus MacDuff

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Everything posted by Angus MacDuff

  1. Pretty much my early game experience. And I had a lot of fun doing it
  2. Going back to my recent experience as a new player, I agree with Slim. I had to do a lot of research to figure things out. Now granted, I'm smarter than most (better looking too), but it would have been very pleasant if there had been some form of structured learning facility for me.
  3. I see what you are saying, but im wondering how that affects the big picture. If you can do everything by contract, don't you encourage a player to never leave port? Or never join a clan?
  4. Plenty of ships for sale in the Ship Shop. Nothing better if youre going to dash up to the patrol zone and get your ass handed to you
  5. I disagree. I was new at Xmas and had no real trouble. Started on PVE, did a bunch of reading (Google searches led me to this forum), learned how to cap a trader and where to trade by trial and error in a safe environment. Now I had money and could buy new ships as I did the grind.
  6. So why not just start new players on the PVE server? Give them a bunch of missions that they must accomplish before they can join the PVP server. All of the above ideas are good, but we already have the facility in place. Just need to add the missions. It would give the hardcore PVE guys who live on that server something to do.
  7. You just confused 75% of the group with your "BZ", but thanks. We actually use it all the time
  8. Trust me, modifying the Dolphin Code for this game would give you a great deal of versatility. Look up..."Dolphin 05".. (google the Dolphin Code). You would enter into Chat "D05", preceded by an addressee.
  9. Think of the immersion if we got rid of Comms, appointed an Admiral and had everybody learn their signal book! No chance unfortunately. Might as well wish for a sextant and slate.
  10. This implies that your group is organised enough to have a van, centre, rear. Any Capitol Defence battles I have seen can only be described as "furballs", with 3 or 4 self appointed leaders hurling invective at everyone....got a signal flag for that? In Subs we had "The Dolphin Code" (too big to print here but worth your while to google)
  11. Any stairway is a stairway to heaven if you're clumsy enough. A shark eating a human, because it thought it was a seal, is the equivalent of a human eating a raisin cookie thinking it was chocolate chip.
  12. As long as its not the Golden Rivet. No real sailor falls for that more than once or twice!
  13. As I said earlier, it is not possible to use real world nations, as North Americans cant qualify for the World Cup (unless its ice hockey)
  14. But that will just cause arguments between the big ship boys and the small ship aficionados. "My group requires more skill so we are better"...on second thought, that is fun too.
  15. Not bad, but....If you want to win the title (whatever it is), shouldn't you be most proficient in all classes?
  16. Everybody in the same class of ship with no mods. Wood is a choice (because there are pros and cons). Snows for the group stages. Endys for the quarter finals. Connies for the semis, and Bellonas for the Final!
  17. Why? Why do you have to demand that someone plays your way? So what if a Rear Admiral wants to stay safe? Its his game!
  18. Much better as the Americans can't make the World Cup.
  19. As a player 5 months in the game, I have to agree that new players need some protection. I started a character on the PVE server and learned how to take TBrigs with my basic cutter. This gave me money and the ability to trade. Trade gave me enough money to buy better ships. I also learned what perks I want. Meanwhile I had climbed a few ranks, bigger crews, etc. Then I was bored. There is nothing worth doing on the PVE server when you have a little experience. Now I'm in OW a lot. I know how to make money and I'm getting better at fighting other players. Still can't beat the rock stars with the super mods and hard earned skills, but that's cool, as I can afford the throw away ships for the Patrol Zones. Being in a clan is a great help and i'm working up my big ship skills and cooperative fighting. My point is, I learned the game in the early stages in perfect safety and when I moved to the PVP server, we still had the heavy reinforcement in the green. I continued to learn in slightly more danger and eventually spread my operating radius. This is what a new player needs. Frankly, you could get rid of the PVE server if you protected the newbies as they grow up on the PVP.
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