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Found 17 results

  1. Good Devs, First thing, Good job on the User Interface - It is really an improvement over 2018 I hope you're doing good. I have couple of improvements to suggest for your User experience. Sorting things and organizing your stuff if a real pain at the moment. here are the reasons why I find it really frustrating: 1) Sorting Button doesn't do what you want. Have a warehouse full of upgrades? Sorting them out will not sort them in icon order or the picture they represent. Sorting should be called more - Stacking. As it stacks the resources/upgrades. Wouldn't it be great it cou
  2. Hi all, The drop-down when you hover over your character name and rank should always be on top of all other windows. Currently it is behind all other windows. When I want to check my labor hours or XP, I want to do it quickly and easily, not have to close all the windows I have open first. Short & sweet, I'm sure many of you are thinking the same thing... Devs, thanks for continuing to work on the game, looking forward to the ship/cannon/BR rebalance!
  3. Whenever i click on something the game acts as if i was scrolling. This mostly effects sliders to the point where i adjust displacment and it automatically reduces it back to the minimum. Same goes for the speed of a ship in battle This only happens to ui elements, the game itself doesn't zoom out when in battle. Tested mouse and keyboard inputs to make sure they are working properly. Tried the repair tool and restarting the pc, nothing fixed the issue.
  4. The title says it all, basically. Hotkey options to immediately open cargo holds of fleet ships would be a nice little quality of life improvement and should not be too complicated to add.
  5. I like Port Quests ====> Events Tab , but it feels something wrong or immature with this. Every week the events resets, patrol missions reset with server maintenance. So sometimes I forget to redeem my patrol mission rewards, sometimes I forget to take "weekly frigate" or "weekly light ships" missions. I check my status and I see zero kills, I know I have killed few, than I understand I forgat to take the mission. My basic quality of life purposal : 1) All events starts for everyone or everyone who has selected a tick box "automaticaly start event for me". *** Pat
  6. Very simple suggestion. You've added Important Announcements at the login screen. When you click on it, it's simply a list. The suggestion is put a date on the announcements, so first you remember if you've seen it before when you read it, and secondly so it is more readable when you add more to the list.
  7. A few of my friends (for some crazy reason) primarily play with Y axis inverted. This is a big enough problem that they quit / refund immediately when they discover it's missing I'd love to get my whole crew involved and this low-hanging fruit is a major barrier.
  8. Can't find any of the old posts, and I know it's been discussed in the past, but this suggestion has not been developed even though the UI has been worked on and it really needs to be done. DEVS: Divide up the cost numbers with some punctuation. I don't care if it's commas or periods, but please get some clarification and ease on reading costs. For example, the attached pic is a clear attempt at deception by some troll in Fort Royal. Why do we need to put up with this? In general we simply need more readability, that would apply to every time you list any gold or other mone
  9. Fleet ships need to be buffed, re crewed with humans or have dramatically improved command options. One of the single most annoying aggravating/infuriating elements of NA is the utter uselessness of fleet ships to do anything more than carry cargo. And before anyone uses the counter "just sail with clan mates", I'm in a clan, a Rear Admiral & rich, yet it is still almost impossible in today's NA environment to find any player in a clan or otherwise, who will escort your 3-4 Indiaman for 3-4 hours at a time.
  10. Suggestion: Radial chat menu with pre-set phrases during the battle instance. Details: It could look like or this But ofc more nautical like ... Would be used for teamchat only. Commands I could imagine: engage more closely reduce sails hoist more sails prepare tack retreat concentrate fire get into formation break formation everyone for himself Need assistance Attack A,B,C Defend A,B,C Pros: less typing in battle clear and easy to under
  11. Players active in the forum hear about game changes. But it's my observation that most players I talk to in game rarely (or never) come here. The game should not be dependent on visiting a separate website in order to learn of new or changed mechanics. I hope the new UI shows the most recent patch notes on login as well as a link to past notes.
  12. Tentative date of its first appearance? After the xmas rush and all the big sailing model changes I can see the server population is now starting to drop off abit. Needs a new spark.
  13. It would be really helpful if we could see the server time easily, especially on OW. If it was part of the drop down menu of your ship, that would be fantastic!
  14. I built a snow to sell at PR and when I put up the price the UI was showing a lower price. Not sure what to do, I added the extra digit to make the UI show the correct price. Now I have a Snow for sale for over 1 million gold and it cost me the original asking price just to sell the ship. I am out all my gold and time and resources to build that ship. I have a life and work so that is basically 4 days of game play down the toilet and I am out 115000 gold. This game has so much potential, yet game breaking in so many aspects, this event being one of them. No way I am going to even attempt to bu
  15. Hello, I would just like to suggest adding something like longitudes and latitudes on the map; perhaps depending on where your cursor is hovering around, it will show the coordinates of that particular location (numbered grid lines would work too). This will work in conjunction with some small portion of the UI showing your present location in degrees longitude and latitude. You devs wouldn't have to show our ship on a map or whatever, (I know the navigating and using the compass is part of the fun in the game) just give those numbers on the UI and on the map. This would really help when one
  16. Having the Colour Blind option in Battle is great and its appreciated that this mode was introduced very quickly after I first raised it on the forums some while ago, the simple colour change was an instant success. Open World and In Port UI is however still troublesome. The issue is Red text I and others who suffer cannot see it without extreme eye strain. This text appears above enemy ports in the high seas, and also in the crafting menus when insufficient parts are available to craft the current highlighted recipe. When Colour Blind mode is selected for your game, could the s
  17. 1. History I've been reading something about how cannons were managed. The captain orders were about: - what type of cannonballs to load and where to shoot - when the batteries would be fired "Load round shots, double charge, shoot at tack, right to steerage" The master gunner orders were about: - the distance - the list "Load round shots, double charge, shoot at tack, point at 300m, no list, right to steerage" The piece chiefs actions were about (depending on the previous informations, the wind, the relative motion predictions): - the azimuth (with the carriage tackles)
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