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van der Clam

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Everything posted by van der Clam

  1. My first crafted ship with the new regional bonuses since crafting a Lynx 3 months ago.
  2. As I read it, he means, SOB from PvP2 left ot PvP1 to start KIN; and then KIN recently disbanded to create ZERG still on PvP1. But I could be wrong...hopefully. heh
  3. I love this mechanic....hope they don't prevent beachings
  4. This has been begged for by many for a long time...since I've been playing in March, at least.
  5. And also tell us when OW PvP battles will remain open until battle is won completely, rather than insta-closing.
  6. Yea, um....no to this new forum layout. Ya might want to just host your our forum.
  7. LOL, "in fact, a Dutchman was leading it" Yes, the devs need a live q&a session. Hope you feel better mate.
  8. Interesting.... my secondaries are almost spot on also
  9. NPG? We know what clan you belong to! Drop those pants boys, it's illegal to play this game with em on!
  10. I've created a Discord server for PvP2 that has individual nation channels, an Ambassador chan for diplomacy, and a Marketplace for trade deals and WTS, WTB, WTT. I created this for those in need of a gathering place and for those of us not willing to pay for a TS server. Feel free to join, just post your in-game name so one of our mods can assign you to your nation. https://discord.gg/WSTue5f
  11. I like the ideas presented by the OP, and it is apparent he does understand player immersion from a dev pov. However, I have no concerns over seeing these exceptional ships. I don't feel these need to diminish in quantity and become more rare. 2/4s and below are great throw-away ships. What I want to see are all SoLs become more rare. I like this idea being applied to 1st-3rd rates in some fashion.
  12. Indeed, and I see a lot of that about to happen real soon to a couple nations.
  13. Maybe "officer" is the wrong term in this topic title, especially considering the names of each "officer". All of them are recorded positions on nearly all ships, and they all had specialties related to their position on the ship. And some of them knew things that other "officers" of the same position on a different ship.
  14. Still, CB is with the dilemma of creating new officer types and assigning all the perks and converted upgrades to the proper officers...and creating more perks for some. Any thoughts?
  15. Hope not. I think we should all be wiped completely, or at least down to 2nd rank for both crafting and combat
  16. I'm glad they're ending this. RNG should not at all be involved in crafting. The amount spent on resources and labor hours should give a definite result, not a random result, especially when it is all tied into ranking our crafting level.
  17. lol, nosir. I was just using your words as though they were mine own. Just too lazy to type. hehe
  18. needed a repost for the admins and devs to see....all these points are truth. Also makes no sense still that a quick patch hasn't fixed the crew kill.
  19. I think a good idea is to simply allow fleet ships to use the cargo hold. Cap a trader, send to fleet, and sail with it. It'd be pretty cool to see player fleets sailing around with multiple traders all loaded to the gunwales.
  20. Thanks for posting your setup; too many people don't like sharing such things.
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