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Norfolk nChance

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Everything posted by Norfolk nChance

  1. Hi Guys, Just back from an unscheduled 2 week break back to the UK... bloody cold The argument I think is really in the wrong thread, but here's my ten cents worth... The Hostility increases are easily proved, but its the intent to spoil the game that's the key. A noob taking 3x mission at RA then going out not quiet realizing what he's done, is quite different from the Popping strategy by an ALT. If the Dev's zero'd negative hostility points how different would that play out? This in my naïve position would stop it ? Yet ALTs could still play the spy roles etc that the game actually needs. Also I believe The Dev's want to ditch the Hostility system altogether... so I hear Norfolk.
  2. Farrago, thank you, ok back to the drawing board Norfolk
  3. Port Battle Report : Les Cayes, Hispaniola Defenders GB Nation 10- GB (ELITE, SMS) USA (BSR,BRA) Attacker Dane/French All, 17- Danes (CCCP), France (SINK) Attackers won reaching 1,000 points First report chaps apologies in advance for the poor script. Tips please for future notes. The wind was heading West and the Danes started on the Eastern Channel near Circle (C) with the wind. ELITE & Co inline headed south towards the island to drive up and over the Dane group to come behind them. Three defenders move SW to defender the far right circle B. Norfolk turned West and towards inland fort. Idea to come up and on the Danes with wind. All said and done we were out numbered but our main group couldn't break down onto the main Dane force enough to stop the charge. It then turned into a numbers game. We had some strange incidents on our side with one of my Guys Cecil having his wife coming on TS3 asking me permission to have her husband back. He forgot to buy flowers the other day. So had to leave the battle early. One other guy obviously not an ELITE Captain disobeyed my direct ordered and left the field anyway. These two early exits wouldn't have change the end results. The Danes/French had the run of the field... and they played it well
  4. elite92, Just Port spaces. So imagine you have an Indiaman. When your not using it put it in the Clan Port and some other officer can. At the moment I need to hold ELITEs vessel as well as my own. If I'm not on then its not used. Norfolk.
  5. Hi All, Just a quick and simple idea that wouldn't take a lot of coding man power wise. When Clan Warehouse is open you get an option to purchase Port space for 1x 3x or 5x vessels. Same rules access restricted via officers etc. Mechanic check if CW is in Shallow port only shallow vessels can park there etc. Let me know if you think its rubbish, you know better idea like wise... Norfolk nChance
  6. this seems a harder problem to solve than it first looks. Like Elric's, Tonys & Wraiths "getting too complicated" with calculations would be difficult to deploy and would need constant tweaks after patches etc. Kolten's idea of AI hunting I like but not sure the coding in NA is good enough. Think about when you use fleet or even just missions or EPICs after time ai is not fast enough, but it would be a brilliant mechanic to add... Norfolk
  7. there should be no room racism in a game or using it to manipulate positions or events. If someone is racially abuse of any clan or a victim any form of cyber bullying you would hope people of this community would stand up and protect that individual. The matter was passed along to Games-Labs and the Valve Corporation
  8. Sir Texas, Apologies I just couldn't resist 1 care bear locks out Pirate Nation... everybody wants to kill Norfolk.... kill a care bear today, rip its head off Only ELITE new the plan, and remember I didn't know it could work (hindsight is great). I needed to replicate the confusion as well. Allies had issues with Santa Lago with the Danes and you chaps had Camel Toe at Savannah. The problem was Popping. You'd just locked a port just prior to me topping out at 97%. I had to wait... The fix should be quite straight forward. Zero out hostilities on a negative mission results. The days of the hostility mechanic I hear are numbered anyway? "The Carebear Kill Campaign" I would humbly suggest. Just make sure you don't bite off more than you can chew. Some care bears have bigger teeth than others... kind regards Norfolk nChance
  9. you know when you've opened a can of worms when... /o\
  10. Zoky, you can't fight each other correct? Can A Pirate join GB nation? Pirate have build/craft disadvantages? sorry for the basic questions, I simply don't know so can't look at Pirate Improvements objectively thanks for the response Norfolk
  11. I agree with Sir Texas, even if its the bicker, cry me a river forum thread. I do find the legacy/lore or history still confusing and getting in the way. That is all too easy for me to say, I didn't have to go through it all. So no matter who it is, from whatever Nation I always have a sympathetic ear. However our Server must move along. There was some great gameplay had over the last couple of months. We at Elite are going nowhere and can't understand why it took us so long to try out PvP as a small group. The player content like Camel Toe is only going to get better with time and is advert for the whole Server as well as JobaSets hard work. Hug a carebear today, and I look forward to you all sinking me and my clan in the future... Norfolk..
  12. Can someone explain the current Pirate Mechanic, or point me in the right direction so I can read up on it. Norfolk.
  13. Racism Ive no time for RL or in a game. Thanks for the reply Norfolk
  14. Chailang, what's the story here with CKA? Before my time right. Just simple terms. Am slow etc Norfolk.
  15. Ned, Please don't take exception. The pirate nation I used in my experiment was to prove the exploit that should be closed. I never finger pointed or inferred any Nation of wrong doing. If that came across in my poorly worded script it was wrong. The intent is to stop this exploit but not the use of ALTs. That is all. regards Norfolk nChance
  16. if everybody is going to change to pirate apart from ELITE. Am gonna need more carebears to come over from PvE. thanks fellas... The maps and dates posted a big thank you. Well before ELITEs time. But my word.... wow great work. It will be interesting to see what's going to happen with this server shortly. We (elite) will continue to find PvP, hopefully learning along the way. We won't be gank. And I will allow free passage to all those that won't come out of port time and time again... Hug a carebear today guys... we love you Norfolk nChance
  17. JobaSet, I like the https://awesome-table.com/-KcaDTTqOL0459pqCK4M/view this link. What issues you have? just BLACK data only ? The data show is kills only not damage received right? Its better rolling numbers but needs week 1...2...3 update to keep it in the minds. No PB perfect keeps the focus. this is worth the time spent on it imo Norfolk.
  18. All, If you think this is in the wrong thread then you have my humble apologies. Ive entered it here as an "Expert witness" on how too... exploits in the case of the ALT CHARLES HUNTER. Even though the thread was closed I feel this extra data you will find interesting Dev, Pirate, Player or PvP(1) onlooker a like... The first experiment I replicated was what Ancolyte said was impossible and has now withdrawn his reply to JG14 Cunz. Can a same Nation PC increase a negative hostile effect. YES. Experiment Two The Sante Fe Pop What the ALT CHARLES HUNTER did was pop Belize. At the same time both Pirate and Dane were aggressively raising hostilies in multi ports. Great strategy no one had any clue what was going on. The thing was, in all this short window of time was server numbers still remained low. We (elite) plus allies CKA and Yanks pushing Ponce and Santo Damingo were forced to reevaluate the situation to protect and defend Belize. I sent Patrols to find the Dane missions in the Les Cayes area, In Santo Lago, Port-au-Prince, Cap-Francis... the last one I was looking for Pirate missions, and not to defend Belize. Now I might not have the biggest clan in GB but we have some very smart players. They found not one mission. Why the Guide "Magic Pirate & the Lost Mission" was originally wrote in STEAM... I wanted to jump them while at it... The Second Experiment The key is and was SPEED. How fast can I pop it. The War Supplies are no good in this case. So the thread above starts to drift of topic for some strange reason. I decided the only way was to show how and WHY its done start to finish. I and ELITE are still very new to PvP US(2) and I cannot say how long this practice as being going on. But this is how its done and why... Norfolk nChance... sails to Pedro Cay in a Rattlesnake only. Does six RA Missions all fail. Notices other players around doing mission but doesn't interdict. Sails somewhere that's shallows and not close to a Pirate or Dane hub. It will need effort to get there and stay there for no added value, they would probably just let the PB fail. Sante Fe and the region it sits within are perfect. Norfolk does six full missions first all RA. Also without fleet, this is important. You see if read the guide you may enter my missions within the first 5 minutes. So I might have left but my fleet ships would still be there sinking or fighting... ie you know its Norfolk's Mission. get the idea? Never use fleet extras. Now Both Pedo Cay and Sante Fe regions hostilities rise but are still quite small. The Pirates are also raising hostiles on there own GB target regions with too the Danes. This with only 78 players on the server. I start complaining where are all the pirates and Danes... ? Even a Dane clan leader admits to only having two players on the server in another thread... I couldn't POP Sante Fe at first because they had two PBs already lined up. RULE you can only have Two PBs on the go at anyone time. Once one was out of the way I locked it in and Pop... Locks OUT Pirates doing anything else. Sir Texas also comments on this in the Thread above... I took no part in the PB and just left it. It takes JUST 1 player. I can now in theory lock out PIRATE from all PBs. They can only screen. I just need to keep reopening new areas. Also I'm now making them come to me and fight on my ground and on my terms. I have NO ALTs, this right now is not even a cheat. However I believe players with ALTs have being doing this time and again. The give away SPEED without mission visibility because its your own nation. You in theory are playing against yourself. If you see higher hostility in your region but only see a friendly mission happening... well now you know All times and evidence Ink can have this was not to hurt the Pirate Nation, you have my apologies. It was to show all how CHALES HUNTERs ALT was so damaging to GB Nation and our allies and Naval Action as a GAME. I think this exploit should be closed without shutting out ALTs. Norfolk nChance.
  19. Comrade, Completely agree, this has nothing to do with GB and is not part of this operation. I was offering JobaSet with Arithmetic an option on improving what could turnout a wonderful weekly watch..... 1. Listing all Positive Pirate Interdictions and Port flips... numbers irrelevant on their own to Pirate or anyone else 2. He can list all Negative outcomes and counter port flips... suggest too much information 3. He could list a Netted out figure... maybe a Camel Toe Chart of the week? This is the advert... I really like this Idea "Camel Toe", It must be a propaganda tool for the Pirate Nation. But Like all GOOD propaganda users everything must have an element of truth and NOT who can shout the loudest... Otherwise it turns more into a Toothless Gibbon... Keep it going... o7
  20. Congrats Koltes, I wish you every success in the future for this new clan on PvP US(2) well done. Make sure Sir Texas gets a contact name for his front page so the new alts Newbies can get going being pirates right away. Good Luck Norfolk nChance
  21. JobaSet, for the Camel Toe Update. Was out of my time zone and missed it, but clearly wasn't needed.... haven't added up the new figure I can re adjust those figures if you want me too? Cheers Norfolk nChance
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