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Thonys

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Everything posted by Thonys

  1. solution : visible swords.... 1.5 hour before port battle and after battle( when a pb is in progress) (hostile environment Area) also make it joinable for everyone
  2. no no dutch screeners intercepted a santisima from the danes ad he was not fake
  3. ha... so... that's how you earn vic marks .. well it s a way of marketing...
  4. i agree.. well i hope it is only for testing like admin said ...... i would ask myself every mile.... why am i sailing this crap navalus magnus it does not only feels wrong ...it is wrong ........if you look at it in a equal competition i just don't see the point of this sorry but .. i believe this is not the way we have to go in session on this one..
  5. But ,but but you do talk russian even when you talk english.... Just kidding admin ,, just kidding (just talk/write english too, otherwise google translate must make overtime) mod : ....it is a joke , a joke, just a joke.... seriously just a joke men...
  6. finding books....... i can use in upgrades ... and finally become a equal captain for doing battle on the same terms my opponent is furthermore i have no expectations anymore ohw perhaps just one .....a real dutch vessel even when it is a clump
  7. premium ships and loose it in 20 minutes , not very appealing but upgrades and paints and flags and so are great
  8. what kind of subscription did you have in mind? 5. 10. or 15 . € a month i believe i already bought the game. premium (time and earnings) is in this case the option i think, and a store where you can buy extra premium stuff
  9. well what are the options ? 1 or 2 hours earlier or later for us it is in the middle of the morning so actually you cant Do stuff in the morning so what are the options
  10. Does it matter ? besides...( that choice of banana and apple are there.) i have the hand... in the hair already the war thing is fruitless and /or just broc(coli)en. i wonder where is the popcorn
  11. It will be back after the great br rebalance they need to be graphically updated we see them back soon Tm
  12. The insite. 9.5 or 0.4 ? I would not be surprised... seriously I would not be surprised at all... "hacks are always in the hands of the "pla@ers"who make them" "sometimes it does not, and nature takes over, [ like the Inger flip ] " but seriously, what is the real speed record for the victory ??? ., something the "pla@ers" cannot produce it seems .! "upgrades with a negative is not an upgrade, but a compromise! " it's just ridiculous that a modern high tech ship for those days is doing 5 .2 knots max. i am really beginning to wonder where "pla@ers" pay their bills with...>> with a perk, an upgrade, or a slot or just a book !!! ( take a pick > and pay) Edit: even Tarn is a new upgrade (invented by players)
  13. connie first but speeds like that ......is just very unrealistic..... and stupid as well, you can not sail a ship what is not sailing but crawling second : there where nations or clans can get all the goodie upgrades and other nations gets nothing, the difference in balance is too* great.... make the balance great again third: make the ? second o.0 *too great= not good
  14. the constitution is a heavy frigate so its sitting well the devil that's the problem but that will be addressed soon tm the introduction just made a artificial imbalance of ships where aga and constitutions were becoming obsolete in normal gameplay
  15. first day at sea after 5 hours having heavy winds from the noth-west and rolling like a wildman.... i was as sick as a dog
  16. What .....is that a cheat also ??? Forger(y) = bad (in my eyes at least..) look at the shadow on the wall .... its like the "shadow" over this game well anyway, i hope the @admin gave the artist a good cigar of the best Tobacco he deserves it. only a little remark as a noob on drawings, the wood from the window on the back group has a little funny off degree on the wall it seems but i can be wrong ofcouse
  17. well ....people cheat with dices but it is funny and creative thoughts indeed
  18. overall good idea. but what about players who have been in the fight for doing tagging and shooting sail ect.. there should be a good reward system implemented also a system with dedicated rewards like: scout, and tagger, assist, mast shooter, hauler vs warship , 1 vs 1 , ...rewards.. for example [ rewards what accumulate the final reward for doing battle ] sorry for delay Mods vissibility
  19. or nerf penetration in guns (especially longs) the benefit of this we will get closer to each other :) or do both :)) sorry for delay Mods restriction
  20. wind changes : .wind in battle changes too fast atm, and constant on the move perhaps a interval of same wind for a little time would express reality and then moves back to same wind as before (RNG) .heel: slow speed heel is little but at full speed, the heel is not that much so the heel is good> also high masted ships must heel more than short masted ships and small ships needs more heel in the turning when going with the wind .leeway (side force) and ship differences: good general turn rates (using rudder or yards or both): the yards for the big ships is actually a little to slow, sometimes the wind is helping the yards to turn so that can do some loving ,for the smaller ships it is good small ships turn to fast , and big ships seems not to turn: so i would like to see -10% for the small ships and +10 %( for the first rates and 2 rate a buff) (4 and 5 are good)( 6 and 7 need a nerf) .speed curves and ship difference: fully loaded ships are still going to fast fully loaded ships with repairs (rum hull and rig do not do that much of speed atm, that needs a nerf if you are loaded with that to comparing with normal cargo-carrying vessels [i still believe a hold size for repairs and rum is needed to overcome a fully staged loaded warship ](EVE) .tacking time: can be reduced by 3 seconds( or ) (ping time reducing the time by 1.5 seconds shorter ) downwind turning time for the big ships it is a bit on the slow side that can be some more differences, like picking up speed and, or, a faster turn for different ships but it can use a little buff difference on the big ships. -------------------------------------------------------------------------------------------------------------------------------------------------- -all this above is just a feeling of the ships but what i really like is the difference in the use of the ship . -also, like to see more types of guns to make the ships more usable for different types of play( howitser types, bronze ect. and pound difference types like french ,dutch or brit guns and may other specific guns ) -more kinds of ammo load like exploding shells useable in types of guns(burn) -and that " thing' like Otto said (not taking that word in my mouth again) -only sailing Nation dedicated known ship plan (a Ingerman was not known to the Chinese to sail for example) -under mod delay time sorry for delay vissibility
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