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Thonys

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Everything posted by Thonys

  1. True and i agree. but sometimes ... if you hear the sound of seagulls you will notice they have different sounds..
  2. well as far i can sum it up, ....when i read all the stuff, there is only one big problem with this game... and that is: PVE /pvp whiners on this forum...(we want this, we want that, we want nothing)and developers who listen to much to a minority of forum dwellers why we have all those restrictions and total chaos and the split servers. let me tell you something in the days of SAIL all the captains and sailors were keelhauled for all the whining they do, and what amazes me more is that the developers take all of it. if it is a newly invented sport or behavior (and only when the limit is reached, they tell you to move on to another game or wait until it is a finished product, what means, well bury yourself because that will never happen) but all of this is done by the behavior of the players in this game and forum, me included... remember if there is no flag provided in the game, there will be no flag on your ship to show to the other player. the only thing most players think off is their own rudder on the high seas, and i can ashore you 90 % of all the players in this game, have never been there.or ever will be. well truth hurts, that's the truth
  3. i have just done it and it says only loss of labor hours not everything else so is just ok to go ahead also when i was sunk and back in harbor i saw also 5 redeemable i left them alone, best thing to do just ignore it now i wait for the patch all and all it took me 10 minutes to compleat the 2 servers just let yourself shot and sunk>fastest way:)
  4. i am confused on this point so every player will get his own server now (i think i said enough) does everyone think we do get the numbers up to succeed in a active and alive server? atm we still have 2 servers up and test bed, only the names change we get pvp eu(18 hours-downtime-flip ),pvp global(24 hours -downtime) ,and pve server(24hours missions -downtime) the point is, does the global server gets the pve missions as well ? i just don't know what the content on the different servers will be does it going to look like this; Pvp global : PVP + missions PvE ( the whole package) PVP EU: PVP + missions (only EU time) PvE: global missions ( without PVP) *and of course economy is on all the servers included ps. on what shipyard can i order a frigate without missen mast, top sails, carronade guns at top deck, swafleguns, and the rudder (don't need them ) also, you can shut down the lower deck gun ports(don't need lower deck guns aswell) and put ping pong tables on the middle deck for amusement for the crew when entering the doldrums.
  5. well i do believe they learned theire lessons when it is fully developed and then there is a faul play ,it will be punished cefere i think
  6. well the same goes for contrabands, how do you know that from 50 miles away you dont have to see it or notify it...but it is possible to make the info available also speed and distance would be more apreciated then contrabande goods
  7. naming ships in eve you can even see it in your computer screen,andthere are sometimes hundreds of players in the same system in open world so possible yes its all about wanting it to make it happen...
  8. àhh well if you take a scooner/yacht for your passage to albion, you only have to watch out for pirates :))
  9. huh... Hethwill you can also print the picture out on some nice photo paper, and list it and hang it above the fireplace :)) you don't need continental hands for that
  10. I will counter you ...hetthwill if the possibility is given ... also on the irony
  11. everybody who is giving a bad review should be called whinner by default ...by steam
  12. how about a counter attack during the day time for the defenders (in case of a night attack)
  13. you have a point there, thats why i am for clan alliance ,but that's a other topic i believe:)
  14. well i agree on all but what would you suggest then? perhaps a counter system ??)(for night time ) a socalled multiple stage system perhaps? a reinforce system during the day time (cool down system) triage with a counter attack ..? or a system where it is not possible to attack during the night , for defenders are asleep..?
  15. well i dont know men I just want a solution nothing more.....just to keep all the nations players together perhaps a random battle time, or a split battle, or no battle at all, stage battles, battle all day long, or a battle point system where an end battle time is set.....(with a window of 16 hours )with a counter attack system or port battle, battle time zones for a specific nation ( with a flag) i just dont care what it will be ...
  16. for what i read and hear there will be more than one server a global and an EU server just for taking care of the flipping stuff what also means a portion of the players is not on your/ my server to play....! perhaps I have a solution, but I'm am not a coding expert, so, I don't know if it is possible but I give it a go and see if it is possible.. For example( perhaps this is an option to overcome the split in servers; suppose the Danes want to attack the American ports. then that is only possible in the day time zone for the Americans up to 22.00 pm hours pm what means it is set in a window for the Americans to react on a decent time just doing this by coding if the Danes would attack, on a time where the port battle would start at 03.48 AM (in the night for the Americans), the pb automatically have a set back (or forward) to (let say)20.30 hours PM mid-American time at the latest. and Vice versa..perhaps that is possible by coding... what means we have port battle windows specific for a nation (to the other nation-specific)
  17. Also called game efficiency, and cost reduction combine play playstyles is a Good thing as a player you have a choice now to creating a win/win situation is always a Good thing. also the possibility, to create more content, it can become an exponential factor to expand the game in the same envirement on a far bigger scale, than to have a playstyle which is not combined with other playstyles.
  18. I believe it is a" letter to the king " >>to the king himself ...... not to the captains who intercept the message (they have to keep their "find" hush, hush) ohw :and the Dutch Nation did not know this duplication exploid ... perhaps that has to be told in the letter just for diplomatic reasons :))
  19. Captains doing trade in a port is not always free of tax tax has to bee introduced to keep the business going in the town/port so, therefore, want to introduce 3 kinds of tax harbor tax (1 %) of the profit/amount, by trade in the harbor nation tax (for the ships/captains, who have no clan (10 % of the profit -fixed quantity,) clan tax for members of a clan, tax ruler from 0% to 99% --------------------------------------------------------------------- *Freetown do not have nation tax only harbor tax trading at sea has no harbor tax clan tax has tax everywhere Nation tax is not there when you have joined a clan captains ,what do you all think of it *ps clan tax is there to benefit clans, to join clans for the favorable conditions on taxation, and therefore pushing the captains to join a clan (that is one of the main reasons to have taxation as a player (a clan can have 1 % taxation for example) and therefore there is a benefit to join a clan, and it also benefit the overall use of the warehouse for members to have some purpose for the overall clan activity o7
  20. As a good navigator on the map i need some tools like a: . drafting compass . ruler guide pointer where i can draw a line a compass pointers where i can put other ships/notifications on the map a pointer where my own ship is perhaps it is possible to introduce this? what do you all think of it
  21. i can attack ai fleet whenever i want so do not see your issue but that is on pvp1 server
  22. in the context of the OP it has nothing to do with economy or affect grind so dont know what you are thinking its all about logical game play if you ask me Also to note: Upgrades in their current form will be removed from the game. They will be replaced by ship knowledge or skills ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^this^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ for instance, what has powder monkeys (part of the crew) has to do with economy ?.. (i think nothing) so the sugested patch ,it s a good thing i believe. the balance for that matter will be a thingy, but we don't know how it will be atm, so we have to wait and see
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